# This is a MegaBlocks map, automatically generated
# by a web-PHP based generator, version 0.2.0
# written by TD-Linux.
# Algorithm: randomrot
# MegaBlocks Project by Spazzy Mcgee.
world
size 90
end
waterlevel
height 0
end
group mega_cross_block.bzw
spin -90 0 0 1
shift -60 -60 0
end
group dw_corner_block.bzw
spin 180 0 0 1
shift 0 -60 0
end
group dw_cross_block.bzw
spin -90 0 0 1
shift 60 -60 0
end
group slippery_corner_block.bzw
spin 90 0 0 1
shift -60 0 0
end
group mh_straight_block.bzw
spin 0 0 0 1
shift 0 0 0
end
group mega2_straight_block.bzw
spin 180 0 0 1
shift 60 0 0
end
group dw2_straight_block.bzw
spin 180 0 0 1
shift -60 60 0
end
group dw_corner_block.bzw
spin 90 0 0 1
shift 0 60 0
end
group mega2_straight_block.bzw
spin 180 0 0 1
shift 60 60 0
end
# Here are the group definitions for ALL of the blocks:
define mega_cross_block.bzw
# World built with bzedit32 world class, available at
# http://www.sourceforge.net/projects/bzflag
material
name m_blue
texture mesh
diffuse 0 0 1 .5
end
material
name m_blue1
texture mesh
diffuse 0 1 0 1
end
# World object removed - it shouln't be here anyway
box
name Base Box
position 0 0 0
rotation 0
size 20 20 10
end
box
name Ceiling Box
position 0 0 35
rotation 0
size 20 20 10
end
pyramid
name Roof
position 0 0 45
rotation 0
size 20 20 10
end
box
name BridgeN
position 0 25 9
rotation 0
size 5 5 1
end
box
name BridgeS
position 0 -25 9
rotation 0
size 5 5 1
end
box
name BridgeW
position 25 0 9
rotation 0
size 5 5 1
end
box
name BridgeE
position -25 0 9
rotation 0
size 5 5 1
end
box
name Box
position 5 19 10
rotation 0
size 1 1 25
end
box
name Box copy
position 10 19 10
rotation 0
size 1 1 25
end
box
name Box copy 1
position 15 19 10
rotation 0
size 1 1 25
end
box
name Box copy 2
position -19 19 10
rotation 0
size 1 1 25
end
box
name Box copy
position -5 19 10
rotation 0
size 1 1 25
end
box
name Box copy 1
position -10 19 10
rotation 0
size 1 1 25
end
box
name Box copy 2
position -15 19 10
rotation 0
size 1 1 25
end
box
name Box copy 3
position 19 19 10
rotation 0
size 1 1 25
end
box
name Box copy 4
position 19 -19 10
rotation 0
size 1 1 25
end
box
name Box copy 2
position 15 -19 10
rotation 0
size 1 1 25
end
box
name Box copy 1
position 10 -19 10
rotation 0
size 1 1 25
end
box
name Box copy
position 5 -19 10
rotation 0
size 1 1 25
end
box
name Box copy 1
position -5 -19 10
rotation 0
size 1 1 25
end
box
name Box copy 2
position -10 -19 10
rotation 0
size 1 1 25
end
box
name Box copy 3
position -15 -19 10
rotation 0
size 1 1 25
end
box
name Box copy 3
position -19 -19 10
rotation 0
size 1 1 25
end
box
name Box copy 5
position 19 5 10
rotation 0
size 1 1 25
end
box
name Box copy 6
position 19 10 10
rotation 0
size 1 1 25
end
box
name Box copy 7
position -19 15 10
rotation 0
size 1 1 25
end
box
name Box copy 6
position 19 -5 10
rotation 0
size 1 1 25
end
box
name Box copy 7
position 19 -10 10
rotation 0
size 1 1 25
end
box
name Box copy 8
position 19 -15 10
rotation 0
size 1 1 25
end
box
name Box copy 6
position -19 5 10
rotation 0
size 1 1 25
end
box
name Box copy 7
position -19 10 10
rotation 0
size 1 1 25
end
box
name Box copy 7
position -19 -5 10
rotation 0
size 1 1 25
end
box
name Box copy 8
position -19 -10 10
rotation 0
size 1 1 25
end
box
name Box copy 9
position -19 -15 10
rotation 0
size 1 1 25
end
box
name Box copy 9
position 19 15 10
rotation 0
size 1 1 25
end
box
name Box copy 6
position 2 2 10
rotation 45
size 1 1 25
end
box
name Box copy 7
position 2 -2 10
rotation 45
size 1 1 25
end
box
name Box copy 8
position -2 -2 10
rotation 45
size 1 1 25
end
