rendered paste bodyIndex: java/net/sf/l2j/gameserver/model/entity/Town.java
===================================================================
--- java/net/sf/l2j/gameserver/model/entity/Town.java (revision 636)
+++ java/net/sf/l2j/gameserver/model/entity/Town.java (working copy)
@@ -72,7 +72,8 @@
case 9: _RedirectToTownId = 11;break; // Giran => HV (should be Giran Harbor, but its not a zone town "yet")
case 10: _RedirectToTownId = 11;break; // Oren => HV
case 12: _RedirectToTownId = 10;break; // Aden => Oren
- case 15: _RedirectToTownId = 16;break; // Heine => Floran (should be Giran Harbor, but its not a zone town "yet")
+ case 15: _RedirectToTownId = 16;break; // Heine => Floran (should be Giran Harbor, but its not a zone town "yet")
+ case 18: _RedirectToTownId = 18;break; // Crator
default: _RedirectToTownId = getTownId();break;
}
}
Index: java/net/sf/l2j/gameserver/instancemanager/TownManager.java
===================================================================
--- java/net/sf/l2j/gameserver/instancemanager/TownManager.java (revision 636)
+++ java/net/sf/l2j/gameserver/instancemanager/TownManager.java (working copy)
@@ -119,6 +119,8 @@
return getTown(14); // Rune
case 15:
return getTown(13); // Goddard
+ case 18:
+ return getTown(18); // crator
}
return getTown(16); // Default to floran
Index: java/net/sf/l2j/gameserver/datatables/MapRegionTable.java
===================================================================
--- java/net/sf/l2j/gameserver/datatables/MapRegionTable.java (revision 636)
+++ java/net/sf/l2j/gameserver/datatables/MapRegionTable.java (working copy)
@@ -223,6 +223,7 @@
case 14: nearestTown = "Rune Castle Town"; break;
case 15: nearestTown = "Goddard"; break;
case 16: nearestTown = "Shuttgart"; break; ////TODO@ (Check mapregion table)[Luno]
+ case 18: nearestTown = "Crator"; break;
default: nearestTown = "Aden Castle Town"; break;
}