All pastes #395275 Raw Edit

Someone

public text v1 · immutable
·published 2007-03-14 22:19 UTC
rendered paste body
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		<value>{0} {1} {2} {3} Level {4} {5} UI:{6}</value>
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	<data name="Formatter_825">
		<value>Actor:{0} Actor:{1} Actor:{2} Actor:{3} Level Target:{4} Target:{5} Target:{6} Level Damage:{7} Miss:{8} Critical:{9}</value>
	</data>
	<data name="Formatter_826">
		<value>Actor:{0} Actor:{1} Actor:{2} Actor:{3} Level Target: NPC{4} Level Damage:{5} Miss:{6} Critical:{7}</value>
	</data>
	<data name="Formatter_827">
		<value>NPC{0} Level Target character{1} Target character{2} Target character{3} Target character{4} Level Damage:{5} Miss:{6} Critical:{7}</value>
	</data>
	<data name="Formatter_828">
		<value>NPC{0} Level Target NPC{1} Level damage:{2} Miss:{3} Critical:{4}</value>
	</data>
	<data name="Formatter_829">
		<value>{0} {1} {2} {3} Level</value>
	</data>
	<data name="Formatter_830">
		<value>{0} {1} {2} {3} Level</value>
	</data>
	<data name="Formatter_832">
		<value>Number of chats:{0} Size of chats:{1}</value>
	</data>
	<data name="Formatter_833">
		<value>{0} Level {1} {2} {3} {4} {5} {6} {7} {8} {9}</value>
	</data>
	<data name="Formatter_834">
		<value>Progress from date of application:{0} Progress from date of confirmation:{1} del_id:{2} seq:{3}</value>
	</data>
	<data name="Formatter_835">
		<value>Account number:{0} Current connections:{1} Login limit:{2} Login status:{3} Time remaining:{4} Warning:{5}</value>
	</data>
	<data name="Formatter_836">
		<value>Number of party members:{0} Number of parties:{1} Total of party member levels:{2}</value>
	</data>
	<data name="Formatter_837">
		<value>Total number of characters:{0} Number of play characters:{1} Number of personal store character:{2} Number of parties:{3} Number of characters participating in parties:{4}</value>
	</data>
	<data name="Formatter_838">
		<value>{0} {1} {2} {3} Level Usage time:{4}</value>
	</data>
	<data name="Formatter_901">
		<value>{0} {1} {2} {3} Level NPC:{4} +{5} {6} {7} Result:{8} UI:{9}</value>
	</data>
	<data name="Formatter_902">
		<value>{0} {1} {2} {3} Level NPC:{4} +{5} {6} {7} Result:{8} UI:{9}</value>
	</data>
	<data name="Formatter_903">
		<value>{0} {1} {2} {3} Level NPC:{4} +{5} {6} {7} Result:{8} UI:{9}</value>
	</data>
	<data name="Formatter_927">
		<value>{0} {1} {2} {3} Level NPC:{4} +{5} {6} {7} Result:{8} UI:{9}</value>
	</data>
	<data name="Formatter_928">
		<value>{0} {1} {2} {3} Level NPC:{4} +{5} {6} Fee:{7}</value>
	</data>
	<data name="Formatter_904">
		<value>{0} {1} {2} {3} Level NPC:{4} +{5} {6} {7} Result:{8} UI:{9}</value>
	</data>
	<data name="Formatter_929">
		<value>{0} {1} {2} {3} Level NPC:{4} +{5} {6} {7} Result:{8} UI:{9}</value>
	</data>
	<data name="Formatter_906">
		<value>{0} {1} {2} {3} Level +{4} {5} {6} Result:{7} UI:{8}</value>
	</data>
	<data name="Formatter_907">
		<value>{0} {1} {2} {3} Level +{4} {5} {6} Result:{7} UI:{8}</value>
	</data>
	<data name="Formatter_908">
		<value>{0} {1} {2} {3} Level +{4} {5} {6} Result:{7} UI:{8}</value>
	</data>
	<data name="Formatter_909">
		<value>{0} {1} {2} {3} Level Target:{4} Target:{5} Level +{6} {7} {8} Result:{9} UI:{10}</value>
	</data>
	<data name="Formatter_910">
		<value>{0} {1} {2} {3} Level Target:{4} Target:{5} Level +{6} {7} {8} Result:{9} UI:{10}</value>
	</data>
	<data name="Formatter_911">
		<value>{0} {1} {2} {3} Level +{4} {5} {6} Remaining {7} items UI:{8}</value>
	</data>
	<data name="Formatter_912">
		<value>NPC{0} Level +{1} {2} {3} items IsBoss:{4}</value>
	</data>
	<data name="Formatter_915">
		<value>{0} {1} {2} {3} Level Attire status:{4} +{5} {6} {7} Result:{8} UI:{9}</value>
	</data>
	<data name="Formatter_916">
		<value>{0} {1} {2} {3} Level Target:{4} Target:{5} Level Time taken (seconds):{6}</value>
	</data>
	<data name="Formatter_917">
		<value>{0} {1} {2} {3} Level Target:{4} Target:{5} Level Time taken (seconds):{6}</value>
	</data>
	<data name="Formatter_918">
