rendered paste body/* -*- mode: C; c-file-style: "gnu" -*- */
/*
* Copyright (C) 2003 Richard Hult <richard@imendio.com>
* Copyright (C) 2003 Johan Dahlin <jdahlin@gnome.org>
* Copyright (C) 2004 Jorn Baayen <jorn@nl.linux.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <config.h>
#include <string.h>
#include <math.h>
#include <gst/gst.h>
//#include <libgnomevfs/gnome-vfs-utils.h>
#include <glib/gi18n.h>
#include "macros.h"
#include "player.h"
static void player_class_init (PlayerClass *klass);
static void player_init (Player *player);
static void player_finalize (GObject *object);
static gboolean bus_message_cb (GstBus *bus,
GstMessage *message,
gpointer data);
static gboolean tick_timeout (Player *player);
enum {
END_OF_STREAM,
TICK,
ERROR,
LAST_SIGNAL
};
struct _PlayerPriv {
GstElement *play;
char *current_file;
int cur_volume;
double volume_scale;
guint iterate_idle_id;
guint tick_timeout_id;
GTimer *timer;
long timer_add;
};
static GObjectClass *parent_class;
static guint signals[LAST_SIGNAL];
GType
player_get_type (void)
{
static GType type = 0;
if (!type) {
static const GTypeInfo info = {
sizeof (PlayerClass),
NULL, /* base_init */
NULL, /* base_finalize */
(GClassInitFunc) player_class_init,
NULL, /* class_finalize */
NULL, /* class_data */
sizeof (Player),
0,
(GInstanceInitFunc) player_init,
NULL
};
type = g_type_register_static (G_TYPE_OBJECT,
"Player",
&info, 0);
}
return type;
}
static void
player_class_init (PlayerClass *klass)
{
fprintf(stderr, "player_class_init");
GObjectClass *object_class;
parent_class = g_type_class_peek_parent (klass);
object_class = (GObjectClass *) klass;
object_class->finalize = player_finalize;
signals[END_OF_STREAM] =
g_signal_new ("end_of_stream",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
signals[TICK] =
g_signal_new ("tick",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__INT,
G_TYPE_NONE, 1, G_TYPE_INT);
signals[ERROR] =
g_signal_new ("error",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__STRING,
G_TYPE_NONE, 1, G_TYPE_STRING);
}
static void
player_init (Player *UNUSED(player))
{
}
static void
player_construct (Player *player, char **error)
{
PlayerPriv *priv;
GstElement *sink;
gst_init (NULL, NULL);
priv = g_new0 (PlayerPriv, 1);
player->priv = priv;
priv->timer = g_timer_new ();
g_timer_stop (priv->timer);
priv->timer_add = 0;
priv->tick_timeout_id = g_timeout_add (200, (GSourceFunc) tick_timeout, player);
priv->play = gst_element_factory_make ("playbin", "play");
if (!priv->play) {
*error = g_strdup (_("Failed to create a GStreamer play object"));
return;
}
sink = gst_element_factory_make ("gconfaudiosink", "sink");
if (!sink) {
*error = g_strdup (_("Could not render default GStreamer audio output sink"));
return;
}
g_object_set (G_OBJECT (priv->play), "audio-sink",
sink, NULL);
fprintf(stderr, "about to run gst_bus_add_watch");
gst_bus_add_watch (gst_pipeline_get_bus (GST_PIPELINE (priv->play)),
bus_message_cb, player);
}
static void
player_finalize (GObject *object)
{
Player *player = PLAYER (object);
player_stop (player);
g_timer_destroy (player->priv->timer);
if (player->priv->iterate_idle_id > 0)
g_source_remove (player->priv->iterate_idle_id);
if (player->priv->tick_timeout_id > 0)
g_source_remove (player->priv->tick_timeout_id);
g_object_unref (player->priv->play);
g_free (player->priv);
if (G_OBJECT_CLASS (parent_class)->finalize)
(* G_OBJECT_CLASS (parent_class)->finalize) (object);
}
Player *
player_new (char **error)
{
Player *player;
player = g_object_new (TYPE_PLAYER, NULL);
*error = NULL;
player_construct (player, error);
return player;
}
static gboolean
tick_timeout (Player *player)
{
GstState state;
gst_element_get_state (player->priv->play, &state, NULL, 0);
if (state != GST_STATE_PLAYING)
return TRUE;
g_signal_emit (player, signals[TICK], 0, player_tell (player));
return TRUE;
}
static gboolean
iterate_cb (Player *player)
{
gboolean res;
GstState state;
g_usleep (100);
gst_element_get_state (player->priv->play, &state, NULL, 0);
res = (state == GST_STATE_PLAYING);
if (!res)
player->priv->iterate_idle_id = 0;
return res;
}
static gboolean
bus_message_cb (GstBus *UNUSED(bus),
GstMessage *message,
gpointer data)
{
fprintf(stderr, "bus_message_cb");
Player *player = (Player *) data;
char *debug;
GError *err;
GstState old_state, new_state;
switch (GST_MESSAGE_TYPE (message)) {
case GST_MESSAGE_ERROR:
gst_message_parse_error (message, &err, &debug);
/* Stop playing so we don't get repeated error messages.
