/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j.gameserver;
import java.util.Calendar;
import java.io.*;
/**
* This class writes the current server uptime
* to a text file every second.
*
* @version $Revision: $ $Date: $
* @author AresXP
*/
public class GameServerUptime
{
public String _uptime_file = "uptime.txt";
private static GameServerUptime _instance;
class GrabUptime implements Runnable
{
Calendar cal = Calendar.getInstance();
public void run()
{
try
{
public long _uptime = (cal.getTimeInMillis() - GameServer.DateTimeServerStarted.getTimeInMillis()) / 1000L;
BufferedWriter fileout = new BufferedWriter(new FileWriter(_uptime_file));
fileout.write(Long.toString(_uptime));
fileout.flush();
fileout.close();
} catch(IOException e)
{
}
}
}
public static GameServerUptime getInstance()
{
if ( _instance == null )
_instance = new GameServerUptime();
return _instance;
}
private GameServerUptime()
{
ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new GrabUptime(), 0, 1000);
}
}