All pastes #381933 Raw Edit

Miscellany

public text v1 · immutable
·published 2007-03-05 04:18 UTC
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 on *:text:!tb*:#:{ if ($2 isop $chan) || ($2 ishop $chan) { 
    notice $nick I have been forbidden to use this command on Operators and Half-Operators! 
    halt 
  } 
  else { 
    if ($nick isop $chan) || ($nick ishop $chan) { 
      inc %kcount 
      /ban -ku $+ $calc( $3 * 60 ) $chan $2 2 Reason: $4- - $3 Minute Ban - Noobs Pwnt: ( %kcount ) } } }on *:text:!ns*:#:{ if ($nick isop $chan) || ($nick ishop $chan) { 
  mode $chan +b ~q: $+ $address($2,2) } } 

  And de-silence:

  on *:text:!nds*:#:{ if ($nick isop $chan) || ($nick ishop $chan) { 
  mode $chan -b ~q: $+ $address($2,2) } } 
  on *:text:!calc*:#:{ if ($2 == $null) { notice $nick Error - You Didn't Specify An Equasion To Solve | halt } 
    else { 
      notice $nick The answer to $2- is.. $calc($replace($2-,k,000,m,000000,c,00) $2- )) 
      on *:text:!setpcw *:#:{ if ($nick isop $chan || $nick ishop $chan) { set %pcw $2 | set %time $ctime | set %person $nick | notice $nick pcw is changed to $2 $+ ! } }
      alias c1 { return $+(14,$1-) }
      alias c2 { return $+(02,$1-) }
      on *:text:*:#:{
        if (*$* iswm $1-) { halt }
        if (*@* iswm $1- && $nick !isvoice $chan && $&
          $nick !ishop $chan && $nick !isop $chan) { halt }
        tokenize 32 $strip($1-)
        if ($left($1,1) !isin @!.) halt
        if ($right($1,-1) == stats) var %style = astats
        elseif ($regex($1,/co?mb(at)?/Si)) var %style = combat
        elseif ($setskill($remove($1,@,!,.))) var %style = istat, %skill = $setskill($remove($1,@,!,.))
        elseif ($right($1,-1) == setrsn) && ($2) {
          if ($2 == -h) {
            writeini DefRSN.ini RSNs $mask($fulladdress,3) $replace($3-,$chr(32),-)
            .notice $nick You're default RSN for the host $mask($fulladdress,3) has been set to $3-
          }
          else {
            writeini DefRSN.ini RSNs $nick $replace($2-,$chr(32),-)
            .notice $nick You're default RSN for the nick $nick has been set to $2-
          }
          halt
        }
        else halt
        inc %ID
        if ($len($2-) > 12) {
          $($+(%,stats.display.,%ID),2) $c1(The nick) $c2($2-) $c1(is too long)
          cleanup %ID
          halt
        }
        elseif ($2) set $+(%,stats.rsn.,%ID) $replace($2-,$chr(32),-)
        elseif ($readini(DefRSN.ini,RSNs,$mask($fulladdress,3))) set $+(%,stats.rsn.,%ID) $ifmatch
        elseif ($readini(DefRSN.ini,RSNs,$nick)) set $+(%,stats.rsn.,%ID) $ifmatch
        else set $+(%,stats.rsn.,%ID) $nick
        set $+(%,stats.style.,%ID) %style
        set $+(%,stats.skill.,%ID) %skill
        set $+(%,stats.display.,%ID) $iif($left($1,1) == @,msg $chan,notice $nick)
        sockopen $+(stats.,%ID) hiscore.runescape.com 80
      }
      on *:sockopen:stats.*: {
        var %id = $gettok($sockname,2,46)
        sockwrite -n $sockname GET /lang/en/aff/runescape/hiscorepersonal.ws?user1= $+ $($+(%,stats.rsn.,%ID),2) HTTP/1.1
        sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf
      }
      on *:sockread:stats.*: {
        sockread &Incoming
        bwrite $sockname -1 -1 &Incoming
        if ($bfind(&Incoming, 1, </html>).text) makehash $sockname
        elseif ($bfind(&Incoming, 1, does not feature in the hiscores.).text) {
          $($+(%,stats.display.,%ID),2) $c1(The nick) $c2($($+(%,stats.rsn.,%ID),2)) $c1(Does not appear in the hiscores)
          cleanup $gettok($sockname,2,46)
        }
      }
      alias -l makehash {
        var %file = $1
        bread %file 1 $file(%file).size &stats
        var %currentstat, %x = 1
        while (%x) {
          var %x = $bfind(&stats,$calc(%x + 1),<a href="overall.ws?table=)
          var %currentstat = $striptags($bvar(&stats,%x,200).text)
          tokenize 10 %currentstat
          hadd -m %file $1 $2 $3 $4 $xp2next($3,$4)
        }
        process %file
      }
      alias process {
        var %table = $1, %id = $gettok($1,2,46), %x = 0, $&
          %display = $($+(%,stats.display.,%ID),2), $&
          %rsn = $($+(%,stats.rsn.,%ID),2), $&
          %skill = $($+(%,stats.skill.,%ID),2), $&
          %style = $($+(%,stats.style.,%ID),2)