		<value>{0} {1} {2} {3} Level Target:{4} Target:{5} Target:{6} Target:{7} Level</value>
	</data>
	<data name="Formatter_921">
		<value>{0} {1} {2} {3} Level NPC:{4} UI:{5}</value>
	</data>
	<data name="Formatter_922">
		<value>{0} {1} {2} {3} Level NPC:{4} UI:{5}</value>
	</data>
	<data name="Formatter_923">
		<value>{0} {1} {2} {3} Level NPC:{4} UI:{5}</value>
	</data>
	<data name="Formatter_925">
		<value>{0} {1} {2} {3} Level before enchantment {4} Level after enchantment {5} Level Enchant scroll ID:{6} {7} UI:{8}</value>
	</data>
	<data name="Formatter_926">
		<value>{0} {1} {2} {3} Level Enchant scroll ID:{4} Before enchanting {5} Level {6} UI:{7}</value>
	</data>
	<data name="Formatter_930">
		<value>Personal store memo:{0} {1} {2} {3} {4} Level</value>
	</data>
	<data name="Formatter_931">
		<value>{0} {1} {2} {3} Level Target:{4} Target:{5} Level +{6} {7} {8} Price:{9} UI:{10}</value>
	</data>
	<data name="Formatter_932">
		<value>{0} {1} {2} {3} Level Target:{4} Target:{5} Level +{6} {7} {8} Price:{9} UI:{10}</value>
	</data>
	<data name="Formatter_934">
		<value>{0} {1} {2} {3} Level {4} {5} items UI:{6}</value>
	</data>
	<data name="Formatter_935">
		<value>{0} {1} {2} {3} Level {4} {5} items</value>
	</data>
	<data name="Formatter_936">
		<value>{0} {1} {2} {3} Level Boat ticket:{4} {5} items</value>
	</data>
	<data name="Formatter_937">
		<value>{0} {1} {2} {3} Level Boat ticket:{4}</value>
	</data>
	<data name="Formatter_939">
		<value>{0} {1} {2} {3} Level Fee:{4}</value>
	</data>
	<data name="Formatter_940">
		<value>Name of character that picked up:{0} Name of account that picked up:{1} ID of character that picked up:{2} {3} {4} Level {5} {6} items UI:{7}</value>
	</data>
	<data name="Formatter_941">
		<value>Personal store memo:{0} {1} {2} {3} {4} Level</value>
	</data>
	<data name="Formatter_942">
		<value>{0} {1} {2} {3} Level Reason for failure:{4} Current item weight:{5} {6} Item to add {7} items Current total {8} items UI:{9}</value>
	</data>
	<data name="Formatter_943">
		<value>{0} {1} {2} {3} Level Warehouse type:{4} +{5} {6} {7} Items remaining in warehouse:{8} Warehouse item ID:{9}</value>
	</data>
	<data name="Formatter_944">
		<value>{0} {1} {2} {3} Level Warehouse type:{4} +{5} {6} {7} Character items remaining:{8} Character item ID:{9}</value>
	</data>
	<data name="Formatter_945">
		<value>{0} {1} {2} {3} Level Warehouse type:{4} +{5} {6} Fees:{7} Adena remaining:{8} Adena ID:{9}</value>
	</data>
	<data name="Formatter_946">
		<value>Character receiving cargo:{0} {1} {2} {3} {4} Level NPC:{5} +{6} {7} {8} Character items remaining:{9} Character item ID:{10}</value>
	</data>
	<data name="Formatter_947">
		<value>{0} {1} {2} {3} Level +{4} {5} Fee:{6} Adena remaining:{7} Adena ID:{8}</value>
	</data>
	<data name="Formatter_948">
		<value>{0} {1} {2} {3} Level Castle:{4} Tax rate:{5} Total price:{6} Total taxes:{7} Total {8} items NPC:{9}</value>
	</data>
	<data name="Formatter_949">
		<value>Lower castle:{0} Upper castle:{1} Tax rate:{2} Basic tax:{3} Tribute tax:{4}</value>
	</data>
	<data name="Formatter_950">
		<value>Castle:{0} Upper castle:{1} Tribute tax:{2} Taxes collected:{3}</value>
	</data>
	<data name="Formatter_951">
		<value>{0} {1} {2} {3} Level Castle:{4} Taxes collected:{5}</value>
	</data>
	<data name="Formatter_952">
		<value>{0} {1} {2} {3} Level {4} {5} items UI:{6}</value>
	</data>
	<data name="Formatter_1101">
		<value>{0} {1} {2} {3} Level Amount of change in experience value:{4} Experience value after death:{5} After death {6} Level Time taken to die (seconds):{7} Special matters:{8}</value>
	</data>
	<data name="Formatter_1105">
		<value>Dead character {0} Level Dead character karma:{1} Number of dead character PKs:{2}</value>
	</data>
	<data name="Formatter_1111">
		<value>{0} {1} {2} {3} Level Dead character {4} Level Dead character karma:{5} Number of dead character PKs:{6} Number of dead character PKs:{7} Dead character{8}</value>
	</data>
	<data name="Formatter_1112">
