Untitled
public text v1 · immutablepublic void GameLoop()
{
TimeManager.Update();
Sort();
TimeManager.TimeSection("After Sort");
AI();
Sound();
TimeManager.TimeSection("After AI and Sound");
Draw();
TimeManager.TimeSection("After Draw");
}
// would output:
"
After Sort: .000132
After AI and Sound: .00233
After Draw: .04223
"