All pastes #412196 Raw Edit

Mine

public c v1 · immutable
#412196 ·published 2007-03-27 15:38 UTC
rendered paste body
public OnPlayerCommandText(playerid, cmdtext[]){    new string[256];	new cmdstr[20];		if(inshop[playerid] == 1){	if(strcmp(cmdtext, "/100hp", true) == 0){	if(GetPlayerMoney(playerid) >= 1000){		        new name[MAX_PLAYER_NAME];		        GetPlayerName(playerid,name, sizeof(name));                format(string, sizeof(string), "- %s recharged his healtbar for 1000$. -",name);                SetPlayerHealth(playerid, 100);				SendClientMessageToAll(0xFF8A00AA,string);				TogglePlayerControllable(playerid,1);				SetPlayerPos(playerid,-1477.3074,430.1296,7.1875);				GivePlayerMoney(playerid, -1000);				inshop[playerid] = 0;				KillTimer(remove);				return 1;			} else SendClientMessage(playerid, 0xFF8A00AA, "You dont have enough money! Kill to earn and come back!.");		}	else if(strcmp(cmdtext, "/extinguisher", true) == 0){ 	if(GetPlayerMoney(playerid) >= 1200){				 new name[MAX_PLAYER_NAME];				 GetPlayerName(playerid,name, sizeof(name));				 format(string, sizeof(string), "- %s bought a Extinguisher for 1200$. -",name);				 GivePlayerWeapon(playerid, 42, 500);				 SendClientMessageToAll(0xFF8A0AA,string);				 TogglePlayerControllable(playerid,1);				 SetPlayerPos(playerid,-1477.3074,430.1296,7.1875);				 GivePlayerMoney(playerid, -1200);				 inshop[playerid] = 0;				 KillTimer(remove);				 return 1;			}			else SendClientMessage(playerid, 0xFF8A00AA, "You dont have enough money! Kill to earn and come back!.");	}	else if(strcmp(cmdtext, "/sawnoff", true) == 0){	if(GetPlayerMoney(playerid) >= 2000){		        new name[MAX_PLAYER_NAME];		        GetPlayerName(playerid,name, sizeof(name));                format(string, sizeof(string), "- %s bought a Sawn Off Shotgun for 2000$. -",name);				GivePlayerWeapon(playerid, 26, 90);				SendClientMessageToAll(0xFF8A00AA,string);				TogglePlayerControllable(playerid,1);				SetPlayerPos(playerid,-1477.3074,430.1296,7.1875);				GivePlayerMoney(playerid, -2000);				inshop[playerid] = 0;				KillTimer(remove);				return 1;			}			else SendClientMessage(playerid, 0xFF8A00AA, "You dont have enough money! Kill to earn and come back!.");	}	else if(strcmp(cmdtext, "/charges", true) == 0){ 	if(GetPlayerMoney(playerid) >= 4500){				 new name[MAX_PLAYER_NAME];				 GetPlayerName(playerid,name,sizeof(name));				 format(string, sizeof(string), "- %s bought a Sachet Charges for 4500$. -",name);				 GivePlayerWeapon(playerid, 39, 20);				 TogglePlayerControllable(playerid,1);				 SetPlayerPos(playerid,-1477.3074,430.1296,7.1875);				 GivePlayerMoney(playerid, -4500);				 inshop[playerid] = 0;				 KillTimer(remove);				 return 1;			}			else SendClientMessage(playerid, 0xFF8A00AA, "You dont have enough money! Kill to earn and come back!.");	}	else if(strcmp(cmdtext, "/flamethrower", true) == 0){ 	if(GetPlayerMoney(playerid) >= 5000){				 new name[MAX_PLAYER_NAME];				 GetPlayerName(playerid,name,sizeof(name));				 format(string, sizeof(string), "- %s bought a Flamethrower for 5000$. -",name);				 GivePlayerWeapon(playerid, 37, 2500);				 TogglePlayerControllable(playerid,1);				 SetPlayerPos(playerid,-1477.3074,430.1296,7.1875);				 GivePlayerMoney(playerid, -5000);				 inshop[playerid] = 0;				 KillTimer(remove);				 return 1;			}			else SendClientMessage(playerid, 0xFF8A00AA, "You dont have enough money! Kill to earn and come back!.");	}}   if(strcmp(cmdtext, "/help", true)==0){   SendClientMessage(playerid,0xFFFF00AA,"This is a special Gamemode,");   SendClientMessage(playerid,0xFFFF00AA,"there are three various teams in which to spawn: Navy Seals, Militaries and Aviators;");   SendClientMessage(playerid,0xFFFF00AA,"The first team will spawn in the area of the naval base of Pearl Harbor,");   SendClientMessage(playerid,0xFFFF00AA,"and must defend it from the arrival of the enemy teams, that is the others two;");   SendClientMessage(playerid,0xFFFF00AA,"while the second and the third team will have to attack Pearl Harbor,");   SendClientMessage(playerid,0xFFFF00AA,"obviously, attacking itself between they.");   SendClientMessage(playerid,0xFFFF00AA,"The first team that will kill more players in five round,");   SendClientMessage(playerid,0xFFFF00AA,"in a total of twenty minuteren, will gain GM.");   SendClientMessage(playerid,0xFFFFFFAA,"Numerous and special bonus, type the Pearl Harbor's Extremely Armory, equips all.");   return 1;   }	if(strcmp(cmdtext, "/about", true)==0){   SendClientMessage(playerid,0xFFFF00AA,"Pearl Harbor Disaster GM 0.1");   SendClientMessage(playerid,0xFFFF00AA,"This gamemode was created by [DaT]Chiarboss, special thanks to:");   SendClientMessage(playerid,0xFFFF00AA,".shOck^FabioneZ, >RLZ<Skiaffo and Roby65 for the help and fixing.");   SendClientMessage(playerid,0xFFFF00AA,"Do NOT copy this gamemode code or part of it");   return 1;   }	if(strcmp(cmdtext, "/exit", true) == 0){	    SetPlayerPos(playerid,-1475.2085,420.8415,7.1875);        TogglePlayerControllable(playerid,1);        inshop[playerid] = 0;        KillTimer(remove);        return 1;	}}return 0;}