rendered paste body//Includes
#include <a_samp>
//___________________Colours_for_players_(44_different_colors)__________________
//COLOR_GREY 0xAFAFAFAA
//COLOR_GREEN 0x33AA33AA
//COLOR_RED 0xAA3333AA
//COLOR_YELLOW 0xFFFF00AA
//COLOR_WHITE 0xFFFFFFAA
//COLOR_BLUE 0x0000BBAA
//COLOR_LIGHTBLUE 0x33CCFFAA
//COLOR_ORANGE 0xFF9900AA
//COLOR_BLACK 0x000000AA
//COLOR_PINK 0xFF66FFAA
//COLOR_CYAN 0x00BFF3AA
//COLOR_LOL 0x4B00B0AA
//COLOR_QUERY 0xFFFFFFFF
//COLOR_PERSONAL 0x8080FFAA
//COLOR_IMPORTANT 0xFF0000AA
//COLOR_GLOBAL 0xD0D0FFAA
//COLOR_BROADCAST 0x0066CCAA
//COLOR_LIME 0x10F441AA
//COLOR_MAGENTA 0xFF00FFFF
//COLOR_NAVY 0x000080AA
//COLOR_AQUA 0xF0F8FFAA
//COLOR_CRIMSON 0xDC143CAA
//COLOR_FLBLUE 0x6495EDAA
//COLOR_BISQUE 0xFFE4C4AA
//COLOR_CHARTREUSE 0x7FFF00AA
//COLOR_BROWN 0xA52A2AAA
//COLOR_CORAL 0xFF7F50AA
//COLOR_GOLD 0xB8860BAA
//COLOR_GREENYELLOW 0xADFF2FAA
//COLOR_INDIGO 0x4B00B0AA
//COLOR_IVORY 0xFFFF82AA
//COLOR_LAWNGREEN 0x7CFC00AA
//COLOR_SEAGREEN 0x20B2AAAA
//COLOR_LIMEGREEN 0x32CD32AA
//COLOR_MIDNIGHTBLUE 0x191970AA
//COLOR_MAROON 0x800000AA
//COLOR_OLIVE 0x808000AA
//COLOR_ORANGERED 0xFF4500AA
//COLOR_SEAGREEN2 0x2E8B57AA
//COLOR_SPRINGGREEN 0x00FF7FAA
//COLOR_TOMATO 0xFF6347AA
//COLOR_YELLOWGREEN 0x9ACD32AA
//COLOR_MEDIUMAQUA 0x83BFBFAA
//COLOR_MEDIUMMAGENTA 0x8B008BAA
//------------------------------------------------------------------------------
public OnFilterScriptInit() {
print("\n-----------------------------------------------");
print(" LuxurY Player Colors filterscript loaded");
print("-----------------------------------------------\n");
}
//------------------------------------------------------------------------------
//Player colors
public OnPlayerSpawn(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
SetPlayerColor(0, 0x33AA33AA);
SetPlayerColor(1, 0xAA3333AA);
SetPlayerColor(2, 0xFFFF00AA);
SetPlayerColor(3, 0xFF9900AA);
SetPlayerColor(4, 0x0000BBAA);
SetPlayerColor(5, 0xFFFFFFAA);
SetPlayerColor(6, 0x33CCFFAA);
SetPlayerColor(7, 0xAFAFAFAA);
SetPlayerColor(8, 0xFF66FFAA);
SetPlayerColor(9, 0x00BFF3AA);
SetPlayerColor(10, 0x4B00B0AA);
SetPlayerColor(11, 0xFFFFFFFF);
SetPlayerColor(12, 0x8080FFAA);
SetPlayerColor(13, 0xFF0000AA);
SetPlayerColor(14, 0xD0D0FFAA);
SetPlayerColor(15, 0x0066CCAA);
SetPlayerColor(16, 0x10F441AA);
SetPlayerColor(17, 0xFF00FFFF);
SetPlayerColor(18, 0x000080AA);
SetPlayerColor(19, 0xF0F8FFAA);
SetPlayerColor(20, 0xDC143CAA);
SetPlayerColor(21, 0x6495EDAA);
SetPlayerColor(22, 0xFFE4C4AA);