        if (%style == astats) {
          while (%x <= 22) {
            tokenize 32 $hget(%table,$setskill(%x))
            if ($2) var %statline = %statline $c1($setskill(%x)) $c2($2)
            inc %x
          }
          %display $c1(Stats for) $c2(%rsn) $+ $c1(:)
          %display %statline
        }
        elseif (%style == istat) {
          if (!$hget(%table,%skill)) %display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for) $c2(%skill)
          else {
            tokenize 32 $hget(%table,%skill)
            %display $c2(%skill) $c1(stats for) $c2(%rsn) $+ $c1(:)
            %display $c1(Rank:) $c2($1) $c1(Level:) $c2($bytes($2,b)) $c1(Exp:) $c2($3) $&
              $iif(%skill != Overall,$c1(Exp to lvl) $c2($calc($2 + 1)) $+ $c1(:) $c2($bytes($4,b)))
          }
        }
        elseif (%style == combat) {
          var %a.mult = .32707, %s.mult = .324, %d.mult = .25, %h.mult = .25, %p.mult = .124, %r.mult = .487, %m.mult = .487
          var %a = $iif($gettok($hget(%table,attack),2,32),$v1,-), $&
            %s = $iif($gettok($hget(%table,strength),2,32),$v1,-), $&
            %d = $iif($gettok($hget(%table,defence),2,32),$v1,-), $&
            %h = $iif($gettok($hget(%table,hitpoints),2,32),$v1,-), $&
            %r = $iif($gettok($hget(%table,ranged),2,32),$v1,-), $&
            %m = $iif($gettok($hget(%table,magic),2,32),$v1,-), $&
            %p = $iif($gettok($hget(%table,prayer),2,32),$v1,-)

          var %meleecombat  = $calc(%a * %a.mult + %s * %s.mult + %d * %d.mult + %h * %h.mult + %p * %p.mult), $&
            %RangedCombat = $calc(%r * %r.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult), $&
            %MagicCombat  = $calc(%m * %m.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult)

          if (%MagicCombat == %RangedCombat) && (%MagicCombat == %RangedCombat) {
            %display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for any combat skills)
            cleanup %id
            halt
          }
          elseif (%MagicCombat > %RangedCombat) && (%MagicCombat > %MeleeCombat) var %cmbstyle = Magic, %Combat = %MagicCombat
          elseif (%RangedCombat > %MeleeCombat) var %cmbstyle = Ranged, %Combat = %RangedCombat
          else var %cmbstyle = melee, %combat = %MeleeCombat
          var %cmb.temp = $abs($calc($int($calc(%combat +1)) - %combat)), $&
            %a.2lvl = $ceil($calc(%cmb.temp / %a.mult)), %s.2lvl = $ceil($calc(%cmb.temp / %s.mult)), $&
            %d.2lvl = $ceil($calc(%cmb.temp / %d.mult)), %m.2lvl = $ceil($calc(%cmb.temp / %m.mult)), $&
            %r.2lvl = $ceil($calc(%cmb.temp / %r.mult)), %p.2lvl = $ceil($calc(%cmb.temp / %p.mult))
          if (%cmbstyle == magic) var %dynamic.2lvl = $c1(Magic:) $c2(%m.2lvl)
          elseif (%cmbstyle == Ranged) var %dynamic.2lvl = $c1(Ranged:) $c2(%r.2lvl)
          else var %dynamic.2lvl = $c1(Att:) $c2(%a.2lvl) $c1(Str:) $c2(%s.2lvl)
          var %combat = $round(%combat,2), %next = $ceil(%combat)