		<value>{0} {1} {2} {3} Level Amount of change in experience value:{4} Experience value of dead character:{5} Dead NPC{6} Level Time taken to die (seconds):{7} Number of all characters that hit NPC:{8}</value>
	</data>
	<data name="Formatter_1113">
		<value>{0} {1} {2} {3} Level Number of duels:{4}</value>
	</data>
	<data name="Formatter_1114">
		<value>{0} {1} {2} {3} Level Number of PK:{4}</value>
	</data>
	<data name="Formatter_1116">
		<value>Master character:{0} Master account:{1} {2} {3} {4} {5} Level Master character ID:{6} Master account ID:{7} Summon type:{8}</value>
	</data>
	<data name="Formatter_1117">
		<value>{0} {1} {2} {3} Level Damage:{4}</value>
	</data>
	<data name="Formatter_1118">
		<value>{0} {1} {2} {3} Level Resurrection EXP{4} Resurrection EXP:{5}</value>
	</data>
	<data name="Formatter_1119">
		<value>{0} {1} {2} {3} Level {4} items Things worn:{5} Things not worn:{6}</value>
	</data>
	<data name="Formatter_1401">
		<value>Total adena:{0} Total set price:{1} Total item quantity:{2} Total final adena:{3} Total final set price:{4} Total final item quantity:{5}</value>
	</data>
	<data name="Formatter_1402">
		<value>NPC&#47749;:{0}</value>
	</data>
	<data name="Formatter_1403">
		<value>Item name:{0} Item ID:{1} Item server ID:{2}</value>
	</data>
	<data name="Formatter_1404">
		<value>Item name:{0} {1} {2} {3} {4} Level Item ID:{5} +{6} UI:{5}</value>
	</data>
	<data name="Formatter_1405">
		<value>{0} {1} Level Total CacheD adena:{2} CacheD adena UI:{3}Total main adena:{4} Main adena UI:{5}</value>
	</data>
	<data name="Formatter_253">
		<value>Defending alliance :{0} Offensive Alliance:{1} {2} {3} {4} {5}Level  Defending Alliance ID:{6} Offensive Alliance ID:{7} Start of a war:{8} War ID:{9}</value>
	</data>
	<data name="Formatter_254">
		<value>Defending Alliance:{0} Offensive Alliance offensive alliance:{1} {2} {3} {4} {5}Level  Defending Alliance ID:{6} Offensive Alliance ID:{7} End of War:{8} War ID:{9}</value>
	</data>
	<data name="Formatter_255">
		<value>Winning Alliance :{0} Defeated  Alliance :{1} {2} {3} {4} {5}Level  Winning Alliance ID:{6} Defeated  Alliance ID:{7} 
End of War:{8} War ID:{9}</value>
	</data>
	<data name="Formatter_256">
		<value>Defending Alliance:{0} Offensive Alliance:{1} {2} {3} {4} {5}Level  Defending Alliance ID:{6} Offensive Alliance ID:{7}</value>
	</data>
	<data name="Formatter_257">
		<value>Clan :{0} {1} {2} {3} {4} Level  Privilege:{5} {6}</value>
	</data>
	<data name="Formatter_258">
		<value>Clan :{0}</value>
	</data>
	<data name="Formatter_259">
		<value>Clan :{0} {1} {2} {3} {4} Level</value>
	</data>
	<data name="Formatter_260">
		<value>{0} {1} {2} {3} Level  Manor ID:{4} Crop ID:{5} Crop Level :{6} Seed ID:{7} Seed Price:{8} NPC:{9}</value>
	</data>
	<data name="Formatter_261">
		<value>{0} {1} {2} {3} Level  Crop: Quantity {4} {5} NPC:{6}</value>
	</data>
	<data name="Formatter_262">
		<value>{0} {1} {2} {3} Level  Manor ID:{4} Clan ID:{5} Crop: Quantity {6} {7} UI:{8}</value>
	</data>
	<data name="Formatter_308">
		<value>{0} {1} {2} {3} Level  Quest :{4}</value>
	</data>
	<data name="Formatter_839">
		<value>{0} {1} {2} {3} Level   Sale/ Purchase:{4} Item:{5} Collective Sale Status:{6}</value>
	</data>
	<data name="Formatter_840">
		<value>Usage Time:{0} Remaining Time:{1}</value>
	</data>
	<data name="Formatter_841">
		<value>Usage Time:{0} Remaining Time:{1}</value>
	</data>
	<data name="Formatter_842">
		<value>{0} {1} {2} {3} Level  Evaluation Score:{4}</value>
	</data>
	<data name="Formatter_843">
		<value>{0} {1} {2} {3} Level  Observation Tower ID:{4} Fee:{5}</value>
	</data>
	<data name="Formatter_844">
		<value>{0} {1} {2} {3} Level  Viewing time:{4}seconds</value>
	</data>
	<data name="Formatter_953">
		<value>{0} {1} {2} {3} Level  Target:{4} {5}Level  Acting Clan ID:{6} Target Clan ID:{7} Acting DP:{8} Target DP:{9}</value>
	</data>
	<data name="Formatter_954">
		<value>{0} {1} {2} {3} Level  NPC:{4} {5}Level  Item :{6} {7}</value>
	</data>
	<data name="Formatter_955">
		<value>{0} {1} {2} {3} Level  Fee:{4} {6} Reduction:{5} UI:{7}</value>
	</data>
	<data name="Formatter_956">
