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public text v1 · immutablethis is the old code:
method Pull()
{
if ${Target.Distance} < 10 && !${Me.Attacking}
{
/*Object[${Target}]:ClickTerrain*/
WoWScript AttackTarget()
}
}
this is the new code:
method Pull()
{
if !${Me.InCombat} && ${Target.Distance} < 25 && ${Me.Action[Charge].Usable} && ${Target.Distance} > 10
{
Cast "Charge"
}
if ${Target.Distance} < 10 && !${Me.Attacking}
{
WoWScript AttackTarget()
}
}