gareth@opensecondlife:~/opensim-root/trunk/bin$ mono OpenSim.exe -loginserver -sandbox
OpenSim 0.1, Build 1173843165, Revision 193:206M
Starting...
ServerConsole.cs - creating new local console
Logs will be saved to current directory in opensim-console.log
Local Asset Server class created
Db4 Asset database creation
Local Grid Server class created
Starting in Sandbox mode
Starting Login Server
Creating Asset cache
Main.cs:Startup() - Loading configuration
Loading Db40Config dll
Config.cs:InitConfig() - Found a SimConfig object in the local database, loading
Sim settings loaded:
Name: OpenSim test
Region Location: [997,996]
Region Handle: 1096213093147648
Listening on IP: 0.0.0.0:9000
Sandbox Mode? True
Asset URL:
Asset key:
Grid URL:
Grid key:
Main.cs:Startup() - Contacting gridserver
Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!
Main.cs:Startup() - We are OpenSim test at 997,996
Initialising world
World.cs - creating new entitities instance
World.cs - creating LandMap
Config.cs:LoadWorld() - Loading world....
Config.cs:LoadWorld() - Looking for a heightmap in local DB
Config.cs:LoadWorld() - Found a heightmap in local database, loading
Main.cs:Startup() - Starting up messaging system
creating basicphysics
Db4LocalStorage creation
World.cs: LoadPrimsFromStorage() - Loading primitives
Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is 0
Main.cs:Startup() - Starting CAPS HTTP server
Starting up HTTP Server
Main.cs:MainServerListener() - New thread started
Main.cs:MainServerListener() - Opening UDP socket on 0.0.0.0:9000
Main.cs:MainServerListener() - UDP socket bound, getting ready to listen
SimHttp.cs:StartHTTP() - Spawned main thread OK
Main.cs:MainServerListener() - Listening...
received asset from asset server ( 00000000000000009999000000000001 )
OpenSim-1096213093147648 # received asset from asset server ( 00000000000000009999000000000002 )