rendered paste body if (level < 20 && newJobLevel > 1) return;
if (level < 40 && newJobLevel > 2) return;
if (level < 75 && newJobLevel > 3) return;
// -- prevention ends
int _price = Config.PRICE_CLASS_MASTER.get(jobLevel);
if (_price > 0 && player.getInventory().getAdena() < _price)
{
player.sendPacket(new SystemMessage(SystemMessage.YOU_NOT_ENOUGH_ADENA));
return;
}
int _price = Config.PRICE_AA_CLASS_MASTER.get(jobLevel);
if (_price > 0 && player.getInventory().getAncientAdena() < _price)
{
player.sendPacket(new SystemMessage(SystemMessage.YOU_NOT_ENOUGH_ANCIENTADENA));
return;
}
changeClass(player, val);