box
name Box copy 8
position -2 2 10
rotation 45
size 1 1 25
end
meshbox
name Box copy 9
position 0 0 10
rotation 0
size 2.5 2.5 25
matref m_blue1
end
meshbox
name Box copy 9
position 19 11 10
rotation 0
size .1 7 25
matref m_blue
end
meshbox
name Box copy 9
position 19 -11 10
rotation 0
size .1 7 25
matref m_blue
end
meshbox
name Box copy 9
position -19 11 10
rotation 0
size .1 7 25
matref m_blue
end
meshbox
name Box copy 9
position -19 -11 10
rotation 0
size .1 7 25
matref m_blue
end
meshbox
name Box copy 9
position -11 19 10
rotation 0
size 7 .1 25
matref m_blue
end
meshbox
name Box copy 9
position 11 -19 10
rotation 0
size 7 .1 25
matref m_blue
end
meshbox
name Box copy 9
position -11 -19 10
rotation 0
size 7 .1 25
matref m_blue
end
meshbox
name Box copy 9
position -11 19 10
rotation 0
size 7 .1 25
matref m_blue
end
meshbox
name Box copy 9
position 11 19 10
rotation 0
size 7 .1 25
matref m_blue
end
enddef
define dw_corner_block.bzw
# World built with bzedit32 world class, available at
# http://www.sourceforge.net/projects/bzflag
# World object removed - it shouln't be here anyway
box
name Base Box
position 0 0 0
rotation 0
size 20 20 10
end
box
name Ceiling Box
position 0 0 35
rotation 0
size 20 20 10
end
pyramid
name Roof
position 0 0 45
rotation 0
size 20 20 10
end
box
name BridgeN
position 0 25 9
rotation 0
size 5 5 1
end
box
name BridgeW
position 25 0 9
rotation 0
size 5 5 1
end
teleporter
name Teleporter
position 20 12.5 10
rotation 0
size 0.125 7.5 10
border 0
end
teleporter
name Teleporter copy
position -12.5 20 10
rotation 90
size 0.125 7.5 10
border 0
end
teleporter
name Teleporter copy 1
position 12.5 20 10
rotation 90
size 0.125 7.5 10
border 0
end
teleporter
name Teleporter copy 2
position 20 -12.5 10
rotation 0
size 0.125 7.5 10
border 0
end
box
name Box
position 19.9 0 20
rotation 0
size 0.1 5 15
end
box
name Box copy
position 0 19.9 20
rotation 0
size 5 0.1 15
end
teleporter
name Teleporter copy 2
position 12.5 20 20
rotation 90
size 0.125 7.5 10
border 0
end
teleporter
name Teleporter copy 3
position 12.5 20 30
rotation 90
size 0.125 7.5 5
border 0
end
teleporter
name Teleporter copy 4
position -12.5 20 30
rotation 90
size 0.125 7.5 5
border 0
end
teleporter
name Teleporter copy 3
position -12.5 20 20
rotation 90
size 0.125 7.5 10
border 0
end
teleporter
name Teleporter copy
position 20 12.5 20
rotation 0
size 0.125 7.5 10
border 0
end
teleporter
name Teleporter copy 1
position 20 -12.5 20
rotation 0
size 0.125 7.5 10
border 0
end
teleporter
name Teleporter copy 1
position 20 12.5 30
rotation 0
size 0.125 7.5 5
border 0
end
teleporter
name Teleporter copy 2
position 20 -12.5 30
rotation 0
size 0.125 7.5 5
border 0
end
link
#!name Link
from 0
to 8
end
link
#!name Link copy
from 8
to 0
end
link
#!name Link copy 1
from 2
to 10
end
link
#!name Link copy 2
from 10
to 2
end
link
#!name Link copy 3
from 4
to 12
end
link
#!name Link copy 4
from 12
to 4
end
link
#!name Link copy 5
from 6
to 22
end
link
#!name Link copy 6
from 22
to 6
end
link
#!name Link
from 18
to 14
end
link
#!name Link copy
from 14
to 18
end
link
#!name Link
from 20
to 16
end
link
#!name Link copy
from 16
to 20
end
box
name Box copy 1
position -19.9 0 10
rotation 0
size 0.1 20 25
end
box
name Box copy 2
position 0 -19.9 10
rotation 0
size 20 0.1 25
end
enddef
define dw_cross_block.bzw
# World built with bzedit32 world class, available at
# http://www.sourceforge.net/projects/bzflag
# World object removed - it shouln't be here anyway
box
name Base Box
position 0 0 0
rotation 0
size 20 20 10
end
box
name Ceiling Box
position 0 0 35