SetPlayerColor(23, 0x7FFF00AA);
SetPlayerColor(24, 0xA52A2AAA);
SetPlayerColor(25, 0xFF7F50AA);
SetPlayerColor(26, 0xB8860BAA);
SetPlayerColor(27, 0xADFF2FAA);
SetPlayerColor(28, 0x4B00B0AA);
SetPlayerColor(29, 0xFFFF82AA);
SetPlayerColor(30, 0x7CFC00AA);
SetPlayerColor(31, 0x20B2AAAA);
SetPlayerColor(32, 0x32CD32AA);
SetPlayerColor(33, 0x191970AA);
SetPlayerColor(34, 0x800000AA);
SetPlayerColor(35, 0xFF4500AA);
SetPlayerColor(36, 0x2E8B57AA);
SetPlayerColor(37, 0x00FF7FAA);
SetPlayerColor(38, 0xFF6347AA);
SetPlayerColor(39, 0x9ACD32AA);
SetPlayerColor(40, 0x83BFBFAA);
SetPlayerColor(41, 0x8B008BAA);
SetPlayerColor(42, 0x33AA33AA);
SetPlayerColor(43, 0xAA3333AA);
SetPlayerColor(44, 0xFFFF00AA);
SetPlayerColor(45, 0xFF9900AA);
SetPlayerColor(46, 0x0000BBAA);
SetPlayerColor(47, 0xFFFFFFAA);
SetPlayerColor(48, 0x33CCFFAA);
SetPlayerColor(49, 0xAFAFAFAA);
SetPlayerColor(50, 0xFF66FFAA);
SetPlayerColor(51, 0x00BFF3AA);
SetPlayerColor(52, 0x4B00B0AA);
SetPlayerColor(53, 0xFFFFFFFF);
SetPlayerColor(54, 0x8080FFAA);
SetPlayerColor(55, 0xFF0000AA);
SetPlayerColor(56, 0xD0D0FFAA);
SetPlayerColor(57, 0x0066CCAA);
SetPlayerColor(58, 0x10F441AA);
SetPlayerColor(59, 0xFF00FFFF);
SetPlayerColor(60, 0x000080AA);
SetPlayerColor(61, 0xF0F8FFAA);
SetPlayerColor(62, 0xDC143CAA);
SetPlayerColor(63, 0x6495EDAA);
SetPlayerColor(64, 0xFFE4C4AA);
SetPlayerColor(65, 0x7FFF00AA);
SetPlayerColor(66, 0xA52A2AAA);
SetPlayerColor(67, 0xFF7F50AA);
SetPlayerColor(68, 0xB8860BAA);
SetPlayerColor(69, 0xADFF2FAA);
SetPlayerColor(70, 0x4B00B0AA);
SetPlayerColor(71, 0xFFFF82AA);
SetPlayerColor(72, 0x7CFC00AA);
SetPlayerColor(73, 0x20B2AAAA);
SetPlayerColor(74, 0x32CD32AA);
SetPlayerColor(75, 0x191970AA);
SetPlayerColor(76, 0x800000AA);
SetPlayerColor(77, 0xFF4500AA);
SetPlayerColor(78, 0x2E8B57AA);
SetPlayerColor(79, 0x00FF7FAA);
SetPlayerColor(80, 0xFF6347AA);
SetPlayerColor(81, 0x9ACD32AA);
SetPlayerColor(82, 0x83BFBFAA);
SetPlayerColor(83, 0x8B008BAA);
SetPlayerColor(84, 0x000000AA);
SetPlayerColor(85, 0xAA3333AA);
SetPlayerColor(86, 0xFFFF00AA);
SetPlayerColor(87, 0xFF9900AA);
SetPlayerColor(88, 0x0000BBAA);
SetPlayerColor(89, 0xFFFFFFAA);
SetPlayerColor(90, 0x33CCFFAA);
SetPlayerColor(91, 0xAFAFAFAA);
SetPlayerColor(92, 0xFF66FFAA);
SetPlayerColor(93, 0x00BFF3AA);
SetPlayerColor(94, 0x4B00B0AA);
SetPlayerColor(95, 0xFFFFFFFF);
SetPlayerColor(96, 0x8080FFAA);
SetPlayerColor(97, 0xFF0000AA);
SetPlayerColor(98, 0xD0D0FFAA);
SetPlayerColor(99, 0x0066CCAA);
SetPlayerColor(100, 0x10F441AA);
return 1;
}