rendered paste bodyusing System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace WindowsApplication1
{
public partial class test : Form
{
public test()
{
InitializeComponent();
}
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(test));
this.listBox1 = new System.Windows.Forms.ListBox();
this.levelselect = new System.Windows.Forms.Label();
this.inputtime = new System.Windows.Forms.TextBox();
this.yourtime = new System.Windows.Forms.Label();
this.calculate = new System.Windows.Forms.Button();
this.outputscore = new System.Windows.Forms.TextBox();
this.yourscore = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// listBox1 [level select]
//
this.listBox1.BackColor = System.Drawing.SystemColors.ScrollBar;
this.listBox1.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.listBox1.ForeColor = System.Drawing.Color.Black;
this.listBox1.FormattingEnabled = true;
this.listBox1.ItemHeight = 14;
this.listBox1.Items.AddRange(new object[] {
" Learning to Roll",
" Moving Up",
" Gem Collection",
" Frictional Concerns",
" Triple Gravity",
" Bridge Crossing",
" Bunny Slope",
" Hazardous Climb",
" First Flight",
" Marble Melee Primer",
" Pitfalls",
" Gravity Helix",
" Platform Party",
" Early Frost",
" Winding Road",
" Skate Park",
" Ramp Matrix",
" Half-Pipe",
" Jump Jump Jump!",
" Upward Spiral",
" Mountaintop Retreat",
" Urban Jungle",
" Gauntlet",
" Around the World",
" Skyscraper",
" Timely Ascent",
" Duality",
" Sledding",
" The Road Less Traveled",
" Aim High",
" Points of the Compass",
" Obstacle Course",
" Fork in the Road",
" Great Divide",
" Black Diamond",
" Skate to the Top",
" Spelunking",
" Whirl",
" Hop Skip and a Jump",
" Tree House",
" Divergence",
" Slick Slide",
" Ordeal",
" Daedalus",
" Survival of the Fittest",
" Ramps Reloaded",
" Cube Root",
" Scaffold",
" Acrobat",
" Endurance",
" Battlements",
" Three-Fold Maze",
" Half Pipe Elite",
" Will o\' Wisp",
" Under Construction",
" Extreme Skiing",
" Three-Fold Race",
" King of the Mountain",
" Natural Selection",
" Schadenfreude"});
this.listBox1.Location = new System.Drawing.Point(47, 81);
this.listBox1.Name = "listBox1";
this.listBox1.Size = new System.Drawing.Size(115, 154);
this.listBox1.TabIndex = 0;
//
// levelselect
//
this.levelselect.AutoSize = true;
this.levelselect.BackColor = System.Drawing.Color.Transparent;
this.levelselect.ForeColor = System.Drawing.Color.WhiteSmoke;
this.levelselect.Location = new System.Drawing.Point(68, 64);
this.levelselect.Name = "levelselect";
this.levelselect.Size = new System.Drawing.Size(71, 14);
this.levelselect.TabIndex = 1;
this.levelselect.Text = "Select a level";
//
// inputtime
//
this.inputtime.AcceptsTab = true;
this.inputtime.Location = new System.Drawing.Point(232, 163);
this.inputtime.MaxLength = 20;
this.inputtime.Name = "inputtime";
this.inputtime.Size = new System.Drawing.Size(147, 20);
this.inputtime.TabIndex = 2;
//
// yourtime
//
this.yourtime.AutoSize = true;
this.yourtime.BackColor = System.Drawing.Color.Transparent;
this.yourtime.ForeColor = System.Drawing.Color.White;
this.yourtime.Location = new System.Drawing.Point(264, 146);
this.yourtime.Name = "yourtime";
this.yourtime.Size = new System.Drawing.Size(59, 14);
this.yourtime.TabIndex = 3;
this.yourtime.Text = "Your time: ";
//
// calculate
//
this.calculate.Location = new System.Drawing.Point(467, 159);
this.calculate.Name = "calculate";
this.calculate.Size = new System.Drawing.Size(75, 23);
this.calculate.TabIndex = 4;
this.calculate.Text = "Calculate!";
this.calculate.UseVisualStyleBackColor = true;
//
// outputscore
//
this.outputscore.Location = new System.Drawing.Point(639, 159);
this.outputscore.Name = "outputscore";
this.outputscore.Size = new System.Drawing.Size(100, 20);
this.outputscore.TabIndex = 5;
//
// yourscore
//
this.yourscore.AutoSize = true;
this.yourscore.BackColor = System.Drawing.Color.Transparent;
this.yourscore.ForeColor = System.Drawing.Color.White;
this.yourscore.Location = new System.Drawing.Point(636, 144);
this.yourscore.Name = "yourscore";
this.yourscore.Size = new System.Drawing.Size(65, 14);
this.yourscore.TabIndex = 6;
this.yourscore.Text = "Your score:";
//
// test
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.BackColor = System.Drawing.Color.White;
this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage")));
this.ClientSize = new System.Drawing.Size(794, 338);
this.Controls.Add(this.yourscore);
this.Controls.Add(this.outputscore);
this.Controls.Add(this.calculate);
this.Controls.Add(this.yourtime);
this.Controls.Add(this.inputtime);
this.Controls.Add(this.levelselect);
this.Controls.Add(this.listBox1);
this.Cursor = System.Windows.Forms.Cursors.Arrow;
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.ForeColor = System.Drawing.Color.Black;
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.ImeMode = System.Windows.Forms.ImeMode.On;
this.MaximizeBox = false;
this.MaximumSize = new System.Drawing.Size(1024, 825);
this.MinimizeBox = false;
this.Name = "test";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = " ";
this.TransparencyKey = System.Drawing.Color.Transparent;
this.Load += new System.EventHandler(this.Form1_Load);
this.ResumeLayout(false);
this.PerformLayout();
}
private void Form1_Load(object sender, EventArgs e)
{
}
private void button1_MouseClick(object sender, MouseEventArgs e)
{
}
private void notifyIcon1_MouseDoubleClick(object sender, MouseEventArgs e)
{
}
private void listBox1_SelectedIndexChanged(object sender, EventArgs e)
{
}
private ListBox listBox1;
private Label levelselect;
private TextBox inputtime;
private Label yourtime;
private Button calculate;
private TextBox outputscore;
private Label yourscore;
}
}