		<value>{0} {1} {2} {3} Level  Fee:{4} {6} Increase:{5} UI:{7}</value>
	</data>
	<data name="Formatter_957">
		<value>{0} {1} {2} {3} Level  Registered recipes:{4} Number of registered recopies:{5}</value>
	</data>
	<data name="Formatter_958">
		<value>{0} {1} {2} {3} Level  Deleted recipes:{4} Number of registered recopies:{5}</value>
	</data>
	<data name="Formatter_959">
		<value>{1} {2} {3} {4} Level  Message:{0}</value>
	</data>
	<data name="Formatter_960">
		<value>{0} {1} {2} {3} Level  Consumed {4} {5},  {6} remaining UI:{7}</value>
	</data>
	<data name="Formatter_961">
		<value>{0} {1} {2} {3} Level  Created {4} {5}, {6} remaining UI:{7}</value>
	</data>
	<data name="Formatter_962">
		<value>{0} {1} {2} {3} Level  {4} {5} UI:{6}</value>
	</data>
	<data name="Formatter_963">
		<value>{0} {1} {2} {3} Level  Round:{4} Number:{5} Total number:{6} UI:{7}</value>
	</data>
	<data name="Formatter_964">
		<value>{0} {1} {2} {3} Level  Round:{4} Number:{5} {6}th Prize amount:{7} UI:{8}</value>
	</data>
	<data name="Formatter_965">
		<value>{0} {1} {2} {3} Level  Round:{4} Single(1)/Double(2):{5} Selected Lane:{6} Amount:{7} UI:{8}</value>
	</data>
	<data name="Formatter_966">
		<value>{0} {1} {2} {3} Level  Round:{4} Single(1)/Double(2):{5} Selected Lane:{6} Amount:{7} Winning Amount:{8} UI:{9}</value>
	</data>
	<data name="Formatter_1407">
		<value>LogIn IP:{0} LogOut IP:{1}</value>
	</data>
	<data name="Formatter_1121">
		<value>NPC:{0} NPC Level:{1} TimeToDeath:{2}</value>
	</data>
	<data name="Formatter_1409">
		<value>Name of Castle Owning Clan:{0}  Castle Residence ID:{1} Castle Owning Clan's ID:{2}</value>
	</data>
	<data name="Formatter_1410">
		<value>Name of the clan that made an attempt to establish its emblem :{0}   Castle's residence id:{1}   Challenging clan's id:{2}</value>
	</data>
	<data name="Formatter_1411">
		<value>Siege War Clan Name:{0}      Castle Residence ID :{1}      Castle Owning Clan's ID:{2}</value>
	</data>
	<data name="Formatter_263">
		<value>{0} {1} {2} {3} Level Manor ID:{4} Crop:{5} Quantity:{6} UI:{7}</value>
	</data>
	<data name="Formatter_264">
		<value>{0} {1} {2} {3} Level Manor ID:{4} Crop:{5} Quantity:{6} UI:{7}</value>
	</data>
	<data name="Formatter_645">
		<value>dye id: {0}</value>
	</data>
	<data name="Formatter_647">
		<value>{0} {1} {2} face:{3} hair style:{4} hair color:{5} sub-class id:{6}</value>
	</data>
	<data name="Formatter_648">
		<value>sp delta:{0} exp delta:{1} align delta:{2} pk delta:{3} pk pardon delta:{4} duel delta:{5}</value>
	</data>
	<data name="Formatter_649">
		<value>sp delta:{0} exp delta:{1} align delta:{2} pk delta:{3} pk pardon delta:{4} duel delta:{5}</value>
	</data>
	<data name="Formatter_650">
		<value>dye id: {0} sub-class id:{1}</value>
	</data>
	<data name="Formatter_651">
		<value>dye id: {0} sub-class id:{1}</value>
	</data>
	<data name="Formatter_652">
		<value>skill id:{0} skill level:{1} sub-class id:{2}</value>
	</data>
	<data name="Formatter_653">
		<value>skill id:{0} sub-class id:{1}</value>
	</data>
	<data name="Formatter_654">
		<value>skill id:{0} new skill level:{1} sub-class id:{2}</value>
	</data>
	<data name="Formatter_846">
		<value>{0} {1} class:{2} level:{3} class before transfer:{4} level before transfer:{5} character type:{6}</value>
	</data>
	<data name="Formatter_847">
		<value>{0} {1} class:{2} level:{3} newly created class:{4} newly created level:{5} character type:{6}</value>
	</data>
	<data name="Formatter_848">
		<value>{0} {1} {2} level:{3} character type:{4}</value>
	</data>
	<data name="Formatter_849">
		<value>{0} {1} {2} level:{3} current party looting option:{4}</value>
	</data>
	<data name="Formatter_850">
		<value>{0} {1} {2} level:{3} list of target characters: {4}</value>
	</data>
	<data name="Formatter_851">
		<value>{0} {1} {2} level:{3}</value>
	</data>
	<data name="Formatter_309">
		<value>{0} {1} {2} level:{3} quest ID:{4} state immediately before stopping:{5} reason for stopping:{6}</value>
	</data>
	<data name="Formatter_312">
