All pastes #389870 Raw Edit

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public text v1 · immutable
·published 2007-03-11 00:40 UTC
rendered paste body
scene::ISceneNode* m3_setpos(ISceneNode* n, vector3df pos) {
n->setPosition(pos);
}

to use that the user would have to use:

 v = theirnode->getPosition();
 v.X = 0.001f
 SetPos (theirnode,v)

but with my way they do:

 SetPos (theirnode,1,0.001f);