rendered paste body;//////////////////////////////////////////////////////////////////////////////
;FILE: ChallengeMode.ini //////////////////////////////////////////////////
;//////////////////////////////////////////////////////////////////////////////
;
; This file contains setup data for the Generals' Challenge Mode setup and load screens.
; Steve Copeland 6/23/03
;
;
; A general must exist for 0 through NUM_GENERALS, as defined in ChallengeGenerals.cpp.
; These are mapped to buttons representing geographical locations (see ChallengeMode.wnd).
;
ChallengeGenerals
GeneralPersona0
PlayerTemplate = FactionAmericaAirForceGeneral
StartsEnabled = yes
BioNameString = GUI:BioNameEntry_Pos0
BioDOBString = GUI:BioDOBEntry_Pos0
BioBirthplaceString = GUI:BioBirthplaceEntry_Pos0
BioStrategyString = GUI:BioStrategyEntry_Pos0
BioRankString = GUI:BioRankEntry_Pos0
BioBranchString = GUI:BioBranchEntry_Pos0
BioClassNumberString = GUI:BioClassNumber_Pos0
BioPortraitSmall = PAAirGen_S
BioPortraitLarge = PAAirGen
PortraitMovieLeftName = PortraitAirGenLeft
PortraitMovieRightName = PortraitAirGenRight
DefeatedImage = PAAirGen_L
VictoriousImage = PAAirGen_W
DefeatedString = GUI:BioDefeatedEntry_Pos0
VictoriousString = GUI:BioVictoriousEntry_Pos0
SelectionSound = Taunts_Grainger009
PreviewSound = Taunts_GCAnnouncer07
TauntSound1 =Taunts_Grainger061
TauntSound2 =Taunts_Grainger062
TauntSound3 =Taunts_Grainger063
WinSound =Taunts_Grainger064
LossSound =Taunts_Grainger065
NameSound = Taunts_GCAnnouncer14
Campaign = CHALLENGE_0
END
GeneralPersona1
PlayerTemplate = FactionGLAToxinGeneral
StartsEnabled = yes
BioNameString = GUI:BioNameEntry_Pos1
BioDOBString = GUI:BioDOBEntry_Pos1
BioBirthplaceString = GUI:BioBirthplaceEntry_Pos1
BioStrategyString = GUI:BioStrategyEntry_Pos1
BioRankString = GUI:BioRankEntry_Pos1
BioBranchString = GUI:BioBranchEntry_Pos1
BioClassNumberString = GUI:BioClassNumber_Pos1
BioPortraitSmall = PUThraxGen_S
BioPortraitLarge = PUThraxGen
PortraitMovieLeftName = PortraitDrThraxLeft
PortraitMovieRightName = PortraitDrThraxRight
DefeatedImage = PUThraxGen_L
VictoriousImage = PUThraxGen_W
DefeatedString = GUI:BioDefeatedEntry_Pos1
VictoriousString = GUI:BioVictoriousEntry_Pos1
PreviewSound = Taunts_GCAnnouncer09
SelectionSound =Taunts_Toxin015
TauntSound1 =Taunts_Toxin097
TauntSound2 =Taunts_Toxin098
TauntSound3 =Taunts_Toxin099
WinSound =Taunts_Toxin100
LossSound =Taunts_Toxin101
NameSound = Taunts_GCAnnouncer17
Campaign = CHALLENGE_1
END
GeneralPersona2
PlayerTemplate = FactionChinaNukeGeneral
StartsEnabled = yes
BioNameString = GUI:BioNameEntry_Pos2
BioDOBString = GUI:BioDOBEntry_Pos2
BioBirthplaceString = GUI:BioBirthplaceEntry_Pos2
BioStrategyString = GUI:BioStrategyEntry_Pos2
BioRankString = GUI:BioRankEntry_Pos2
BioBranchString = GUI:BioBranchEntry_Pos2
BioClassNumberString = GUI:BioClassNumber_Pos2
BioPortraitSmall = PNNukeGen_S
BioPortraitLarge = PNNukeGen