rotation 0
size 20 20 10
end
pyramid
name Roof
position 0 0 45
rotation 0
size 20 20 10
end
box
name BridgeN
position 0 25 9
rotation 0
size 5 5 1
end
box
name BridgeS
position 0 -25 9
rotation 0
size 5 5 1
end
box
name BridgeW
position 25 0 9
rotation 0
size 5 5 1
end
box
name BridgeE
position -25 0 9
rotation 0
size 5 5 1
end
pyramid
name Pyramid
position 19 19 10
rotation 0
size 1 1 25
end
pyramid
name Pyramid copy
position -19 19 10
rotation 0
size 1 1 25
end
pyramid
name Pyramid copy 1
position -19 -19 10
rotation 0
size 1 1 25
end
pyramid
name Pyramid copy 2
position 19 -19 10
rotation 0
size 1 1 25
end
pyramid
name Pyramid copy
position 19 19 10
rotation 0
size 1 1 25
flipz
end
pyramid
name Pyramid copy 1
position -19 19 10
rotation 0
size 1 1 25
flipz
end
pyramid
name Pyramid copy 2
position -19 -19 10
rotation 0
size 1 1 25
flipz
end
pyramid
name Pyramid copy 3
position 19 -19 10
rotation 0
size 1 1 25
flipz
end
box
name Box
position 19 15 10
rotation 0
size 1 1 25
end
box
name Box copy
position -19 10 10
rotation 0
size 1 5 25
end
box
name Box copy 1
position -19 -10 10
rotation 0
size 1 5 25
end
box
name Box copy 1
position -19 0 15
rotation 0
size 1 5 20
end
box
name Box copy
position 19 10 10
rotation 0
size 1 1 25
end
box
name Box copy 1
position 19 5 10
rotation 0
size 1 1 25
end
box
name Box copy 2
position 19 -5 10
rotation 0
size 1 1 25
end
box
name Box copy 3
position 19 -10 10
rotation 0
size 1 1 25
end
box
name Box copy 4
position 19 -15 10
rotation 0
size 1 1 25
end
box
name Box copy 2
position -11 -19 10
rotation 0
size 3 1 10
end
box
name Box copy 3
position -11 -19 25
rotation 0
size 3 1 10
end
box
name Box copy 3
position 11 -19 10
rotation 0
size 3 1 10
end
box
name Box copy 4
position 11 -19 25
rotation 0
size 3 1 10
end
box
name Box copy 1
position -10 19 10
rotation 0
size 5 1 25
end
box
name Box copy 2
position 10 19 10
rotation 0
size 5 1 25
end
pyramid
name Pyramid copy 1
position -5 19 10
rotation 0
size 2 1 25
end
pyramid
name Pyramid copy 2
position 5 19 10
rotation 0
size 2 1 25
end
pyramid
name Pyramid copy 2
position -5 19 10
rotation 0
size 2 1 25
flipz
end
pyramid
name Pyramid copy 3
position 5 19 10
rotation 0
size 2 1 25
flipz
end
box
name Box copy 2
position 0 19 17.5
rotation 0
size 5 1 10
end
box
name Box copy 3
position 0 -19 20
rotation 0
size 14 1 5
end
pyramid
name Pyramid
position 0 -19 25
rotation 0
size 14 0.1 13
passable
end
pyramid
name Pyramid copy
position 0 -19 25
rotation 0
size 14 0.1 10
passable
flipz
end
teleporter
name Teleporter
position 0 -19 10
rotation 90
size 0.125 8 10
border 0
end
link
#!name Link
from 1
to 1
end
enddef
define nsew_cross_block.bzw
# World built with bzedit32 world class, available at
# http://www.sourceforge.net/projects/bzflag
# World object removed - it shouln't be here anyway
box
name Base Box
position 0 0 0
rotation 0
size 20 20 10
end
box
name Ceiling Box
position 0 0 35
rotation 0
size 20 20 10
passable
end
pyramid
name Roof
position 0 0 45
rotation 0
size 20 20 10
end
box
name BridgeN
position 0 25 9
rotation 0
size 5 5 1
end
box
name BridgeS
position 0 -25 9
rotation 0
size 5 5 1
end
box
name BridgeW
position 25 0 9
rotation 0
size 5 5 1
end
box
name BridgeE
position -25 0 9
rotation 0
size 5 5 1
end
box
name Box
position 10 20 10
rotation 0
size 1 0.1 20
passable
end
box
name Box copy
position -1 20 10
rotation 0
size 1 0.1 20
passable
end
box
name Box copy 1
position 9 20 10
rotation 0
size 1 0.1 2
passable
end
box
name Box copy 2
position 8 20 12
rotation 0
size 1 0.1 2
passable
end
box
name Box copy 3
