QDH v1.00 (Quick and Dirty Helpfile v1.00)
Combo Commands:
jover jflip
jupper jback
jslice jswipe
jslash jroll
Light Force Commands:
forceheal forceabsorb
forceshield forcemindtrick
forcesight
Neutral Force Commands:
forcespeed forcejump
forcepush forcepull
Dark Force Commands:
forcegrip forcerage
forcedrain forcelightning
General Commands:
jedigain sabercraft
combatstyle
Other Notes:
You start at rank 1, Apprentice. Ranks go upward from
there into Initiate, Guardian, Knight, Master, and
finally Lord.
Ranks affect nearly every aspect of being a Jedi, and
have a random chance to increase each TICK based on
your levels of Attack, Stance, and Defense.
Jedi are limited in the equipment they can wear without
suffering SEVERE penalties to combat. You can wear
equipment on your FEET, ABOUT, and BOTH HOLD slots
without any penalty. Other equipment is allowed to be
worn as rank increases. So an Apprentice can only SAFELY
use 4 pieces of equipment, whereas a Lord can SAFELY use
13.
You must also sabercraft your weapons to be able and
perform combos. This makes it unuseable by any non-Jedi,
but also greatly enhances it.
You can only have a total of 50 levels of power between
all of your combined force powers. This count does not
include Attack, Stance, and Defense levels. It also does
not include your levels in Light, Neutral, or Dark. This
is purely a raw count of the total of all your individual
force power levels.
Once you learn something, you are FOREVER UNTIL DETOX stuck
with it. This applies to anything under jedigain. Also,
Light Side powers can not be used if your Dark Side is
greater than 4. Dark Side powers can not be used if your
Light Side is greater than 4. Keep this in mind.
Equipment Chart (Total Eq Safe To Wear):
Apprentice: 4 pieces
Initiate : 5 pieces
Guardian : 6 pieces
Knight : 8 pieces
Master : 10 pieces
Lord : 13 pieces