		<value>{0} {1} {2} level:{3} participating group:{4} room number:{5} number of party members:{6} target NPC:{7} room :{8}</value>
	</data>
	<data name="Formatter_1414">
		<value>name of the clan that successfully took possession:{0} name of the defending clan:{1} castle owning clan's id:{2} castle residence id:{3} defending clan's id:{4}</value>
	</data>
	<data name="Formatter_115">
		<value>{0} {1} {2} {3} level pet collar ID:{4} {5} {6}</value>
	</data>
	<data name="Formatter_116">
		<value>{0} {1} {2} {3} level pet collar ID:{4} {5} {6}</value>
	</data>
	<data name="Formatter_817">
		<value>{0} {1} {2} {3} Level {4} {5} {6} {7}level  item routing method:{8}</value>
	</data>
	<data name="Formatter_818">
		<value>{0} {1} {2} {3} Level {4} {5} {6} {7}level  item routing method:{8}</value>
	</data>
	<data name="Formatter_819">
		<value>{0} {1} {2} {3}level item routing method:{4}</value>
	</data>
	<data name="Formatter_820">
		<value>{0} {1} {2} {3}level item routing method:{4}</value>
	</data>
	<data name="Formatter_821">
		<value>{0} {1} {2} {3}level item routing method:{4}</value>
	</data>
	<data name="Formatter_1115">
		<value>{0} {1} {2} {3} level resurrection HP:{4} resurrection MP:{5} resurrection {6} level CP:{7}</value>
	</data>
	<data name="Formatter_1120">
		<value>{0} {1} {2} {3} level damage:{4} HP before receiving damage:{5} damage type:{6} type of character that inflicted damage:{7} CP:{8}</value>
	</data>
	<data name="Formatter_967">
		<value>{0} {1} {2} {3} level,  die number {4}</value>
	</data>
	<data name="Formatter_655">
		<value>msg:{0} type of administration:{1} announce id:{2} interval:{3}</value>
	</data>
	<data name="Formatter_207">
		<value>Defense:{0} Challenge:{1} {2} {3} {4} {5} Level Defending clan ID:{6} Challenging clan ID:{7} Clan battle start time:{8} Clan battle ID:{9}</value>
	</data>
	<data name="Formatter_208">
		<value>Defense:{0} Challenge:{1} {2} {3} {4} {5} Level Defending clan ID:{6} Challenging clan ID:{7} Clan battle performance time:{8} Clan battle ID:{9}</value>
	</data>
	<data name="Formatter_212">
		<value>Defense:{0} Challenge:{1} {2} {3} {4} {5} Level Defending clan ID:{6} Challenging clan ID:{7} Clan battle performance time:{8} Clan battle ID:{9}</value>
	</data>
	<data name="Formatter_246">
		<value>Clan:{0} Clan hall name:{1} Clan ID:{2} Rent:{3} Next payment time:{4} Bid deletion status:{5} Number of missed payments:{6}</value>
	</data>
	<data name="Formatter_1417">
		<value>Drop {0} Adena</value>
	</data>
	<data name="Formatter_1418">
		<value>Trade {1} adena for {0}</value>
	</data>
	<data name="Formatter_1419">
		<value>Pick up {0} Adena</value>
	</data>
	<data name="Formatter_1420">
		<value>Sell {2} {1}s to {0} at {3} adena.</value>
	</data>
	<data name="Formatter_1421">
		<value>{0}'s level has increased by {1}</value>
	</data>
	<data name="Formatter_311">
		<value>{0} {1} {2} level:{3} participating group:{4} room number:{5} number of party members:{6} target NPC:{7}</value>
	</data>
	<data name="Formatter_314">
		<value>{0} {1} {2} level:{3} participating group:{4} score:{5} room:{6} number of party members:{7}</value>
	</data>
	<data name="Formatter_315">
		<value>{0} {1} {2} level:{3} participating group:{4} type of seal stone:{5} quantity of seal stones:{6} total quantity deposited:{7} remaining quantity in the inventory{8}</value>
	</data>
	<data name="Formatter_316">
		<value>{0} {1} {2} level:{3} participating group:{4} additional contribution level:{5} total contribution level:{6} total contribution level in all systems:{7}</value>
	</data>
	<data name="Formatter_317">
		<value>{0} {1} {2} level:{3} participating group:{4} Room:{5} quantity received:{6} remaining quantity in the inventory:{7}</value>
	</data>
	<data name="Formatter_318">
		<value>{0} {1} {2} level:{3} participating group:{4} amount after settlements:{5} remaining quantity in the inventory:{6}</value>
	</data>
	<data name="Formatter_1422">
		<value>{0} has dropped {1}.</value>
	</data>
	<data name="Formatter_1423">
		<value>{0} Dead NPC's Level:{1} Time It Took To Die:{2}</value>
