if (strcmp(cmdtext, "/flip", true) == 0 || strcmp(cmdtext, "/f", true) == 0)
{
new Float:X,Float:Y,Float:Z,Float:Angle;
if (IsPlayerInAnyVehicle(playerid)) { GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); SetVehiclePos(GetPlayerVehicleID(playerid),X,Y,Z + 1); SetVehicleZAngle(GetPlayerVehicleID(playerid),Angle); SendClientMessage(playerid,COLOR_GREEN,"You have flipped your vehicle."); }
else SendClientMessage(playerid, COLOR_GREEN,"Error: You must be in a vehicle.");
}