rendered paste body#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <xs>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "SAMURAI"
new g_iFlash[33];
new sprite;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("Flashlight","flash_event","b");
register_forward(FM_PlayerPreThink,"fw_prethink");
}
public plugin_precache()
{
sprite = precache_generic("sprites/effects/flashlight001.vtf");
}
public client_putinserver(id)
{
g_iFlash[id] = 0;
}
public flash_event(id)
{
if(!is_user_alive(id))
return PLUGIN_CONTINUE;
g_iFlash[id] = 1;
return PLUGIN_CONTINUE;
}
public fw_prethink(id)
{
if(!pev_valid(id))
return FMRES_IGNORED;
if(!g_iFlash[id])
return FMRES_IGNORED;
new Float:fOrigin[3]
get_user_hitpoint(id, fOrigin)
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(TE_SPRITE)
write_coord(floatround(fOrigin[0]))
write_coord(floatround(fOrigin[1]))
write_coord(floatround(fOrigin[2]))
write_short(sprite)
write_byte(2)
write_byte(50)
message_end()
return FMRES_IGNORED;
}
stock get_user_hitpoint(id, Float:hOrigin[3]) {
if (!is_user_alive(id))
return 0
new Float:fOrigin[3], Float:fvAngle[3], Float:fvOffset[3], Float:fvOrigin[3], Float:feOrigin[3]
new Float:fTemp[3]
pev(id, pev_origin, fOrigin)
pev(id, pev_v_angle, fvAngle)
pev(id, pev_view_ofs, fvOffset)
xs_vec_add(fOrigin, fvOffset, fvOrigin)
engfunc(EngFunc_AngleVectors, fvAngle, feOrigin, fTemp, fTemp)
xs_vec_mul_scalar(feOrigin, 9999.9, feOrigin)
xs_vec_add(fvOrigin, feOrigin, feOrigin)
engfunc(EngFunc_TraceLine, fvOrigin, feOrigin, 0, id)
global_get(glb_trace_endpos, hOrigin)
return 1
}