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= Avisunth 3.0 =
* Implement the high level parser
* Port the internal plugins of Avisynth 2.5 to Avisynth 3.0
* Write a plugin that allow to use the Avisynth 2.5 plugins in Avisynth 3.0
* Implement in asm (x86, amd64, and maybe using SoftWire) some plugins (colorspace converters, resizers, tranform plugins (turn, flip, symmetry).