Something
public lua v1 · immutablea = 0Delay("TimeUpdate")function OnPlayerChat(PlayerID,Message) if Message == "/time" then Time(PlayerID) endendfunction Time(PlayerID) if a == 100 then return SendToPlayer(PlayerID,"Monday",255,255,255) end else if a == 200 then return SendToPlayer(PlayerID,"Tuesday",255,255,255) end else if a == 300 then return SendToPlayer(PlayerID,"Wednesday",255,255,255) endendfunction TimeUpdate() for i=0 i<2 i++ then if Connected[PlayerID] == 1 then return a++ end end endend