rendered paste bodyon $*:TEXT:/^[!@](setname|defname)/Si:#:{
writeini idlenames.ini Nicks $address($nick,1) $2-
.notice $nick $c2(Your default name for) $c1($address($nick,1)) $c2(has been set to) $c1($2-)
}
on $*:text:/^[!@](idle|idlestats)/Si:#: {
set %idle.way $iif($left($1,1) == @, .msg $chan, .notice $nick)
if (!$2) && ($readini(idlenames.ini,n,Nicks,$address($nick,1))) {
set %idle.nick $readini(idlenames.ini,n,Nicks,$address($nick,1))
}
elseif (!$2) { set %idle.nick $nick
}
else {
set %idle.nick $2-
}
sockopen IRPG www.xnemesis.net 80
}
on *:SOCKOPEN:IRPG: {
sockwrite -nt $sockname GET /superirc/irpg/playerview.php?player= $+ %idle.nick
sockwrite -nt $sockname Host: www.xnemesis.net
sockwrite -nt $sockname $crlf $crlf
}
on *:SOCKREAD:IRPG: {
if ($sockerr) { echo -at ** Error ** in scoket: $sockerr | halt }
else {
var %sockreader
sockread %sockreader
if (*<b>No such user.</b>* iswm %sockreader) { %idle.way $c2(ERROR: User) $c1(%idle.nick) $c2(was not found.) | unset %idle.* | set %idle.wrong 1 | halt }
if (*<b>Level:</b>* iswm %sockreader) { tokenize 32 %sockreader | set %idle.lvl $nohtml($2) }
if (*<b>Class:</b>* iswm %sockreader) { tokenize 32 %sockreader | set %idle.class $nohtml($2-) }
if (*<b>Next level:</b>* iswm %sockreader) { tokenize 32 %sockreader | set %idle.nxtlvl $nohtml($remove($2-,level:)) }
if (*<b>Total time idled:</b>* iswm %sockreader) { tokenize 32 %sockreader | set %idle.total $nohtml($remove($2-,time idled:)) }
if (*sum:* iswm %sockreader) { tokenize 32 %sockreader | set %idle.sum $nohtml($2-) }
if (*<b>Status:</b>* iswm %sockreader) { tokenize 32 %sockreader | set %idle.status $nohtml($2-) }
if (*[<font color="#be9256">* iswm %sockreader) { tokenize 32 %sockreader | %idle.specits = %idle.specits $nohtml($remove($3-,[,])) - }
if (*<b>Alignment:</b>* iswm %sockreader) { tokenize 32 %sockreader | set %idle.align $nohtml($2-) }
if ($regex(%sockreader,.(0[1-9]|1[012])[/](0[1-9]|[12][0-9]|3[01])[/]07)) { tokenize 32 %sockreader | set %idle.charmods $nohtml([ $+ $2-) }
}
}
on *:sockclose:IRPG: {
if ($var(%idle.wrong)) {
unset %idle.wrong | halt
}
else {
%idle.way $c2(Player info for :**) $c1(%idle.nick) $c2(**:)
%idle.way $c2(Level:) $c1(%idle.lvl) $c2(Next level in:) $c1(%idle.nxtlvl) $c2(Total Time Idled:) $c1(%idle.total) $c2(Class:) $c1(%idle.class) $c2(Item Sum:) $c1(%idle.sum) $c2(Status:) $c1(%idle.status) $c2(Alignment:) $c1(%idle.align)
%idle.way $c2(Recent Character Modifications:) $c1(%idle.charmods)
if ($var(%idle.specits)) {
%idle.way $c2(Special Items:) $c1(%idle.specits)
}
else {
%idle.way $c2(Special Items:) $c1(NONE)
}
unset %idle.*
}
}
on $*:TEXT:/^[!@](quest|idlequest)/Si:#:{
.set %quest.way $iif($left($1,1) == @,.msg $chan,.notice $nick)
.sockopen QUEST www.xnemesis.net 80
}
on *:SOCKOPEN:QUEST: {
sockwrite -nt $sockname GET /superirc/irpg/quest.php
sockwrite -nt $sockname Host: www.xnemesis.net
sockwrite -nt $sockname $crlf $crlf
}
on *:SOCKREAD:QUEST: {
if ($sockerr) { echo -at ** Error ** in socket: $sockerr | halt }
else {
var %questit
sockread %questit
if (*<p>Sorry, there is no active quest.</p>* iswm %questit) {
%quest.way $c1(Sorry, there is no active quest for the) $c2(SuperIRC) $c1(network.)
unset %quest.*
set %quest.wrong 1
halt
}
if (*<p><b>Quest:</b>* iswm %questit) {
tokenize 32 %questit
set %quest.info $nohtml($2-)
}
if (*p><b>Participant 1:</b>* iswm %questit) {
tokenize 32 %questit
set %quest.par1 $nohtml($3-)
}
if (*p><b>Participant 2:</b>* iswm %questit) {
tokenize 32 %questit
set %quest.par2 $nohtml($3-)
}
if (*p><b>Participant 3:</b>* iswm %questit) {
tokenize 32 %questit
set %quest.par3 $nohtml($3-)
}
if (*p><b>Participant 4:</b>* iswm %questit) {
tokenize 32 %questit
set %quest.par4 $nohtml($3-)
}
if (*<b>Position:</b>* iswm %questit) {
tokenize 32 %questit
if (!%quest.po1) set %quest.po1 $nohtml($2)
elseif (!%quest.po2) set %quest.po2 $nohtml($2)
elseif (!%quest.po3) set %quest.po3 $nohtml($2)
elseif (!%quest.po4) set %quest.po4 $nohtml($2)
}
if (*<p><b>Current Goal:</b>* iswm %questit) {
tokenize 32 %questit
set %quest.goal $nohtml($3-)
}
}
}
on *:SOCKCLOSE:QUEST: {
if ($var(%quest.wrong)) {
unset %quest.wrong | halt
}
else {
%quest.way $c2(Current Quest Info:) $c1(%quest.info)
%quest.way $c2(Quest Goal:) $c1(%quest.goal)
%quest.way $c2(Participant's: 1:) $c1(%quest.par1) $c2(Position:) $c1(%quest.po1) $c2(2:) $c1(%quest.par2) $c2(Position:) $c1(%quest.po2) $c2(3:) $c1(%quest.par3) $c2(Position:) $c1(%quest.po3) $c2(4:) $c1(%quest.par4) $c2(Position:) $c1(%quest.po4)
}
unset %quest.*
}
;;;------------------------------