This is with my mods to craft engine, and to thread pools
all ai tasks are scheduled to AI pool
look,
all pools are almost constant # of scheduled tasks from uptime 1 hour to uptime 24 hours
and AI thread pool grows without any limit ... eventualy this is what will make lag
I will leave server up for as long as I can ... I can't feel any lag for now but ... it will start
just want to see how many scheduled AI tasks I can have without feeling lag too much
Server Status:
---> Player Count: 7/1000
+--> Object Count: 33142
+--> AI Count: 4562
+.... L2Item(Void): 485
+.......... L2Item: 424
+....... L2Monster: 30740
+......... Minions: 1725
+.. Minions Groups: 1098
+........... L2Npc: 1287
+............ L2Pc: 4
+........ L2Summon: 7
+.......... L2Door: 169
+.......... L2Char: 0
---> Ingame Time: 6:32
---> Server Uptime: 24hrs 1mins 24secs
---> GM Count: 0
performance
HIGH (1)
ActiveThreads: 0
CompletedTasks: 11156
ScheduledTasks: 0
TaskCount(total): 11156
PoolSize: 4
MedHigh (1)
ActiveThreads: 0
CompletedTasks: 288213
ScheduledTasks: 7
TaskCount(total): 288220
PoolSize: 4
MEDIUM (-1)
ActiveThreads: 1
CompletedTasks: 396501
ScheduledTasks: 4
TaskCount(total): 396505
PoolSize: 4
LOW (-2)
ActiveThreads: 0
CompletedTasks: 10646231
ScheduledTasks: 375
TaskCount(total): 10646606
PoolSize: 4
AI (-1)
ActiveThreads: 0
CompletedTasks: 121417864
ScheduledTasks: 3460
TaskCount(total): 121421324
PoolSize: 4
CRAFT (-2)
ActiveThreads: 0
CompletedTasks: 64
ScheduledTasks: 0
TaskCount(total): 64
PoolSize: 4