	</data>
	<data name="Formatter_1424">
		<value>{0} has been spawned.</value>
	</data>
	<data name="Formatter_1425">
		<value>{0} {1} and {2} have been created.</value>
	</data>
	<data name="Formatter_1426">
		<value>{0} drop {1} : obtain {2}</value>
	</data>
	<data name="Formatter_1427">
		<value>{0}'s {1} was successful.</value>
	</data>
	<data name="Formatter_1428">
		<value>{0} group's {1} has been lifted.</value>
	</data>
	<data name="Formatter_1429">
		<value>Return to {0}'s clan hall server</value>
	</data>
	<data name="Formatter_1430">
		<value>{0} Clan Hall {1} Clan in Possession of</value>
	</data>
	<data name="Formatter_1431">
		<value>Festival of Darkness ({0}) Renewal of the 1st winning party : {1}</value>
	</data>
	<data name="Formatter_852">
		<value>{0} {1} {2} level:{3}   Clan ID:{4} ID of the war in which the clan surrendered:{5}</value>
	</data>
	<data name="Formatter_265">
		<value>manor ID:{0} {1} clan ID:{2} seed ID:{3} seed price:{4} quantity to be sold:{5} remaining quantity:{6} Purchased Crop ID:{7} total quantity of crops to be purchased:{8} remaining quantity of crops after purchase:{9} price ratio of crops to be purchased:{10} Type of crops to be purchased:{11} quantity of purchased crops:{12}</value>
	</data>
	<data name="Formatter_266">
		<value>manor ID:{0} {1} clan ID:{2} sale price of seeds:{3} purchase price of crops:{4} remaining amount of adena after buying seeds to be returned to the warehouse:{5} remaining amount of adena after purchasing to be returned to the warehouse:{6}</value>
	</data>
	<data name="Formatter_267">
		<value>{0} {1} {2} {3} level manor ID:{4} {5} quantity:{6}</value>
	</data>
	<data name="Formatter_643">
		<value>sociality:{0}</value>
	</data>
	<data name="Formatter_644">
		<value>Dye ID:{0}</value>
	</data>
	<data name="Formatter_310">
		<value>{0} {1} {2} level:{3} {4} {5} {6} registration type:{7}</value>
	</data>
	<data name="Formatter_525">
		<value>{0} quantity:{1} enchant level:{2}</value>
	</data>
	<data name="Formatter_659">
		<value>{0} minute</value>
	</data>
	<data name="Formatter_660">
		<value>{0} minute</value>
	</data>
	<data name="Formatter_933">
		<value>{0} {1} {2} {3} level   crystal type:{4} +{5} {6} number of crystals:{7} total number of crystals:{9} UI:{8}</value>
	</data>
	<data name="Formatter_542">
		<value>target npc:{0}</value>
	</data>
	<data name="Formatter_1408">
		<value>{2} HP has dropped to 25% or lower. Original HP:{0}  Damage:{1}</value>
	</data>
	<data name="Formatter_1412">
		<value>{0} {1} required builder level:{2} user's builder level:{3}</value>
	</data>
	<data name="Formatter_1413">
		<value>type:{0} count:{1} data:{2},{3},{4}</value>
	</data>
	<data name="Formatter_1415">
		<value>NPC that has failed to spawn:{0}</value>
	</data>
	<data name="Formatter_1416">
		<value>{0}'s location after teleporting:{1},{2},{3}</value>
	</data>
	<data name="Formatter_117">
		<value>{0} {1} {2} {3} level, pet DB ID:{4} {5} item(s) one is equipped with:{6} item DB ID:{7}</value>
	</data>
	<data name="Formatter_268">
		<value>manor ID:{0} {1} clan ID:{2} amount of adena set aside for the seed to be sold next time:{3} price of crops to be purchased next time:{4} conditions for next manor:{5}</value>
	</data>
	<data name="Formatter_269">
		<value>manor ID:{0} {1} clan ID:{2} seed:{3} seed price:{4} seed quantity:{5} purchased crops :{6} price of crops to be purchased:{7} quantity of crops purchased:{8} type of crops purchased:{9}</value>
	</data>
	<data name="Formatter_319">
		<value>{0} {1} {2} {3} level quest:{4} selected number:{5}</value>
	</data>
	<data name="Formatter_845">
		<value>{0} {1} {2} {3} level  combat mode status :{4}</value>
	</data>
	<data name="Formatter_855">
		<value>number of current participants: {0}</value>
	</data>
	<data name="Formatter_856">
		<value>party room title:{0} {1} {2} {3} {4} level   party room ID:{5} party looting type:{6} {8}/{7}</value>
	</data>
	<data name="Formatter_320">
		<value>Number of Bingo Rows for Level {0} {1} {2} and {3}:{4} Order of Correct Answers:{5} Selected Number:{6}</value>
