rendered paste bodywhile(dvc->run()){drv->beginScene(true,true,SColor(0,0,0,0));smgr->drawAll();env->drawAll();if(GameStart != true && loginInfoSent == true){ if(!loggedIn) { loginWindow->setText(L"Login Failed"); loginInfoSent = false; }else { loginWindow->setText(L"Logged In"); //loginInfoSent = true; GameStart = true; }} netmgr->updateClient();drv->endScene();}if(packetid == 1){c8 loggedin;packet->getNextItem(loggedin);if(loggedin == 1){t_mClass.loggedIn = true;printf("LALALAL\n");}else t_mClass.loggedIn = false;printf("LALA2\n");}