Mine
public text v1 · immutablepublic OnGameModeInit()
{
SetTimer("AreaCheck", 1000, 1);
return 1;
}
public AreaCheck()
{
for (new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerInSphere(i,100.0000,100.0000,100.0000,20)) // checkpoint bla
{
SetPlayerPos(i, 100.0000, 100.0000, 100.0000);
}
}
return 1;
}