position 7 20 14
rotation 0
size 1 0.1 2
passable
end
box
name Box copy 4
position 6 20 16
rotation 0
size 1 0.1 2
passable
end
box
name Box copy 5
position 5 20 18
rotation 0
size 1 0.1 2
passable
end
box
name Box copy 6
position 4 20 20
rotation 0
size 1 0.1 2
passable
end
box
name Box copy 7
position 3 20 22
rotation 0
size 1 0.1 2
passable
end
box
name Box copy 8
position 2 20 24
rotation 0
size 1 0.1 2
passable
end
box
name Box copy 9
position 1 20 26
rotation 0
size 1 0.1 2
passable
end
box
name Box copy 10
position 0 20 28
rotation 0
size 1 0.1 2
passable
end
box
name Box copy 1
position 0 -20 10.1
rotation 0
size 5 0.1 2
passable
end
box
name Box copy 2
position -5 -20 10.1
rotation 0
size 1 0.1 10
passable
end
box
name Box copy 3
position 4 -20 18.1
rotation 0
size 1 0.1 10
passable
end
box
name Box copy 2
position 0 -20 18.1
rotation 0
size 5 0.1 2
passable
end
box
name Box copy 3
position 0 -20 28.1
rotation 0
size 5 0.1 2
passable
end
box
name Box
position -20 -5 10.1
rotation 0
size 0.1 1 20
passable
end
box
name Box copy
position -20 0 10.1
rotation 0
size 0.1 5 2
passable
end
box
name Box copy 1
position -20 0 28.1
rotation 0
size 0.1 5 2
passable
end
box
name Box copy 2
position -20 -2 18.1
rotation 0
size 0.1 3 2
passable
end
box
name Box copy 3
position 20 -17.5 28.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 4
position 20 -16.5 26.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 5
position 20 -15.5 24.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 6
position 20 -14.5 22.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 7
position 20 -13.5 20.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 8
position 20 -12.5 18.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 9
position 20 -11 16.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 10
position 20 -9.5 18.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 11
position 20 -8.5 20.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 12
position 20 -7.5 22.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 13
position 20 -6.5 24.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 14
position 20 -5.5 26.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 15
position 20 -4.5 28.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 15
position 20 -3.5 26.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 16
position 20 -2.5 24.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 17
position 20 -1.5 22.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 18
position 20 -0.5 20.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 19
position 20 0.5 18.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 20
position 20 2 16.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 21
position 20 3.5 18.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 22
position 20 4.5 20.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 23
position 20 5.5 22.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 24
position 20 6.5 24.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 25
position 20 7.5 26.1
rotation 0
size 0.1 1.5 2
passable
end
box
name Box copy 26
position 20 8.5 28.1
rotation 0
size 0.1 1.5 2
passable
end
enddef
define slippery_corner_block.bzw
# World object removed - it shouln't be here anyway
physics
name slippery_physics
slide 0.5
end
material
name slippery_transparentblue
color 0 0 1 0.5
end
material
name slippery_opaquelightblue
color 0.5 0.5 1 1
texture roof
end
arc
name Base arc
position 20 20 0
size 25 25 10
rot 180
angle 90
divisions 16
ratio 0.4
matref slippery_opaquelightblue