          %display $c2(%rsn) $c1(is) $c2(%combat) $c1( %cmbstyle style combat)
          %display $c1(Attack:2 ) $c2(%a) $c1(Defence: ) $c2(%d) $c1(Strength: ) $c2(%s) $c1(Hits: ) $c2(%h) $&
            $c1(Mage: ) $c2(%m) $c1(Range:2) $c2(%r) $c1(Pray: ) $c2(%p)
          %display $c1(14Levels for2) $c2(%next) $+ $c1(:) %dynamic.2lvl $&
            $c1(Def/Hp: ) $c2(%d.2lvl) $c1(Prayer: ) $c2(%p.2lvl)
        }
        cleanup %id
      }

      alias -l cleanup {
        unset $+(%,stats.*.,$1)
        unset %sr | unset %id
        unset %stats.*
        sockclose $+(Stats.,$1)
        .remove $+(Stats.,$1)
      }

      alias -l xp {
        var %x = 1, %level = $calc($1 - 1), %xp = 0
        while (%x <= %level) {
          var %TempXp = $calc((%x + 300 * 2^(%x / 7)) /4)
          inc %xp %TempXp
          inc %x
        }
        return $int(%xp)
      }

      alias -l xp2Next {
        var %xp = $remove($2,$chr(44)), %nextxp = $xp($calc($1 + 1))
        return $calc(%nextxp - %xp)
      }

      alias -l striptags { var %x,%y = $regsub($1-,/(<[^>]+>)/g,$null,%x) | return %x }
      alias -l setskill {
        if ($1 == 0) || ($regex($1,/^(st|(skill)?total|overall)$/Si)) return Overall
        elseif ($1 == 1) || ($regex($1,/^at(t|k|tack)$/Si)) return Attack
        elseif ($1 == 2) || ($regex($1,/^def(en[cs]e)?$$/Si)) return Defence
        elseif ($1 == 3) || ($regex($1,/^str(ength)?$/Si)) return Strength
        elseif ($1 == 4) || ($regex($1,/^hp|hit(s|points?)?$/Si)) return Hitpoints
        elseif ($1 == 5) || ($regex($1,/^range(r|d|ing)?$/Si)) return Ranged
        elseif ($1 == 6) || ($regex($1,/^Pray(er)?$$/Si)) return Prayer
        elseif ($1 == 7) || ($regex($1,/^mag(e|ic)$$/Si)) return Magic
        elseif ($1 == 8) || ($regex($1,/^cook(ing)?$/Si)) return Cooking
        elseif ($1 == 9) || ($regex($1,/^wc|wood(cut(ting)?)?$/Si)) return Woodcutting
        elseif ($1 == 10) || ($regex($1,/^fletch(ing)?$/Si)) return Fletching
        elseif ($1 == 11) || ($regex($1,/^fish(ing)?$/Si)) return Fishing
        elseif ($1 == 12) || ($regex($1,/^(fire|fm)(make?(ing)?|ing)?$/Si)) return Firemaking
        elseif ($1 == 13) || ($regex($1,/^craft(ing)?$/Si)) return Crafting
        elseif ($1 == 14) || ($regex($1,/^(smith|smelt)(ing)?$/Si)) return Smithing
        elseif ($1 == 15) || ($regex($1,/^mine(ing)?$/Si)) return Mining
        elseif ($1 == 16) || ($regex($1,/^herb(law|lore)?$/Si)) return Herblore
        elseif ($1 == 17) || ($regex($1,/^agil(ity)?$/Si)) return Agility
        elseif ($1 == 18) || ($regex($1,/^(th(ei|ie)[fv](e|ing)?)$/Si)) return Thieving
        elseif ($1 == 19) || ($regex($1,/^slay(er|ing)?$/Si)) return Slayer
        elseif ($1 == 20) || ($regex($1,/^farm(er|ing)?$/Si)) return Farming
        elseif ($1 == 21) || ($regex($1,/^(rc|runecraft)(er|ing)?$/Si)) return Runecraft
        elseif ($1 == 22) || ($regex($1,/^(hunt)(er|ing)?$/si)) return Hunter
        elseif ($1 == 23) || ($regex($1,/^(construct)(ion|ing)?$/si)) return Construction
        }on *:text:!start:#:{ if ($nick isop $chan || $nick ishop $chan) { .timerstart 0 15 The current pcw is: %pcw } }
        on *:text:!stop:#:{ if ($nick isop $chan || $nick ishop $chan) { .timerstart off } }
        on *:text:!shoot*:#:{ msg $chan $nick takes out a sniper and shoots $2 $+ !} OWNED
          on *:text:!away*:#:{ msg $chan $nick is now away: $2- }
          on *:text:!back:#:{ msg $chan $nick is now back! }
          on *:invite:#:{ join $chan | msg $chan hi! }