Might lead to troubles with threads, not sure.
*/
player_stop (player);
g_signal_emit (player, signals[ERROR], 0, g_strdup (err->message));
break;
case GST_MESSAGE_EOS:
fprintf(stderr, "GST_MESSAGE_EOS");
player->priv->timer_add += floor (g_timer_elapsed (player->priv->timer, NULL) + 0.5);
g_timer_stop (player->priv->timer);
g_timer_reset (player->priv->timer);
g_signal_emit (player, signals[END_OF_STREAM], 0);
break;
case GST_MESSAGE_STATE_CHANGED:
gst_message_parse_state_changed (message, &old_state, &new_state, NULL);
if (old_state == GST_STATE_PLAYING) {
if (player->priv->iterate_idle_id != 0) {
g_source_remove (player->priv->iterate_idle_id);
player->priv->iterate_idle_id = 0;
}
} else if (new_state == GST_STATE_PLAYING) {
if (player->priv->iterate_idle_id != 0)
g_source_remove (player->priv->iterate_idle_id);
player->priv->iterate_idle_id = g_idle_add ((GSourceFunc) iterate_cb, player);
}
break;
default:
break;
}
return TRUE;
}
gboolean
player_set_file (Player *player,
const char *file,
char **error)
{
g_return_val_if_fail (IS_PLAYER (player), FALSE);
*error = NULL;
player_stop (player);
if (!file)
return FALSE;
//player->priv->current_file = gnome_vfs_get_uri_from_local_path (file);
//changing to this to avoid using gnome_vfs
player->priv->current_file = g_strconcat("file://", file, NULL);
if (player->priv->current_file == NULL)
{
*error = g_strdup ("Failed to convert filename to URI.");
return FALSE;
}
g_timer_stop (player->priv->timer);
g_timer_reset (player->priv->timer);
player->priv->timer_add = 0;
g_object_set (G_OBJECT (player->priv->play), "uri",
player->priv->current_file, NULL);
return TRUE;
}
void
player_play (Player *player)
{
g_return_if_fail (IS_PLAYER (player));
gst_element_set_state (GST_ELEMENT (player->priv->play), GST_STATE_PLAYING);
g_timer_start (player->priv->timer);
}
void
player_stop (Player *player)
{
g_return_if_fail (IS_PLAYER (player));
g_free (player->priv->current_file);
player->priv->current_file = NULL;
g_timer_stop (player->priv->timer);
g_timer_reset (player->priv->timer);
player->priv->timer_add = 0;
gst_element_set_state (GST_ELEMENT (player->priv->play), GST_STATE_READY);
}
void
player_pause (Player *player)
{
g_return_if_fail (IS_PLAYER (player));
gst_element_set_state (GST_ELEMENT (player->priv->play), GST_STATE_PAUSED);
player->priv->timer_add += floor (g_timer_elapsed (player->priv->timer, NULL) + 0.5);
g_timer_stop (player->priv->timer);
g_timer_reset (player->priv->timer);
}
static void
update_volume (Player *player)
{
int real_vol;
double d;
real_vol = player->priv->cur_volume * player->priv->volume_scale;
d = CLAMP (real_vol, 0, 100) / 100.0;
g_object_set (G_OBJECT (player->priv->play), "volume", d, NULL);
}
void
player_set_volume (Player *player, int volume)
{
g_return_if_fail (IS_PLAYER (player));
g_return_if_fail (volume >= 0 && volume <= 100);
player->priv->cur_volume = volume;
update_volume (player);
}
int
player_get_volume (Player *player)
{
g_return_val_if_fail (IS_PLAYER (player), -1);
return player->priv->cur_volume;
}
void
player_set_replaygain (Player *player, double gain, double peak)
{
double scale;
g_return_if_fail (IS_PLAYER (player));
if (gain == 0) {
player->priv->volume_scale = 1.0;
update_volume (player);
return;
}
scale = pow (10., gain / 20);
/* anti clip */
if (peak != 0 && (scale * peak) > 1)
scale = 1.0 / peak;
/* For security */
if (scale > 15)
scale = 15;
player->priv->volume_scale = scale;
update_volume (player);
}
void
player_seek (Player *player, int t)
{
g_return_if_fail (IS_PLAYER (player));
gst_element_seek (player->priv->play, 1.0,
GST_FORMAT_TIME,
GST_SEEK_FLAG_FLUSH,
GST_SEEK_TYPE_SET,
t * GST_SECOND,
0, 0);
g_timer_reset (player->priv->timer);
player->priv->timer_add = t;
}
int
player_tell (Player *player)
{
g_return_val_if_fail (IS_PLAYER (player), -1);
return (int) floor (g_timer_elapsed (player->priv->timer, NULL) + 0.5) + player->priv->timer_add;
}