phydrv slippery_physics
end
meshbox
name Ceiling meshbox
position 0 0 35
size 20 20 10
rot 0
end
pyramid
name Roof
position 0 0 45
size 20 20 10
rot 0
end
meshbox
name BridgeN
position 0 25 9
size 5 5 1
rot 0
matref slippery_transparentblue
end
meshbox
name BridgeW
position 25 0 9
size 5 5 1
rot 0
matref slippery_transparentblue
end
enddef
define mh_straight_block.bzw
material
name caution
addtexture caution.png
color 1 1 1 1
end
material
name grass
addtexture std_ground.png
color 1 1 1 1
end
material
name roguetank
addtexture rogue_tank
color 1 1 1 1
end
meshbox
name Base meshbox
position 0 0 0
rotation 0
size 20 20 10
top matref grass
outside matref roguetank
end
meshbox
name Ceiling meshbox
position 0 0 35
rotation 0
size 20 20 10
outside matref roguetank
bottom matref grass
end
pyramid
name Roof
position 0 0 45
rotation 0
size 20 20 10
end
meshbox
name BridgeN
position 0 25 9
rotation 0
size 5 5 1
matref roguetank
color 1 0 0 1
end
meshbox
name BridgeS
position 0 -25 9
rotation 0
size 5 5 1
matref roguetank
color 0 1 0 1
end
meshbox
name poleOne
matref caution
position 18 18 10
rotation 45
size 1 1 30
end
meshbox
name poleTwo
matref caution
position -18 18 10
rotation 45
size 1 1 30
end
meshbox
name poleThree
matref caution
position -18 -18 10
rotation 45
size 1 1 30
end
meshbox
name poleFour
matref caution
position 18 -18 10
rotation 45
size 1 1 30
end
meshpyr
name bottom
position 0 0 0
rotation 0
size 10 10 25
matref caution
color 1 1 1 1
end
meshpyr
name top
position 0 0 0
rotation 0
size 10 10 50
flipz
matref caution
color 0 1 0 0.5
end
meshbox
name wallOne
position 15 15 10
rotation 45
size 1 6 25
matref roguetank
end
meshbox
name wallTwo
position -15 -15 10
rotation 45
size 1 6 25
matref roguetank
end
meshbox
name wallThree
position -15 15 10
rotation 135
size 1 6 25
matref roguetank
end
meshbox
name wallFour
position 15 -15 10
rotation 135
size 1 6 25
matref roguetank
end
meshbox
name BridgeW
position 25 0 9
rotation 0
size 5 5 1
matref roguetank
color 0 0 1 1
end
meshbox
name BridgeE
position -25 0 9
rotation 0
size 5 5 1
matref roguetank
color 1 0 1 1
end
enddef
define mega2_straight_block.bzw
# World built with bzedit32 world class, available at
# http://www.sourceforge.net/projects/bzflag
material
name water
diffuse 1 1 1 .8
addtexture water
end
textureMatrix
name watermove
shift 0 3
end
physics
name death
death Simple math really, (tank + water = death!)
end
material
name wall
addtexture wall
end
material
name caution
addtexture caution
end
meshbox
position 0 0 5
rotation 0
size 6 20 3
matref water
phydrv death
texmat watermove
end
meshbox
position 0 0 5
rotation 0
size 6 20 .1
matref wall
end
meshbox
position 0 0 10
rotation 0
size 15 1 1
matref caution
end
meshbox
position 0 0 12
rotation 0
size 15 1 1
matref caution
end
meshbox
position 0 0 14
rotation 0
size 15 1 1
matref caution
end
meshbox
position 0 0 16
rotation 0
size 15 1 1
matref caution
end
# World object removed - it shouln't be here anyway
box
name Base Box
position 0 0 0
rotation 0
size 20 20 5
end
box
name Ceiling Box
position 0 0 35
rotation 0
size 20 20 10
end
pyramid
name Roof
position 0 0 45
rotation 0
size 20 20 10
end
box
name BridgeN
position 0 25 9
rotation 0
size 5 5 1
end
box
name BridgeS
position 0 -25 9
rotation 0
size 5 5 1
end
pyramid
name Pyramid
position 13 0 10
rotation 0
size 7 20 10
end
pyramid
name Pyramid copy
position -13 0 10
rotation 0
size 7 20 10
end
box
name Base Box copy
position 13 0 5
rotation 0
size 7 20 5
end
box
name Base Box copy 1
position -13 0 5
rotation 0
size 7 20 5
end
box
