rendered paste bodywhile(dvc->run()){drv->beginScene(true,true,SColor(0,0,0,0));smgr->drawAll();env->drawAll();if(GameStart == true && loginInfoSent == true){ if(!loggedIn) { loginWindow->setText(L"Login Failed"); loginInfoSent = false; }else { loginWindow->setText(L"Logged In"); //loginInfoSent = true; GameStart = true; }} netmgr->updateClient();drv->endScene();}if(packetid == 1){ c8 loggedin; packet->getNextItem(loggedin); if(loggedin == 1) { t_mClass.loggedIn = true; printf("LALALAL\n"); }else t_mClass.loggedIn = false; printf("LALA2\n");}