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#379396
//***********************************************************
// I[fBIA[JCuEú»p(for New JAudio)
// Project: GC KART
// Author: Yoji Inagaki
// Date: 2003.5.8(THU)
//***********************************************************
#define baac 'b', 'a', 'a', 'c', long, long
#include"GCKart.def"
//I[fBIA[JCuÌæªÉ±êð¢Ä¾³¢
begin_audio_arc
//TEhe[uð[hµÜ·
bst, _BEGIN_BST, _END_BST
//TEhl[e[uð[hµÜ·
// bstn, _BEGIN_BSTN, _END_BSTN
//g`ðe[uÌOÔÉ[hµÜ·
ws, 0, NINTENDO_LOGO_MARIO_WS_START, 0xffffffff
ws, 1, SE_WS_START, 0 //0xffffffff
ws, 5, TANAKA_BGM_WS_START, 0 //0xffffffff
//oNð[hµAg`e[uÌOÔÉATCµÜ·
bnk, 1, SE_BANK_START
bnk, 0, NINTENDO_LOGO_MARIO_BANK_START
bnk, 5, TANAKA_BGM_BANK_START
//Xg[t@Cl[e[uÌ[h(jüÂ\EvOðʶÄêÂÌÝ)
bsft, _BEGIN_SFT
//V[PXRNVÌ[h(jüsÂ\)
//bsc t@CÌæªÌItZbg, t@CÌ[ÌItZbg
bsc, _BEGIN_BSC, _END_BSC
//V[PXÌ[h(jüsÂ\)
//bms TEhID, t@CÌæªÌItZbg, t@CÌ[ÌItZbg
bms, JA_BGM_TITLE, _BEGIN_BMS_0001, _END_BMS_0001
bms, JA_BGM_SELECT, _BEGIN_BMS_0002, _END_BMS_0002
bms, JA_BGM_OPTION, _BEGIN_BMS_0003, _END_BMS_0003
bms, JA_BGM_RECORD, _BEGIN_BMS_0004, _END_BMS_0004
bms, JA_BGM_START_FANFARE, _BEGIN_BMS_0005, _END_BMS_0005
bms, JA_BGM_START_FANFARE2, _BEGIN_BMS_0006, _END_BMS_0006
bms, JA_BGM_START_FANFARE4, _BEGIN_BMS_0008, _END_BMS_0008
bms, JA_BGM_START_FANFARE5, _BEGIN_BMS_0009, _END_BMS_0009
bms, JA_BGM_START_FANFARE6, _BEGIN_BMS_0010, _END_BMS_0010
bms, JA_BGM_STAR, _BEGIN_BMS_0011, _END_BMS_0011
bms, JA_BGM_FINALLAP_FANFARE, _BEGIN_BMS_0012, _END_BMS_0012
bms, JA_BGM_WANWAN, _BEGIN_BMS_0013, _END_BMS_0013
//J[gJX^ÌBAACÌf[^
baac, _BEGIN_BAAC, _END_BAAC
//I[fBIA[JCuÌR}hÌI¹ð\µÜ·
end_audio_arc
//±±Ì ÆÉf[^Ìàeðu«Ü·B
//#incbinÌÎÛÆÈét@CªKvÅ·
//TEhe[ut@C
_BEGIN_BST
#incbin "GCKart.bst"
_END_BST
//TEhl[e[ut@C
//_BEGIN_BSTN
//#incbin "GCKart.bstn"
//_END_BSTN
//Xg[t@Cl[e[u
_BEGIN_SFT
#incbin "GCKart.bsft"
_END_SFT
SE_BANK_START
#incbin"SE/Banks/se00.bnk"
#evencl
SE_BANK_END
SE_WS_START
#incbin"SE/Banks/se00.ws"
#evencl
SE_WS_END
TANAKA_BGM_BANK_START
#incbin"BGM/Tanaka/Banks/bgm.bnk"
#evencl
TANAKA_BGM_BANK_END
TANAKA_BGM_WS_START
#incbin"BGM/Tanaka/Banks/bgm.ws"
#evencl
TANAKA_BGM_WS_END
NINTENDO_LOGO_MARIO_BANK_START
#incbin"SE/Banks/NintendoLogoMario.bnk"
#evencl
NINTENDO_LOGO_MARIO_BANK_END
NINTENDO_LOGO_MARIO_WS_START
#incbin"SE/Banks/NintendoLogoMario.ws"
#evencl
NINTENDO_LOGO_MARIO_WS_END
_BEGIN_BSC
#incbin "SE/Seqs/GCKartSe.bsc"
_END_BSC
_BEGIN_BAAC
#incbin "SceneJPN.baac"
_END_BAAC
_BEGIN_BMS_0001
#incbin "Bms/0001.bms"
_END_BMS_0001
_BEGIN_BMS_0002
#incbin "Bms/0002.bms"
_END_BMS_0002
_BEGIN_BMS_0003
#incbin "Bms/0003.bms"
_END_BMS_0003
_BEGIN_BMS_0004
#incbin "Bms/0004.bms"
_END_BMS_0004
_BEGIN_BMS_0005
#incbin "Bms/0005.bms"
_END_BMS_0005
_BEGIN_BMS_0006
#incbin "Bms/0006.bms"
_END_BMS_0006
_BEGIN_BMS_0008
#incbin "Bms/0008.bms"
_END_BMS_0008
_BEGIN_BMS_0009
#incbin "Bms/0009.bms"
_END_BMS_0009
_BEGIN_BMS_0010
#incbin "Bms/0010.bms"
_END_BMS_0010
_BEGIN_BMS_0011
#incbin "Bms/0011.bms"
_END_BMS_0011
_BEGIN_BMS_0012
#incbin "Bms/0012.bms"
_END_BMS_0012
_BEGIN_BMS_0013
#incbin "Bms/0013.bms"
_END_BMS_0013