	</data>
	<data name="Formatter_270">
		<value>Clan Hall ID:{0} Clan ID:{1} Clan Name:{2} Cost:{3} DecoType:{4} Expiration Time:{5}</value>
	</data>
	<data name="Formatter_271">
		<value>Clan Hall ID:{0} Deco Type:{1} Deco ID:{2} DecoLevel:{3} Expiration Time:{4} Activation Status:{5}</value>
	</data>
	<data name="Formatter_1122">
		<value>Proposed Character:{0} Proposed Account:{1} Dead Character:{2} Dead Account:{3} Casting Position:{4},{5},{6} Race:{7} Gender:{8} Class:{9} Level:{10} Restored EXP:{11} Target:{12}</value>
	</data>
	<data name="Formatter_1432">
		<value>Character Name:{0} Account Name:{1} Race:{2} Gender:{3} Class:{4} Level:{5}</value>
	</data>
	<data name="Formatter_272">
		<value>Declaring Clan ID:{0} Non-declaring Clan ID:{1} Declaring Clan's Name:{2} Non-declaring Clan's Name:{3} Declaring Clan’s Level:{4} Number of Members in the Declaring Clan:{5} Current Count of Declaring Clans:{6} Non-declaring Clan's Level:{7} Number of Members in the Non-Declaring Clan:{8} Current Count of Non-Declaring Clans:{9}</value>
	</data>
	<data name="Formatter_273">
		<value>Withdrawn Clan ID:{0} Opposing Clan ID:{1} Withdrawn Clan Name:{2} Opposing Clan Name:{3} Withdrawn Clan’s Level:{4} Number of Members of the Withdrawn Clan: {5} Current Clan War Count of the Withdrawn Clan:{6}</value>
	</data>
	<data name="Formatter_321">
		<value>Character Name:{0} Race:{1} Gender:{2} Class:{3} Level:{4} Room No.:{5} Number of Party Members:{6} Party ID:{7} Hunting Ground No.:{8}</value>
	</data>
	<data name="Formatter_322">
		<value>Character Name:{0} Race:{1} Gender:{2} Class:{3} Level:{4} Party ID:{5} Reason for Conclusion:{6}</value>
	</data>
	<data name="Formatter_323">
		<value>Character Name:{0} Race:{1} Gender:{2} Class:{3} Level:{4} Room No.:{5} No. of Party Members:{6} Party ID:{7}</value>
	</data>
	<data name="Formatter_408">
		<value>Race:{2} Gender:{3} Class:{4} Level:{5} Acquisition of Items:{6} {7} Acquired Volume:{8} Inventory Volume:{9} Bait:{10}</value>
	</data>
	<data name="Formatter_409">
		<value>Race:{2} Gender:{3} Class:{4} Level:{5} Type of Failure:{6} Bait:{7}</value>
	</data>
	<data name="Formatter_410">
		<value>Character Name:{0} Account Name:{1} Race:{2} Gender:{3} Class:{4} Level:{5} Skill Name:{11} Consumed SP:{8} Consumed EXP:{9} ID:{10}</value>
	</data>
	<data name="Formatter_411">
		<value>Character Name:{0} Account Name:{1} Race:{2} Gender:{3} Class:{4} Level:{5} Skill Name:{11} Consumed SP:{8} Consumed EXP:{9} ID:{10}</value>
	</data>
	<data name="Formatter_661">
		<value>Admin:{0} Target:{2} Macro Name:{4} Tool Tip:{5} Icon:{6} ID:{7}</value>
	</data>
	<data name="Formatter_662">
		<value>Admin:{0} Target:{2} Macro String:{4} ID:{5} Order:{6}</value>
	</data>
	<data name="Formatter_663">
		<value>Admin:{0} Target:{2} Clonned Character: Builder Lev:{4} {5} {6} {7} HP:{8} MP:{9} SP:{10} EXP:{11} Level:{12} Sub Job:{13}</value>
	</data>
	<data name="Formatter_664">
		<value>Admin:{0} Target:{2} No. of Copied Skills:{4}</value>
	</data>
	<data name="Formatter_665">
		<value>Admin:{0} Target:{2} No. of Copied Hennas:{4}</value>
	</data>
	<data name="Formatter_666">
		<value>Admin:{0} Target:{2} No. of Copied Sub Jobs:{4}</value>
	</data>
	<data name="Formatter_667">
		<value>Admin:{0} Clan Leader's Character Name:{2} Clan Name:{3}</value>
	</data>
	<data name="Formatter_668">
		<value>Admin:{0} Clan Leader's Character Name:{2} Clan Name:{3}</value>
	</data>
	<data name="Formatter_669">
		<value>Admin:{0} Target:{2}</value>
	</data>
	<data name="Formatter_670">
		<value>Admin:{0} Target:{2} {4} {5} {6} Level:{7} Status:{8}</value>
	</data>
	<data name="Formatter_671">
		<value>Admin:{0} Target:{2} {4} {5} {6} Level:{7} Status:{8}</value>
	</data>
	<data name="Formatter_857">
		<value>Initialization Target Subjob ID:{0} Newly Acquired Class:{1}</value>
	</data>
	<data name="Formatter_858">
		<value>Character’s Name:{0} Account Name:{1} Defeated Character’s Name:{2} Defeated Character’s Account Name:{3} Race:{4} Gender:{5} Class:{6} Level:{7} Field No.:{8} Acquired Winning Points:{9} Deducted Losing Points:{10} Winner's Accumulated Score:{11} Loser's Accumulated Score:{12}</value>