name Base Box copy 2
position 0 20 5
rotation 0
size 20 0.1 5
end
box
name Base Box copy 3
position 0 -20 5
rotation 0
size 20 0.1 5
end
enddef
define dw_straight2_block.bzw
# Block by Ducatiwannabe
textureMatrix
name watermovementdw
shift 0.2 0
end
material
name stonematerialducatiwannabe
texture wall
end
material
name watermaterialducatiwannabe
texture water
texmat watermovementdw
end
# World object removed - it shouln't be here anyway
meshbox
matref stonematerialducatiwannabe
name Base Box
position 0 0 0
rotation 0
size 20 20 10.2
end
meshbox
matref watermaterialducatiwannabe
name waterbox
position 0 0 11
rotation 0
size 18 18 0.1
passable
end
meshbox
matref stonematerialducatiwannabe
name Ceiling Box
position 0 0 35
rotation 0
size 20 20 10
end
meshpyr
matref stonematerialducatiwannabe
name Roof
position 0 0 45
rotation 0
size 20 20 10
end
meshbox
matref stonematerialducatiwannabe
name BridgeN
position 0 25 9
rotation 0
size 5 5 1
end
meshbox
matref stonematerialducatiwannabe
name BridgeS
position 0 -25 9
rotation 0
size 5 5 1
end
meshbox
matref stonematerialducatiwannabe
position 19 0 10
rotation 0
size 1 20 25
end
meshbox
matref stonematerialducatiwannabe
position -19 0 10
rotation 0
size 1 20 25
end
meshbox
matref stonematerialducatiwannabe
position 0 19 10.2
rotation 0
size 19 1 1.5
end
meshbox
matref stonematerialducatiwannabe
position 0 -19 10.2
rotation 0
size 19 1 1.5
end
enddef
define dw2_straight_block.bzw
# World built with bzedit32 world class, available at
# http://www.sourceforge.net/projects/bzflag
# World object removed - it shouln't be here anyway
box
name Base Box
position 0 0 0
rotation 0
size 20 20 10
end
box
name Ceiling Box
position 0 0 35
rotation 0
size 20 20 10
end
pyramid
name Roof
position 0 0 45
rotation 0
size 20 20 10
end
box
name BridgeN
position 0 25 9
rotation 0
size 5 5 1
end
box
name BridgeS
position 0 -25 9
rotation 0
size 5 5 1
end
box
name Box
position 19 0 10
rotation 0
size 1 20 25
end
box
name Box copy
position -19 0 10
rotation 0
size 1 20 25
end
box
name Box copy 1
position 0 19 17.5
rotation 0
size 20 1 17.5
end
box
name Box copy 2
position 0 -19 17.5
rotation 0
size 20 1 17.5
end
box
name Box copy 3
position 0 0 17
rotation 0
size 20 20 0.5
end
box
name Box copy 4
position 0 0 25.5
rotation 0
size 20 20 0.5
end
teleporter
name Teleporter
position 13 0 10
rotation 0
size 0.125 8 5
border 0
end
teleporter
name Teleporter copy
position 13 0 17.5
rotation 0
size 0.125 8 5
border 0
end
teleporter
name Teleporter copy 1
position -13 0 10
rotation 0
size 0.125 8 5
border 0
end
teleporter
name Teleporter copy 2
position -13 0 26
rotation 0
size 0.125 8 5
border 0
end
link
from 1
to 3
end
link
from 3
to 1
end
link
from 4
to 6
end
link
from 6
to 4
end
pyramid
name Pyramid
position 5 10 17.5
rotation 0
size 1 1 7
end
pyramid
name Pyramid copy
position 0 -10 17.5
rotation 45
size 1 1 7
end
pyramid
name Pyramid copy 1
position -6 3 17.5
rotation 526
size 1 1 7
end
pyramid
name Pyramid copy 2
position -11 -13 17.5
rotation 34
size 1 1 7
end
pyramid
name Pyramid copy 3
position -13 13 17.5
rotation 572
size 1 1 7
end
box
name Box
position 10 10 26
rotation 45
size 0.5 0.5 8
end
box
name Box copy
position 5 5 26
rotation 45
size 0.5 0.5 8
end
box
name Box copy 1
position 0 0 26
rotation 45
size 0.5 0.5 8
end
box
name Box copy
position 5 -5 26
rotation 45
size 0.5 0.5 8
end
box
name Box copy
position 10 -10 26
rotation 45
size 0.5 0.5 8
end
box
name Box copy 1
position -3 -13 26
rotation 0
size 5 0.5 8
end
box
name Box copy 2
position -3 13 26
rotation 0
size 5 0.5 8
end
enddef