function TOOL:LeftClick(trace)
Msg("Is valid")
if trace.Entity && trace.Entity:IsPlayer() then return false end
Msg("Yes")
--if ( util.IsValidPhysicsObject( trace.Entity, trace.PhysicsBone )==false ) then return false end
if (!CLIENT) then
Msg("Not client")
local entl=duplicator.GetEnts(trace.Entity)
for i=1,table.getn(entl) do
entl[i]:SetNetworkedBool("iv01",false)
numpad.OnUp(self:GetOwner(), self:GetClientNumber("key"), "Invisible_toggle", entl[i])
end
end
Msg("Returning true")
return true
end