Unnamed
public text v1 · immutablefunction main()
{
variable bool Agg = FALSE
do
{
if ${Target(exists)} && ${Target.Target.GUID.Equal[${Me.GUID}]} && !${Agg}
{
echo ">${Target.Name}< ${Me.Level} ${Target.Level} ${Target.Distance}"
Agg:Set[TRUE]
}
if !${Target(exists)} && ${Agg}
{
Agg:Set[FALSE]
}
waitframe
}
while (1)
}