Stuff
public lua v1 · immutableteam.SetUp (1, "Red", Color(255, 0, 0, 255))team.SetUp (2, "Blue", Color(0, 0, 255, 255))function GM:PlayerSpawn(ply) if table.Count(team.GetPlayers(1)) < table.Count(team.GetPlayers(2)) then ply.SetTeam(1)elseif table.Count(team.GetPlayers(2)) < table.Count(team.GetPlayers(1)) then ply.SetTeam(2)else local i = math.random(0,1)if i = 0 then ply:SetTeam(1)else ply:SetTeam(2)end endend