Mine
public text v1 · immutable case PacketType.TransferRequest:
// We put transfer requests into a big queue and then spawn a thread for each new one
TransferRequestPacket transfer = (TransferRequestPacket)Pack;
AssetRequests.Enqueue(transfer);
Thread AssetLoaderThread = new Thread(new ThreadStart(AssetLoader));
AssetLoaderThread.IsBackground = true;
AssetLoaderThread.Start();
break;