rendered paste bodyIndex: texturemap.h
===================================================================
--- texturemap.h (revision 926)
+++ texturemap.h (working copy)
@@ -45,6 +45,7 @@
#include "ri.h"
#include "ishaderexecenv.h"
#include "lowdiscrep.h"
+#include "logging.h"
START_NAMESPACE( Aqsis )
@@ -702,6 +703,16 @@
m_weights[weightOffset++] = weight;
}
}
+ weightOffset = 0;
+ for(TqFloat t = -trad; t <= trad; t++)
+ {
+ for(TqFloat s = -srad; s <= srad; s++)
+ {
+ Aqsis::log() << m_weights[weightOffset++] << ", ";
+ }
+ Aqsis::log() << "\n";
+ }
+ Aqsis::log() << "\n";
}
~CqImageFilter() {}