Someone
public text v1 · immutableif(strcmp(cmdtext,"/flip",true)==0) {
if (IsPlayerInAnyVehicle(playerid)) {
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
SetVehiclePos(GetPlayerVehicleID(playerid),X,Y,Z + 1);
SetVehicleZAngle(GetPlayerVehicleID(playerid),Angle);
SendClientMessage(playerid,COLOR_YELLOW,"You have flipped your vehicle.");
} else { SendClientMessage(playerid,COLOR_RED,"You must be in a vehicle first."); }
return 1;
}