rendered paste body#include <a_samp>
main()
{
print("\n----------------------------------");
print(" CJ's GF Arena - by SpeedyDVV");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("");
AddPlayerClass(190, 1299.4990, -792.6499, 1084.0078, 343.2266, 22, 40, 27, 20, 3, 0); // Barbara
AddPlayerClass(191, 1227.4116, -759.4988, 1084.0027, 198.1519, 24, 30, 26, 10, 7, 0); // Helena
AddPlayerClass(192, 1272.0254, -812.8855, 1084.0078, 358.8700, 22, 40, 26, 10, 6, 0); // Michelle
AddPlayerClass(193, 1244.2854, -804.8704, 1084.0078, 279.6193, 23, 50, 27, 20, 4, 0); // Katie
AddPlayerClass(194, 1240.1550, -823.3314, 1083.1563, 183.1351, 23, 50, 25, 25, 2, 0); // Millie
AddPlayerClass(195, 1263.8684, -781.4161, 1091.9063, 269.3026, 24, 30, 25, 25, 5, 0); // Denise
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
printf("OnPlayerRequestClass(%d, %d)", playerid, classid);
SetPlayerInterior(playerid, 5);
SetPlayerPos(playerid, -2029.88, -115.44, 1035.17);
return 1;
}
public OnGameModeExit()
{
print("GameModeExit()");
return 1;
}
public OnPlayerConnect(playerid)
{
printf("OnPlayerConnect(%d)", playerid);
return 1;
}
public OnPlayerDisconnect(playerid)
{
printf("OnPlayerDisconnect(%d)", playerid);
return 1;
}
public OnPlayerSpawn(playerid)
{
printf("OnPlayerSpawn(%d)", playerid);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
printf("OnPlayerDeath(%d, %d, %d)", playerid, killerid, reason);
return 1;
}
public OnPlayerText(playerid)
{
printf("OnPlayerText(%d)", playerid);
return 1;
}
public OnPlayerInfoChange(playerid)
{
printf("OnPlayerInfoChange(%d)");
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
printf("OnPlayerStateChange(%d, %d, %d)", playerid, newstate, oldstate);
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
printf("OnPlayerEnterCheckpoint(%d)", playerid);
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
printf("OnPlayerLeaveCheckpoint(%d)", playerid);
return 1;
}