PortraitMovieLeftName = PortraitNukeGenLeft
PortraitMovieRightName = PortraitNukeGenRight
DefeatedImage = PNNukeGen_L
VictoriousImage = PNNukeGen_W
DefeatedString = GUI:BioDefeatedEntry_Pos2
VictoriousString = GUI:BioVictoriousEntry_Pos2
PreviewSound = Taunts_GCAnnouncer06
SelectionSound =Taunts_Nuke059
TauntSound1 =Taunts_Nuke060
TauntSound2 =Taunts_Nuke061
TauntSound3 =Taunts_Nuke061
WinSound =Taunts_Nuke062
LossSound =Taunts_Nuke063
NameSound = Taunts_GCAnnouncer19
Campaign = CHALLENGE_2
END
GeneralPersona3
PlayerTemplate = FactionAmericaSuperWeaponGeneral
StartsEnabled = yes
BioNameString = GUI:BioNameEntry_Pos3
BioDOBString = GUI:BioDOBEntry_Pos3
BioBirthplaceString = GUI:BioBirthplaceEntry_Pos3
BioStrategyString = GUI:BioStrategyEntry_Pos3
BioRankString = GUI:BioRankEntry_Pos3
BioBranchString = GUI:BioBranchEntry_Pos3
BioClassNumberString = GUI:BioClassNumber_Pos3
BioPortraitSmall = PASuperwpnGen_S
BioPortraitLarge = PASuperwpnGen
PortraitMovieLeftName = PortraitSuperGenLeft
PortraitMovieRightName = PortraitSuperGenRight
DefeatedImage = PASuperwpnGen_L
VictoriousImage = PASuperwpnGen_W
DefeatedString = GUI:BioDefeatedEntry_Pos3
VictoriousString = GUI:BioVictoriousEntry_Pos3
PreviewSound = Taunts_GCAnnouncer08
SelectionSound =Taunts_Turtle004
TauntSound1 =Taunts_Turtle097
TauntSound2 =Taunts_Turtle098
TauntSound3 =Taunts_Turtle099
WinSound =Taunts_Turtle100
LossSound =Taunts_Turtle101
NameSound = Taunts_GCAnnouncer15
Campaign = CHALLENGE_3
END
GeneralPersona4
PlayerTemplate = FactionChinaTankGeneral
StartsEnabled = yes
BioNameString = GUI:BioNameEntry_Pos4
BioDOBString = GUI:BioDOBEntry_Pos4
BioBirthplaceString = GUI:BioBirthplaceEntry_Pos4
BioStrategyString = GUI:BioStrategyEntry_Pos4
BioRankString = GUI:BioRankEntry_Pos4
BioBranchString = GUI:BioBranchEntry_Pos4
BioClassNumberString = GUI:BioClassNumber_Pos4
BioPortraitSmall = PNTankGen_S
BioPortraitLarge = PNTankGen
PortraitMovieLeftName = PortraitTankGenLeft
PortraitMovieRightName = PortraitTankGenRight
DefeatedImage = PNTankGen_L
VictoriousImage = PNTankGen_W
DefeatedString = GUI:BioDefeatedEntry_Pos4
VictoriousString = GUI:BioVictoriousEntry_Pos4
PreviewSound = Taunts_GCAnnouncer04
SelectionSound =Taunts_Tank092
TauntSound1 =Taunts_Tank093
TauntSound2 =Taunts_Tank094
TauntSound3 =Taunts_Tank095
WinSound =Taunts_Tank096
LossSound =Taunts_Tank097
NameSound = Taunts_GCAnnouncer20
Campaign = CHALLENGE_4
END
GeneralPersona5
PlayerTemplate = FactionAmericaLaserGeneral
StartsEnabled = yes
BioNameString = GUI:BioNameEntry_Pos5
BioDOBString = GUI:BioDOBEntry_Pos5
BioBirthplaceString = GUI:BioBirthplaceEntry_Pos5
BioStrategyString = GUI:BioStrategyEntry_Pos5
BioRankString = GUI:BioRankEntry_Pos5
BioBranchString = GUI:BioBranchEntry_Pos5
BioClassNumberString = GUI:BioClassNumber_Pos5
BioPortraitSmall = PALaserGen_S
BioPortraitLarge = PALaserGen
PortraitMovieLeftName = PortraitLaserGenLeft
