rendered paste bodyFind all "FireDuration", Match case, Subfolders, Find Results 1, "Entire Solution"
C:\OffLimits\src\game_shared\offl\weapon_offlbase.cpp(196): m_fFireDuration = ( pOwner->m_nButtons & IN_ATTACK ) ? ( m_fFireDuration + gpGlobals->frametime ) : 0.0f;
C:\OffLimits\src\game_shared\offl\weapon_offlbase.cpp(275): m_fFireDuration = 0.0f;
C:\OffLimits\src\game_shared\basecombatweapon_shared.cpp(1518): m_fFireDuration = ( pOwner->m_nButtons & IN_ATTACK ) ? ( m_fFireDuration + gpGlobals->frametime ) : 0.0f;
C:\OffLimits\src\game_shared\basecombatweapon_shared.cpp(1604): m_fFireDuration = 0.0f;
C:\OffLimits\src\game_shared\basecombatweapon_shared.cpp(1626): m_fFireDuration = 0.0f;
C:\OffLimits\src\game_shared\basecombatweapon_shared.cpp(2471): DEFINE_FIELD( m_fFireDuration, FIELD_FLOAT ),
C:\OffLimits\src\game_shared\basecombatweapon_shared.cpp(2537): DEFINE_FIELD( m_fFireDuration, FIELD_FLOAT ),
C:\OffLimits\src\game_shared\offl\weapon_offlbase.cpp(196): m_fFireDuration = ( pOwner->m_nButtons & IN_ATTACK ) ? ( m_fFireDuration + gpGlobals->frametime ) : 0.0f;
C:\OffLimits\src\game_shared\offl\weapon_offlbase.cpp(275): m_fFireDuration = 0.0f;
C:\OffLimits\src\game_shared\basecombatweapon_shared.cpp(1518): m_fFireDuration = ( pOwner->m_nButtons & IN_ATTACK ) ? ( m_fFireDuration + gpGlobals->frametime ) : 0.0f;
C:\OffLimits\src\game_shared\basecombatweapon_shared.cpp(1604): m_fFireDuration = 0.0f;
C:\OffLimits\src\game_shared\basecombatweapon_shared.cpp(1626): m_fFireDuration = 0.0f;
C:\OffLimits\src\game_shared\basecombatweapon_shared.cpp(2471): DEFINE_FIELD( m_fFireDuration, FIELD_FLOAT ),
C:\OffLimits\src\game_shared\basecombatweapon_shared.cpp(2537): DEFINE_FIELD( m_fFireDuration, FIELD_FLOAT ),
C:\OffLimits\src\game_shared\basecombatweapon_shared.h(485): float m_fFireDuration; // The amount of time that the weapon has sustained firing
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