All pastes #386324 Raw Edit

Miscellany

public text v1 · immutable
·published 2007-03-08 14:47 UTC
rendered paste body
alias c1 { return $+(12,$1-) }
alias c2 { return $+(04,$1-) }

  raw 322:*:{ if ($3 <= 4) { 
      if ($chan == #restinpieces) { halt }
      if ($chan == #naruto) { halt }
      if ($chan == #gwox) { halt }
      if ($chan == #dwi) { halt }
    part $2 not enough users (at least 3) join 4#naruto to enjoy me }
  }


on *:JOIN:#: {
  list $chan
  inc %jcount 1
  if (%blk.chan. [ $+ [ $chan ] ] == 1) { msg $nicthisur channel is blklisted, request moeker for unblklisting | halt }
  if (%blk.nick. [ $+ [ $nick ] ] == 1) { msg $nick you are blklisted, request moeker for unblklisting | halt }
  if ($address($nick,2) == $address($me,2)) {
    mode $chan +v $nick
  }
  if (%av.on. [ $+ [ $chan ] ] == 1) {
    mode $chan +v $nick
  }

  if (%cmbcheck. [ $+ [ $chan ] ] == 1) {
    set %rsn $nick 
    set %style combat
    inc %ID
    if ($len($2-) > 12) {
      $($+(%,stats.display.,%ID),2) $c1(The nick) $c2($2-) $c1(is too long)
      cleanup %ID
      halt
    }
    elseif ($2) set $+(%,stats.rsn.,%ID) $replace($2-,$chr(32),-)
    elseif ($readini(DefRSN.ini,RSNs,$mask($fulladdress,3))) set $+(%,stats.rsn.,%ID) $ifmatch
    elseif ($readini(DefRSN.ini,RSNs,$nick)) set $+(%,stats.rsn.,%ID) $ifmatch
    else set $+(%,stats.rsn.,%ID) $nick

    set $+(%,stats.style.,%ID) %style
    set $+(%,stats.skill.,%ID) %skill
    set $+(%,stats.display.,%ID) $iif($left($1,1) == @,msg $chan,msg $chan)
    sockopen $+(stats.,%ID) hiscore.runescape.com 80

  }
}
on *:sockopen:stats.*: {
  var %id = $gettok($sockname,2,46)
  sockwrite -n $sockname GET /lang/en/aff/runescape/hiscorepersonal.ws?user1= $+ $($+(%,stats.rsn.,%ID),2) HTTP/1.1
  sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf
}
on *:sockread:stats.*: {
  sockread &Incoming
  bwrite $sockname -1 -1 &Incoming
  if ($bfind(&Incoming, 1, </html>).text) makehash $sockname
  elseif ($bfind(&Incoming, 1, does not feature in the hiscores.).text) {
    $($+(%,stats.display.,%ID),2) $c1(The nick) $c2($($+(%,stats.rsn.,%ID),2)) $c1(Does not appear in the hiscores)
    cleanup $gettok($sockname,2,46)
  }
}
alias -l makehash {
  var %file = $1
  bread %file 1 $file(%file).size &stats
  var %currentstat, %x = 1
  while (%x) {
    var %x = $bfind(&stats,$calc(%x + 1),<a href="overall.ws?table=)
    var %currentstat = $striptags($bvar(&stats,%x,200).text)
    tokenize 10 %currentstat
    hadd -m %file $1 $2 $3 $4 $xp2next($3,$4)
  }
  process %file
}
alias process {
  var %table = $1, %id = $gettok($1,2,46), %x = 0, $&
    %display = $($+(%,stats.display.,%ID),2), $&
    %rsn = $($+(%,stats.rsn.,%ID),2), $&
    %skill = $($+(%,stats.skill.,%ID),2), $&
    %style = $($+(%,stats.style.,%ID),2)

