Miscellany
public text v1 · immutable ; Check if we have pulled yet and if not do so.
if ${Target.Distance}<25&&!${Me.InCombat}
{
if ${Spell[Charge](exists)}&&${Target.Distance}<25&&${Target.Distance}>10
{
call CastSpell "Charge" ${Target.GUID}
}
HavePulled:Set[TRUE]
}