rendered paste bodyon *:text:!charge:#: {
if (%turn [ $+ [ $chan ] ] == 1) && ($nick == %player1 [ $+ [ $chan ] ]) {
unset %mage2 [ $+ [ $chan ] ]
if (%dh1 [ $+ [ $chan ] ] == on) {
set %dh1 [ $+ [ $chan ] ] off
set %turn [ $+ [ $chan ] ] 2
msg $chan [ DM ] $player1 is busy recovering from the Great Axe swing!
{ halt }
}
if (%freeze1 [ $+ [ $chan ] ] == on) {
set %freeze1 [ $+ [ $chan ] ] off
set %turn [ $+ [ $chan ] ] 2
msg $chan [ DM ] $player1 is still frozen!
{ halt }
}
set %charge1 [ $+ [ $chan ] ] 3
set %turn [ $+ [ $chan ] ] 2
msg $chan [ DM ] $player1 casts the Charge spell, Power of god spells for the next 3 turns increased!
}
if (%turn [ $+ [ $chan ] ] == 2) && ($nick == %player2 [ $+ [ $chan ] ]) {
unset %mage1 [ $+ [ $chan ] ]
if (%dh2 [ $+ [ $chan ] ] == on) {
set %dh2 [ $+ [ $chan ] ] off
set %turn [ $+ [ $chan ] ] 1
msg $chan [ DM ] $player1 is busy recovering from the Great Axe swing!
{ halt }
}
if (%freeze2 [ $+ [ $chan ] ] == on) {
set %freeze2 [ $+ [ $chan ] ] off
set %turn [ $+ [ $chan ] ] 1
msg $chan [ DM ] $player2 is still frozen!
{ halt }
}
set %charge1 [ $+ [ $chan ] ] 3
set %turn [ $+ [ $chan ] ] 1
msg $chan [ DM ] $player2 casts the Charge spell, Power of god spells for the next 3 turns increased!
}
}