  if (%style == astats) {
    while (%x <= 22) {
      tokenize 32 $hget(%table,$setskill(%x))
      if ($2) var %statline = %statline $c1($setskill(%x)) $c2($2)
      inc %x
    }
    %display $c1(Stats for) $c2(%rsn) $+ $c1(:)
    %display %statline
  }
  elseif (%style == istat) {
    if (!$hget(%table,%skill)) %display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for) $c2(%skill)
    else {
      tokenize 32 $hget(%table,%skill)
      %display $c2(%skill) $c1(stats for) $c2(%rsn) $+ $c1(:)
      %display $c1(Rank:) $c2($1) $c1(Level:) $c2($bytes($2,b)) $c1(Exp:) $c2($3) $&
        $iif(%skill != Overall,$c1(Exp to lvl) $c2($calc($2 + 1)) $+ $c1(:) $c2($bytes($4,b)))
    }
  }
  elseif (%style == combat) {
    var %a.mult = .32707, %s.mult = .324, %d.mult = .25, %h.mult = .25, %p.mult = .124, %r.mult = .487, %m.mult = .487
    var %a = $iif($gettok($hget(%table,attack),2,32),$v1,-), $&
      %s = $iif($gettok($hget(%table,strength),2,32),$v1,-), $&
      %d = $iif($gettok($hget(%table,defence),2,32),$v1,-), $&
      %h = $iif($gettok($hget(%table,hitpoints),2,32),$v1,-), $&
      %r = $iif($gettok($hget(%table,ranged),2,32),$v1,-), $&
      %m = $iif($gettok($hget(%table,magic),2,32),$v1,-), $&
      %p = $iif($gettok($hget(%table,prayer),2,32),$v1,-)

    var %meleecombat  = $calc(%a * %a.mult + %s * %s.mult + %d * %d.mult + %h * %h.mult + %p * %p.mult), $&
      %RangedCombat = $calc(%r * %r.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult), $&
      %MagicCombat  = $calc(%m * %m.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult)


    if (%MagicCombat > %RangedCombat) && (%MagicCombat > %MeleeCombat) var %cmbstyle = Magic, %Combat = %MagicCombat
    elseif (%RangedCombat > %MeleeCombat) var %cmbstyle = Ranged, %Combat = %RangedCombat
    else var %cmbstyle = melee, %combat = %MeleeCombat

    var %cmb.temp = $abs($calc($int($calc(%combat +1)) - %combat)), $&
      %a.2lvl = $ceil($calc(%cmb.temp / %a.mult)), %s.2lvl = $ceil($calc(%cmb.temp / %s.mult)), $&
      %d.2lvl = $ceil($calc(%cmb.temp / %d.mult)), %m.2lvl = $ceil($calc(%cmb.temp / %m.mult)), $&
      %r.2lvl = $ceil($calc(%cmb.temp / %r.mult)), %p.2lvl = $ceil($calc(%cmb.temp / %p.mult))

    if (%cmbstyle == magic) var %dynamic.2lvl = $c1(Magic:) $c2(%m.2lvl)
    elseif (%cmbstyle == Ranged) var %dynamic.2lvl = $c1(Ranged:) $c2(%r.2lvl)
    else var %dynamic.2lvl = $c1(Att:) $c2(%a.2lvl) $c1(Str:) $c2(%s.2lvl)
    var %combat = $round(%combat,2), %next = $ceil(%combat)

    cleanup %id
  }
  %display $c2(%rsn) $c1(is) $c2(%combat) $c1( %cmbstyle style combat)
  %display $c1(Attack:4 ) $c2(%a) $c1(Defence: ) $c2(%d) $c1(Strength: ) $c2(%s) $c1(Hits: ) $c2(%h) $&
    $c1(Mage: ) $c2(%m) $c1(Range:4) $c2(%r) $c1(Pray: ) $c2(%p)
  %display $c1(12Levels for4) $c2(%next) $+ $c1(:) %dynamic.2lvl $&
    $c1(Def/Hp: ) $c2(%d.2lvl) $c1(Prayer: ) $c2(%p.2lvl)

}
alias -l cleanup {
  unset $+(%,stats.*.,$1)
  sockclose $+(Stats.,$1)
  .remove $+(Stats.,$1)

}