tmwserv-game: game-server/gamehandler.cpp:274: void GameHandler::sendTo(Character*, MessageOut&): Assertion `client && client->status == CLIENT_CONNECTED' failed.
Program received signal SIGABRT, Aborted.
[Switching to Thread -1214064960 (LWP 18989)]
0xffffe410 in __kernel_vsyscall ()
(gdb) bt
#0 0xffffe410 in __kernel_vsyscall ()
#1 0xb7a6e9d1 in raise () from /lib/tls/i686/cmov/libc.so.6
#2 0xb7a702e9 in abort () from /lib/tls/i686/cmov/libc.so.6
#3 0xb7a67f71 in __assert_fail () from /lib/tls/i686/cmov/libc.so.6
#4 0x0806006f in GameHandler::sendTo (this=0x80da8d0, beingPtr=0x0,
msg=@0xbff3c798) at game-server/gamehandler.cpp:274
#5 0x08070bcc in State::informPlayer (this=0x80db608, map=0x80d9d48,
p=0x80db6f8) at game-server/state.cpp:180
#6 0x08072676 in State::update (this=0x80db608) at game-server/state.cpp:281
#7 0x0804d2b5 in main (argc=1, argv=0xbff3ca54)
at game-server/main-game.cpp:368
(gdb) bt full
#0 0xffffe410 in __kernel_vsyscall ()
No symbol table info available.
#1 0xb7a6e9d1 in raise () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#2 0xb7a702e9 in abort () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#3 0xb7a67f71 in __assert_fail () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#4 0x0806006f in GameHandler::sendTo (this=0x80da8d0, beingPtr=0x0,
msg=@0xbff3c798) at game-server/gamehandler.cpp:274
client = (GameClient *) 0x0
__PRETTY_FUNCTION__ = "void GameHandler::sendTo(Character*, MessageOut&)"
#5 0x08070bcc in State::informPlayer (this=0x80db608, map=0x80d9d48,
p=0x80db6f8) at game-server/state.cpp:180
enterMsg = {mData = 0x80db6b0 "\002", mPos = 21, mDataSize = 32}
o = (class MovingObject *) 0x80db6f8
otype = 4
oflags = Variable "oflags" is not available.