rendered paste body#include <a_samp>
forward OnGameModeInit();
forward OnPlayerCommandText(playerid, cmdtext[]);
#define cmd(%1) if((strcmp(cmdtext,%1,true,strlen(%1))==0)&&(((cmdtext[strlen(%1)]==0)&&(d%1(playerid,"")))||((cmdtext[strlen(%1)]==32)&&(d%1(playerid,cmdtext[strlen(%1)+1]))))) return 1
new cmd_test[] = "/a";
main() print("\nThis is a test script.");
public OnGameModeInit()
{
print("\n\n");
print("test: /");
OnPlayerCommandText(0,"/");
print("test: /a");
OnPlayerCommandText(0,"/a");
print("test: /a b");
OnPlayerCommandText(0,"/a b");
print("test: /a b 0");
OnPlayerCommandText(0,"/a b 0");
print("test: /a b 1");
OnPlayerCommandText(0,"/a b 1");
print("test: /a b 2");
OnPlayerCommandText(0,"/a b 2");
return 1;
}
dcmd_test(playerid, param[])
{
#pragma unused playerid
if (!param[0])
{
print("no: need a parameter\n");
return 1;
}
else if (!strcmp(param,"b"))
{
new pos = strval(param[strfind(param," ")]);
if (!pos)
{
printf("no: %d\n",pos);
return 1;
}
printf("ok: %d\n",pos);
return 1;
}
return 0;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
cmd(cmd_test);
print("no: bad command\n");
return 0;
}