rendered paste body//gcc -Wall -I/usr/include -o phimage phimage.cpp `pkg-config --cflags gtk+-2.0` `pkg-config --libs gtk+-2.0` -L/usr/X11R6/lib -lX11 -lglut -lGL -lGLU -lm
#include <GL/glut.h> // Header File For The GLUT Library
#include <GL/gl.h> // Header File For The OpenGL32 Library
#include <GL/glu.h> // Header File For The GLu32 Library
#include <gtk/gtk.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <unistd.h> // needed to sleep
#include <stdio.h>
#include <iostream>
#include <fstream>
#include <string.h>
#include <dirent.h>
#include <sstream>
#include <vector>
using namespace std;
class TextureLoader
{
private:
int idl, buffersize, tilesize;
float nix, niy;
GdkInterpType tilequality;
string filename;
bool closed;
bool resize;
GdkPixbufLoader *pixbuf;
GdkPixbuf *pixbuf_new, *pixbuf_old;
ifstream file;
public:
TextureLoader(string, int, int, int, GdkInterpType);
bool next_chunk();
GdkPixbuf* transfer(void);
int get_width();
int get_height();
};
TextureLoader::TextureLoader(string in_filename, int in_idl, int in_buffersize, int in_tilesize, GdkInterpType in_tilequality)
{
filename = in_filename;
idl = in_idl;
buffersize = in_buffersize;
tilesize = in_tilesize;
tilequality = in_tilequality;
closed = false;
resize = false;
pixbuf = gdk_pixbuf_loader_new();
pixbuf_new = gdk_pixbuf_new(GDK_COLORSPACE_RGB, true, 8, tilesize, tilesize);
gdk_pixbuf_fill(pixbuf_new, 0x00000000);
file.open("/home/pete/NeHe.bmp", ios::in | ios::binary);
file.seekg(0, ios::beg);
}
bool TextureLoader::next_chunk(void)
{
float ix, iy;
char *buffer;
buffer = new char [buffersize];
if (!closed)
{
if (file.eof())
{
gdk_pixbuf_loader_close(pixbuf, NULL);
file.close();
closed = true;
pixbuf_old = gdk_pixbuf_loader_get_pixbuf(pixbuf);
pixbuf_old = gdk_pixbuf_add_alpha(pixbuf_old, false, 'a', 'a', 'a');
ix = gdk_pixbuf_get_width(pixbuf_old);
iy = gdk_pixbuf_get_height(pixbuf_old);
if (ix > iy)
{
nix = tilesize - 4;
niy = (nix / ix) * iy;
}
else
{
niy = tilesize - 4;
nix = (niy / iy) * ix;
}
return true;
}
else
{
file.read(buffer, buffersize);
gdk_pixbuf_loader_write(pixbuf, reinterpret_cast<const guchar*>(buffer), buffersize, NULL);
return true;
}
}
else if (!resize)
{
pixbuf_old = gdk_pixbuf_scale_simple(pixbuf_old, (int)nix, (int)niy, tilequality);
gdk_pixbuf_copy_area(pixbuf_old, 0, 0, (int)nix, (int)niy, pixbuf_new, (int)(2+(tilesize - 4 - nix)/2), (int)(2+(tilesize - 4 - niy)/2));
resize = true;
}
return false;
}
GdkPixbuf* TextureLoader::transfer()
{
return pixbuf_new;
}
int TextureLoader::get_width()
{
return (int)nix;
}
int TextureLoader::get_height()
{
return (int)niy;
}
class phimage
{
gint tilesize, tilequality, buffersize, blendtime, hangtime;
guchar *dir, *resolution, *angle, *constraint, *speed, *distance, *perspective;
gboolean window;
GdkInterpType realtilequality;
vector <string> files;
public:
phimage(int, char**);
void init_options(int argc, char **argv);
void check_options();
void get_files();
};
phimage::phimage(int argc, char **argv)
{
this->check_options();
this->init_options(argc, argv);
this->get_files;
GdkPixbuf *man;
gtk_init(&argc, &argv);
////Example for texture loader function
//TextureLoader test("/home/pete/NeHe.bmp", 0, 16384, 512, realtilequality);
//while (test.next_chunk());
//man = test.transfer();
//gdk_pixbuf_save(man, "/home/pete/opengl/test.png", "png", NULL, NULL);
////Example of float to string conversion
//float jim;
//string s = "33.2";
//std::istringstream i(s);
//i >> jim;
//cout << jim;
}
void phimage::get_files()
{
}
void phimage::check_options()
{
tilesize=512;
tilequality=1;
dir=(guchar *)".";
angle=(guchar *)"5";
buffersize=16384;
blendtime=300;
hangtime=100;
constraint=(guchar *)"0.5,0.5,30,30";
speed=(guchar *)"0.05,0.05";
resolution=(guchar *)"1024x768:8@75";
window=false;
distance=(guchar *)"2.5";
perspective=(guchar *)"45.0";
}
void phimage::init_options(int argc, char **argv)
{
static GOptionEntry entries[] =
{
{ "tilesize", 't', 0, G_OPTION_ARG_INT, &tilesize, "Tile Size", "N" },
{ "tilequality", 'q', 0, G_OPTION_ARG_INT, &tilequality, "Tile Quality", "M" },
{ "dir", 'd', 0, G_OPTION_ARG_STRING, &dir, "Directory", NULL },
{ "angle", 'a', 0, G_OPTION_ARG_STRING, &angle, "Angle", NULL },
{ "buffersize", 'b', 0, G_OPTION_ARG_INT, &buffersize, "Buffer Size", "N" },
{ "blendtime", 'B', 0, G_OPTION_ARG_INT, &blendtime, "Blend Time", "M" },
{ "hangtime", 'H', 0, G_OPTION_ARG_INT, &hangtime, "Hang Time", NULL },
{ "constraint", 'c', 0, G_OPTION_ARG_STRING, &constraint, "Constraint", NULL },
{ "speed", 's', 0, G_OPTION_ARG_STRING, &speed, "Speed", "N" },
{ "resolution", 'r', 0, G_OPTION_ARG_STRING, &resolution, "Resolution", "M" },
{ "window", 'w', 0, G_OPTION_ARG_NONE, &window, "Window", NULL },
{ "distance", 'D', 0, G_OPTION_ARG_STRING, &distance, "Distance", NULL },
{ "perspective", 'p', 0, G_OPTION_ARG_STRING, &perspective, "Perspective", NULL },
{ NULL }
};
GOptionContext *context;
context = g_option_context_new ("- test tree model performance");
g_option_context_add_main_entries (context, entries, NULL);
g_option_context_add_group (context, gtk_get_option_group (TRUE));
g_option_context_parse (context, &argc, &argv, NULL);
if (tilequality == 0) realtilequality = GDK_INTERP_NEAREST;
else if (tilequality == 1) realtilequality = GDK_INTERP_BILINEAR;
}
int main(int argc, char *argv[]) {
phimage main(argc, argv);
//dir * = opendir("./");
}
//change the next line too (buffer=) new char, and then pass to pixbufloader reinterpret_cast<const guchar*>(buffer)