PortraitMovieRightName = PortraitLaserGenRight
DefeatedImage = PALaserGen_L
VictoriousImage = PALaserGen_W
DefeatedString = GUI:BioDefeatedEntry_Pos5
VictoriousString = GUI:BioVictoriousEntry_Pos5
PreviewSound = Taunts_GCAnnouncer10
SelectionSound =Taunts_Laser091
TauntSound1 =Taunts_Laser092
TauntSound2 =Taunts_Laser093
TauntSound3 =Taunts_Laser094
WinSound =Taunts_Laser095
LossSound =Taunts_Laser096
NameSound = Taunts_GCAnnouncer13
Campaign = CHALLENGE_5
END
GeneralPersona6
PlayerTemplate = FactionGLAStealthGeneral
StartsEnabled = yes
BioNameString = GUI:BioNameEntry_Pos6
BioDOBString = GUI:BioDOBEntry_Pos6
BioBirthplaceString = GUI:BioBirthplaceEntry_Pos6
BioStrategyString = GUI:BioStrategyEntry_Pos6
BioRankString = GUI:BioRankEntry_Pos6
BioBranchString = GUI:BioBranchEntry_Pos6
BioClassNumberString = GUI:BioClassNumber_Pos6
BioPortraitSmall = PUStealth_S
BioPortraitLarge = PUStealth
PortraitMovieLeftName = PortraitStealthGenLeft
PortraitMovieRightName = PortraitStealthGenRight
DefeatedImage = PUStealth_L
VictoriousImage = PUStealth_W
DefeatedString = GUI:BioDefeatedEntry_Pos6
VictoriousString = GUI:BioVictoriousEntry_Pos6
PreviewSound = Taunts_GCAnnouncer03
SelectionSound =Taunts_Stealth096
TauntSound1 =Taunts_Stealth097
TauntSound2 =Taunts_Stealth098
TauntSound3 =Taunts_Stealth099
WinSound =Taunts_Stealth100
LossSound =Taunts_Stealth101
NameSound = Taunts_GCAnnouncer16
Campaign = CHALLENGE_6
END
GeneralPersona7
PlayerTemplate = FactionChinaInfantryGeneral
StartsEnabled = yes
BioNameString = GUI:BioNameEntry_Pos7
BioDOBString = GUI:BioDOBEntry_Pos7
BioBirthplaceString = GUI:BioBirthplaceEntry_Pos7
BioStrategyString = GUI:BioStrategyEntry_Pos7
BioRankString = GUI:BioRankEntry_Pos7
BioBranchString = GUI:BioBranchEntry_Pos7
BioClassNumberString = GUI:BioClassNumber_Pos7
BioPortraitSmall = PNInfantryGen_S
BioPortraitLarge = PNInfantryGen
PortraitMovieLeftName = PortraitInfantryGenLeft
PortraitMovieRightName = PortraitInfantryGenRight
DefeatedImage = PNInfantryGen_L
VictoriousImage = PNInfantryGen_W
DefeatedString = GUI:BioDefeatedEntry_Pos7
VictoriousString = GUI:BioVictoriousEntry_Pos7
PreviewSound = Taunts_GCAnnouncer05
SelectionSound =Taunts_Infantry091
TauntSound1 =Taunts_Infantry092
TauntSound2 =Taunts_Infantry093
TauntSound3 =Taunts_Infantry094
WinSound =Taunts_Infantry095
LossSound =Taunts_Infantry096
NameSound = Taunts_GCAnnouncer21
Campaign = CHALLENGE_7
END
GeneralPersona8
PlayerTemplate = FactionGLADemolitionGeneral
StartsEnabled = yes
BioNameString = GUI:BioNameEntry_Pos8
BioDOBString = GUI:BioDOBEntry_Pos8
BioBirthplaceString = GUI:BioBirthplaceEntry_Pos8
BioStrategyString = GUI:BioStrategyEntry_Pos8
BioRankString = GUI:BioRankEntry_Pos8
BioBranchString = GUI:BioBranchEntry_Pos8
BioClassNumberString = GUI:BioClassNumber_Pos8
BioPortraitSmall = PUDemolGen_S
BioPortraitLarge = PUDemolGen
PortraitMovieLeftName = PortraitDemolitionGenLeft
PortraitMovieRightName = PortraitDemolitionGenRight
