rendered paste body #define ESP_EngRange_050 minRange = 0.5;midRange = 025;maxRange = 050; minRangeProbab = 0.1;midRangeProbab = 0.8;maxRangeProbab = 0.1; distanceZoomMin = 050;distanceZoomMax = 050; aiRateOfFire = 0.5;aiRateOfFireDistance = 50#define ESP_EngRange_100 minRange = 0.5;midRange = 050;maxRange = 100; minRangeProbab = 0.1;midRangeProbab = 0.8;maxRangeProbab = 0.1; distanceZoomMin = 100;distanceZoomMax = 100; aiRateOfFire = 0.5;aiRateOfFireDistance = 100#define ESP_EngRange_200 minRange = 0.5;midRange = 100;maxRange = 200; minRangeProbab = 0.1;midRangeProbab = 0.8;maxRangeProbab = 0.1; distanceZoomMin = 200;distanceZoomMax = 200; aiRateOfFire = 0.5;aiRateOfFireDistance = 200#define ESP_EngRange_300 minRange = 0.5;midRange = 150;maxRange = 300; minRangeProbab = 0.1;midRangeProbab = 0.8;maxRangeProbab = 0.1; distanceZoomMin = 300;distanceZoomMax = 300; aiRateOfFire = 0.5;aiRateOfFireDistance = 300#define ESP_EngRange_400 minRange = 0.5;midRange = 200;maxRange = 400; minRangeProbab = 0.1;midRangeProbab = 0.8;maxRangeProbab = 0.1; distanceZoomMin = 400;distanceZoomMax = 400; aiRateOfFire = 0.5;aiRateOfFireDistance = 400#define ESP_EngRange_500 minRange = 0.5;midRange = 250;maxRange = 500; minRangeProbab = 0.1;midRangeProbab = 0.8;maxRangeProbab = 0.1; distanceZoomMin = 500;distanceZoomMax = 500; aiRateOfFire = 0.5;aiRateOfFireDistance = 500#define ESP_EngRange_600 minRange = 0.5;midRange = 300;maxRange = 600; minRangeProbab = 0.1;midRangeProbab = 0.8;maxRangeProbab = 0.1; distanceZoomMin = 600;distanceZoomMax = 600; aiRateOfFire = 0.5;aiRateOfFireDistance = 600#define ESP_EngRange_700 minRange = 0.5;midRange = 350;maxRange = 700; minRangeProbab = 0.1;midRangeProbab = 0.8;maxRangeProbab = 0.1; distanceZoomMin = 700;distanceZoomMax = 700; aiRateOfFire = 0.5;aiRateOfFireDistance = 700#define ESP_EngRange_800 minRange = 0.5;midRange = 400;maxRange = 800; minRangeProbab = 0.1;midRangeProbab = 0.8;maxRangeProbab = 0.1; distanceZoomMin = 800;distanceZoomMax = 800; aiRateOfFire = 0.5;aiRateOfFireDistance = 800#define ESP_EngRange_900 minRange = 0.5;midRange = 450;maxRange = 900; minRangeProbab = 0.1;midRangeProbab = 0.8;maxRangeProbab = 0.1; distanceZoomMin = 900;distanceZoomMax = 900; aiRateOfFire = 0.5;aiRateOfFireDistance = 900#define ESP_EngRange_1000 minRange = 0.5;midRange = 500;maxRange = 1000; minRangeProbab = 0.1;midRangeProbab = 0.8;maxRangeProbab = 0.1; distanceZoomMin = 1000;distanceZoomMax = 1000; aiRateOfFire = 0.5;aiRateOfFireDistance = 1000#define ESP_EngRange_1100 minRange = 0.5;midRange = 550;maxRange = 1100; minRangeProbab = 0.1;midRangeProbab = 0.8;maxRangeProbab = 0.1; distanceZoomMin = 1100;distanceZoomMax = 1100; aiRateOfFire = 0.5;aiRateOfFireDistance = 1100#define ESP_EngRange_1200 minRange = 0.5;midRange = 600;maxRange = 1200; minRangeProbab = 0.1;midRangeProbab = 0.8;maxRangeProbab = 0.1; distanceZoomMin = 1200;distanceZoomMax = 1200; aiRateOfFire = 0.5;aiRateOfFireDistance = 1200