rendered paste bodymaterial
name treeleaves
alphathresh 0.9
#noradar
noshadow
noculling
nosorting
addtexture http://trepan.bzflag.bz/tiles/circle_cross4.png
end
define treeleaves
group quadsX
scale 15 15 -30
shift 0 0 30
matref treeleaves
end
enddef
define quadsX
mesh
# faces = 4
# checks = 0
# vertices = 16
# normals = 1
# texcoords = 4
# mins = -1 -1 0
# maxs = 1 1 1
#passable
#angvel 20
vertex 1.00000000 0.00000000 0.00000000
vertex -1.00000000 0.00000000 0.00000000
vertex -1.00000000 0.00000000 1.00000000
vertex 1.00000000 0.00000000 1.00000000
#vertex 0.00000000 1.00000000 0.00000000
#vertex 0.00000000 -1.00000000 0.00000000
#vertex 0.00000000 -1.00000000 1.00000000
#vertex 0.00000000 1.00000000 1.00000000
#vertex 0.70710677 0.70710677 0.00000000
#vertex -0.70710677 -0.70710677 0.00000000
#vertex -0.70710677 -0.70710677 1.00000000
#vertex 0.70710677 0.70710677 1.00000000
#vertex -0.70710677 0.70710677 0.00000000
#vertex 0.70710677 -0.70710677 0.00000000
#vertex 0.70710677 -0.70710677 1.00000000
#vertex -0.70710677 0.70710677 1.00000000
normal 0.00000000 0.00000000 1.00000000
texcoord 0.00000000 0.00000000
texcoord 1.00000000 0.00000000
texcoord 1.00000000 1.00000000
texcoord 0.00000000 1.00000000
face
vertices 0 1 2 3
texcoords 0 1 2 3
matref treeleaves
endface
#face
# vertices 4 5 6 7
# texcoords 0 1 2 3
# matref treeleaves
#endface
#face
# vertices 8 9 10 11
# texcoords 0 1 2 3
# matref treeleaves
#endface
#face
# vertices 12 13 14 15
# texcoords 0 1 2 3
# matref treeleaves
#endface
drawInfo
extents -1 -1 0 1 1 1
sphere 0 0 0.5 2.25
angvel 20
corner 0 0 0
corner 1 0 1
corner 2 0 2
corner 3 0 3
#corner 4 0 0
#corner 5 0 1
#corner 6 0 2
#corner 7 0 3
#corner 8 0 0
#corner 9 0 1
#corner 10 0 2
#corner 11 0 3
#corner 12 0 0
#corner 13 0 1
#corner 14 0 2
#corner 15 0 3
lod # 0
lengthPerPixel 0
matref -1
dlist
sphere 0 0 0.5 2.25
quads 0 1 2 3 #4 5 6 7 8 9 10 11 12 13 14 15
end # material -1
end # lod 0
#lod # 1
# lengthPerPixel 0.04
# matref -1
# dlist
# sphere 0 0 0.5 2.25
# quads 0 1 2 3 #4 5 6 7
# end # material -1
# end # lod 1
end # drawInfo
end
enddef
group treeleaves
matref treeleaves
#spin 90 1 1 0
scale 5 5 5
#shift 220 260 25
# shift 100 0 30
end