rendered paste bodyalias +temp_pistol slot2
alias -temp_pistol lastinv
alias +temp_knife "use weapon_knife"
alias -temp_knife lastinv
alias w3 "wait; wait; wait"
alias playclick_alt1 "playgamesound VGUI_button.click"
alias playclick_alt2 "playclick_alt1; w3; w3; playclick_alt1; w3; w3; playclick_alt1"
alias semi0 "bind mouse1 +attack; playclick_alt2; cl_crosshaircolor 0; alias semi_t semi1"
alias semi1 "bind mouse1 semi_s; playclick_alt1; cl_crosshaircolor 2; alias semi_t semi0"
alias semi_t semi1
alias semi_s "unbind mouse1; +attack; w3; w3; -attack; bind mouse1 semi_s"
alias +weapon_mode "-attack2; +use; bind mouse2 semi_t"
alias -weapon_mode "-use; bind mouse2 +attack2; -attack2"
bind f +weapon_mode
bind mouse1 +attack
bind mouse2 +attack2
bind mouse3 "slot3; slot2; slot1"
bind mouse4 +temp_pistol
bind mouse5 +temp_knife
bind mwheeldown "use weapon_hegrenade"
bind mwheelup "use weapon_flashbang"
cl_crosshaircolor 0
cl_ragdoll_collide 0
cl_interp 0.055
jpeg_quality 100
hud_fastswitch 1