DefeatedImage = PUDemolGen_L
VictoriousImage = PUDemolGen_W
DefeatedString = GUI:BioDefeatedEntry_Pos8
VictoriousString = GUI:BioVictoriousEntry_Pos8
PreviewSound = Taunts_GCAnnouncer02
SelectionSound = Taunts_Demo089
TauntSound1 =Taunts_Demo090
TauntSound2 =Taunts_Demo091
TauntSound3 =Taunts_Demo092
WinSound =Taunts_Demo093
LossSound =Taunts_Demo094
NameSound = Taunts_GCAnnouncer18
Campaign = CHALLENGE_8
END
GeneralPersona9
PlayerTemplate = FactionBossGeneral
StartsEnabled = yes
BioNameString = GUI:BioNameEntry_Pos9
BioDOBString = GUI:BioDOBEntry_Pos9
BioBirthplaceString = GUI:BioBirthplaceEntry_Pos9
BioStrategyString = GUI:BioStrategyEntry_Pos9
BioRankString = GUI:BioRankEntry_Pos9
BioBranchString = GUI:BioBranchEntry_Pos9
BioClassNumberString = GUI:BioClassNumber_Pos9
BioPortraitSmall = PNBossGen_S
BioPortraitLarge = PNBossGen
PortraitMovieLeftName = PortraitBossGenLeft
PortraitMovieRightName = PortraitBossGenRight
DefeatedImage = PNBossGen_L
VictoriousImage = PNBossGen_W
DefeatedString = GUI:BioDefeatedEntry_Pos9
VictoriousString = GUI:BioVictoriousEntry_Pos9
PreviewSound = Taunts_GCAnnouncer11
SelectionSound = none
TauntSound1 =Taunts_ChinaBoss105
TauntSound2 =Taunts_ChinaBoss106
TauntSound3 =Taunts_ChinaBoss107
WinSound =Taunts_ChinaBoss108
LossSound =Taunts_ChinaBoss109
NameSound = Taunts_GCAnnouncer22
Campaign = unimplemented
END
GeneralPersona10
StartsEnabled = no
BioNameString = GUI:BioNameEntry_Pos10
BioDOBString = GUI:BioDOBEntry_Pos10
BioBirthplaceString = GUI:BioBirthplaceEntry_Pos10
BioStrategyString = GUI:BioStrategyEntry_Pos10
BioRankString = GUI:BioRankEntry_Pos10
BioBranchString = GUI:BioBranchEntry_Pos10
BioClassNumberString = GUI:BioClassNumber_Pos10
BioPortraitSmall = Circle_Small03_Black
PortraitMovieLeftName = unimplemented
PortraitMovieRightName = unimplemented
DefeatedImage = Circle_Small03_Black
VictoriousImage = Circle_Small03_Black
DefeatedString = GUI:BioDefeatedEntry_Pos10
VictoriousString = GUI:BioVictoriousEntry_Pos10
SelectionSound = none
TauntSound1 = none
TauntSound2 = none
TauntSound3 = none
WinSound = none
LossSound = none
Campaign = unimplemented
END
GeneralPersona11
StartsEnabled = no
BioNameString = GUI:BioNameEntry_Pos11
BioDOBString = GUI:BioDOBEntry_Pos11
BioBirthplaceString = GUI:BioBirthplaceEntry_Pos11
BioStrategyString = GUI:BioStrategyEntry_Pos11
BioRankString = GUI:BioRankEntry_Pos11
BioBranchString = GUI:BioBranchEntry_Pos11
BioClassNumberString = GUI:BioClassNumber_Pos11
BioPortraitSmall = Circle_Small03_Black
PortraitMovieLeftName = unimplemented
PortraitMovieRightName = unimplemented
DefeatedImage = Circle_Small03_Black
VictoriousImage = Circle_Small03_Black
DefeatedString = GUI:BioDefeatedEntry_Pos11
VictoriousString = GUI:BioVictoriousEntry_Pos11
SelectionSound = none
TauntSound1 = none
TauntSound2 = none
TauntSound3 = none
WinSound = none
LossSound = none
Campaign = unimplemented
END
END