weaponid.h
public cpp v1 · immutable// weaponid.h: Weapon ID's#define PISTOL 300#define SUBMACHINE 301#define M16 302#define RLAUNCHER 303#define 50CAL 304#define TANKGUN 305#define JEEPGUN 306#define JEEPGUN2 307#define COPTERGUN 308#define COPTERGUN2 309#define PISTOL_P 500#define SUBMACHINE_P 501#define M16_P 502#define RLAUNCHER_P 503#define 50CAL_P 504#define TANKGUN_P 505#define JEEPGUN_P 506#define JEEPGUN2_P 507#define COPTERGUN_P 508#define COPTERGUN2_P 509