	</data>
	<data name="Formatter_859">
		<value>Character’s Name (1):{0} Account Name (1):{1} Character’s Name (2):{2} Account Name (2):{3} Race(1):{4} Gender(1):{5} Class(1):{6} Level(1):{7} Race(2):{8} Gender(2):{9} Class(2):{10} Level(2):{11} Field No.:{12}</value>
	</data>
	<data name="Formatter_860">
		<value>Character’s Name:{0} Account Name:{1} Race:{2} Gender:{3} Class:{4} Level:{5} Requested Type:{6}</value>
	</data>
	<data name="Formatter_861">
		<value>Character’s Name:{0} Account Name:{1} Race:{2} Gender:{3} Class:{4} Level:{5} Type:{6}</value>
	</data>
	<data name="Formatter_862">
		<value>Race:{2} Gender:{3} Class:{4} Level:{5} Accumulated Hero Count:{6}</value>
	</data>
	<data name="Formatter_863">
		<value>Character Name:{0} Account Name:{1} Race:{2} Gender:{3} Class:{4} Level:{5}</value>
	</data>
	<data name="Formatter_864">
		<value>Race:{4} Gender:{5} Class:{6} Level:{7} Field No.:{8} Acquired Winning Points:{9} Deducted Losing Points:{10} Winner's Accumulated Score:{11} Loser's Accumulated Score:{12} Type:{13} Winning Character Class:{14}</value>
	</data>
	<data name="Formatter_865">
		<value>Party Leader's Character:{0}({1}) Race:{2} Gender:{3} Class:{4} Level:{5} No. of Command Channels within the Server:{6}</value>
	</data>
	<data name="Formatter_866">
		<value>Joining Party Leader's Character:{0}({1}) Commanding Party Leader's Character:{2}({3}) Race:{4} Gender:{5} Class:{6} Level:{7} No. of Participating Parties:{8}</value>
	</data>
	<data name="Formatter_867">
		<value>Dismissed Party Leader's Character:{0}({1}) Commanding Party Leader's Character:{2}({3}) Race:{4} Gender:{5} Class:{6} Level:{7} No. of Participating Parties:{8}</value>
	</data>
	<data name="Formatter_868">
		<value>Left Party Leader's Character:{0}({1}) Commanding Party Leader's Character:{2}({3}) Race:{4} Gender:{5} Class:{6} Level:{7} No. of Participating Parties:{8}</value>
	</data>
	<data name="Formatter_869">
		<value>Dissolved Party Leader's Character:{0}({1}) Race:{2} Gender:{3} Class:{4} Level:{5} Reason for Dissolution:{6}</value>
	</data>
	<data name="Formatter_968">
		<value>Character Name:{0} Account Name:{1} Race:{2} Gender:{3} Class:{4} Level:{5} Item:{6} Volume:{7} NPC:{8}</value>
	</data>
	<data name="Formatter_969">
		<value>Character Name:{0} Account Name:{1} Race:{2} Gender:{3} Class:{4} Level:{5} Acquired Item List (Volume):{6} Lost Items:{7} No. of Lost Items:{8}</value>
	</data>
	<data name="Formatter_970">
		<value>Character Name:{0} Race:{1} Gender:{2} Class:{3} Level:{4} Settled Noblesse Points:{5} Acquired Gate Passes:{6} Inventory Gate Passes:{7}</value>
	</data>
	<data name="Formatter_870">
		<value>Character Name:{0} Account Name:{1}</value>
	</data>
	<data name="Formatter_1123">
		<value>Character Who Killed:{0}({1}) Master Character:{2}({3}) Target:{7}</value>
	</data>
	<data name="Formatter_1124">
		<value>Character Who Killed:{0}({1}) {3} {4} {5} {6} NPC:{2}</value>
	</data>
	<data name="Formatter_672">
		<value>Admin:{0}({1}) Clan Lord:{2}({3})</value>
	</data>
	<data name="Formatter_871">
		<value>Character’s Name:{0} Gender:{3} Class:{4} Level:{5} Deducted Points:{6} Teleport Locations:{7},{8},{9}</value>
	</data>
	<data name="Formatter_872">
		<value>Character’s Name:{0} Gender:{2} Class:{3} Level:{4} Deducted Points:{5} Acquired Skill:{6}</value>
	</data>
	<data name="Formatter_873">
		<value>Character’s Name:{0} Gender:{3} Class:{4} Level:{5} Deducted Points:{6} Received Items (Quantity):{7}({8})</value>
	</data>
	<data name="Formatter_971">
		<value>Character’s Name:{0} Race:{1} Gender:{2} Class:{3} Level:{4} Acquired Points:{5} Total Accumulated Points:{6}</value>
	</data>
	<data name="Formatter_324">
		<value>Character’s Name:{0} Race:{1} Gender:{2} Class:{3} Level:{4} Current Room No.:{5} Next Room No.:{6}</value>
	</data>
	<data name="Formatter_874">
		<value>Character's Name:{0} Quest:{2}</value>
	</data>
</root>