<Meshok> about GroupHandler.cs. 1) it should be initialized with two, not one character
<Meshok> 2) packet.Write(m_leaderGuid); // LooterGUID... WTF are it? I put the leader GUID to fill packet atm
<mgX^w0rk> mala wrote it a day or 2 ago
<Meshok> i think that LooterGUID is for masterlooter GUID, if masterloot loot method is on
<Meshok> well, when he's awake he will read it :)
<Meshok> also, will raid be holded by same class as party?
<mgX^w0rk> no idea
<mgX^w0rk> how does it work on live
<Meshok> who knows :) but if you want to change party into raid you should press a button
<mgX^w0rk> that i know
<Meshok> btw, add limit for party members!!! 5 members for party, 40 for raid
<Meshok> i think you should add boolean m_IsRaid
<mgX^w0rk> its all untested atm lol
<Meshok> in raid you cant do quests and you gain less exp
<mgX^w0rk> since the ingame packets seems to be decoded wrong...they return some fuckin insane packetid lol
<mgX^w0rk> hm yeah
<Meshok> no need to support converting raid into party, as it isn't supported on official servers
<mgX^w0rk> ye no button for it
<Meshok> and for raids (not sure if it exists in parties) leader should be able to select assistants who also can invite/uninvite people into raid and send raidwarnings
<Meshok> i would make two descendants of class AbstractParty, Party and Raid, and add convertor from Party to Raid
<mgX^w0rk> also give people wierd symbols over their heads
<mgX^w0rk> weird*
<Meshok> it's possible to do in parties as well
<mgX^w0rk> then i think you should do it hehe
<mgX^w0rk> ill talk to mala bout leaving all the grp/raid etc stuff to youґ
<mgX^w0rk> =)