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#375102 ·published 2007-02-28 00:29 UTC
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- World of Warcraft PTR Patch 2.0.10
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The latest patch notes can always be found at
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

   
General
-  Some logic was fixed in the "Natural Remedies" quest so that 
   Pathaleon the Calculator's Image will always spawn during the ritual.
-  Goliathon and his shardlings can no longer be pulled to nearby areas
   that have guards.
-  More fixes implemented in the "It's a Fel Reaver, But With Heart" 
   quest to keep the Scrapped Fel Reaver from breaking.
-  The Orb of the Blackwhelp and Hallowed Wands can no longer be used 
   in combat, and the transformation will be canceled if the player 
   receives damage.
-  The Scrap Reaver in Netherstorm repairs reduced from 10,000 health 
   to 8,500 health over 10 seconds.
-  Battle of the Crimson Watch
   Illidari Mind Breaker has been weakened.
   Illidari Highlords can now be CC'ed but not Charmed.
   
PvP
-  Arenas
   The cost of the "Gladiator's Slicer" has been increased to 2625 arena
   points.
   The cost of the "Gladiator's Quickblade" has been decreased to 1125 
   arena points and changed to offhand only.
   The cost of the "Gladiator's Cleaver" has been increased to 2625 
   arena points.
   The cost of the "Gladiator's Hacker" has been decreased to 1125 arena
   points and changed to offhand only.
   The cost of the "Gladiator's Pummeler" has been increased to 2625 
   arena points.
   The cost of the "Gladiator's Bonecracker" has been decreased to 1125
   arena points and changed to offhand only.
   The cost of the "Gladiator's Right Ripper" has been increased to 2625
   arena points.
   The cost of the "Gladiator's Left Ripper" has been decreased to 1125
   arena points.
   The cost of the "Gladiator's Shanker" has been increased to 2625 
   arena points.
   The cost of the "Gladiator's Shiv" has been decreased to 1125 arena 
   points and changed to offhand only.
   The cost of the "Gladiator's War Edge" has been decreased to 1000 
   arena points and the speed changed to 1.9.
   The cost of the "Gladiator's Spellblade" has been increased to 3150
   arena points.
   The cost of the "Touch of Defeat" has been decreased to 1000 arena 
   points.
   The cost of the "Gladiator's Endgame" has been decreased to 1125 
   arena points.
   The cost of the "Idol of Tenacity" has been decreased to 1000 arena
   points.
   The cost of the "Libram of Justice" has been decreased to 1000 arena
   points.
   The cost of the "totem of the Third Wind" has been decreased to 1000
   arena points.
   
Druids
-  When the duration of "Cyclone" ends, area buffs such as "Leader of 
   the Pack", "Tree of Life", and "Moonkin" will now be correctly 
   resumed.
-  "Bear Form" now grants 25% increased stamina instead of 25% increased
   health.
-  "Dire Bear Form" now grants 25% increased stamina instead of 25% 
   increased health. In addition, the armor bonus has been reduced from 
   450% to 400%.
-  The multiplier on base weapon damage for "Mangle (Bear)" ability has
   been changed from 130% to 100%. In addition, the bonus damage has 
   been reduced by the same ratio.
-  "Savage Fury" no longer affects "Mangle (Bear)".
-  "Savage Fury" no longer applies to "Maul" or "Swipe".
-  The critical damage bonus on "Predatory Instincts" reduced from 
   3/6/9/12/15% to 2/4/6/8/10%. 
-  "Improved Leader of the Pack" can no longer get critical heals.
-  The armor bonus from "Moonkin Form" has been increased from 360% to 
   400% (to match Dire Bear Form).
-  The rage normalization equation has been adjusted to grant more rage.

Paladins
-  The slowing affect from "Avenger's Shield" is now considered a snare,
   so snare removal and immunity affects will now work on it. 
-  Increased the duration of "Avenging Wrath" by 50% (now lasts 30 sec.)
   This ability no longer invokes "Forbearance", but shares a cooldown 
   with "Divine Shield".
-  Forbearance now reduces damage dealt by the affected player by 15%.
   
Priests
-  The base healing percent from "Vampiric Embrace" has been reduced 
   to 15% from 20%. In addition, this ability can no longer get critical
   heals.
-  "Silent Resolve" no longer reduces threat generated by Shadow spells.
-  Prayer of Mending now has a 15 second cooldown. 
-  Circle of Healing mana cost reduced by 33%.

Shaman
-  The clearcasting effect from "Elemental Focus" now triggers on all 
   spell critical strikes, rather than a chance on any spell hit.
-  The shaman will no longer generate additional threat when "Unleashed
   Rage" triggers.
-  The free Lightning spell cast from "Lightning Overload" will now 
   cause reduced threat.
-  "Stoneclaw Totem" now has a 50% chance to stun attackers for 3 sec.
   when struck.
-  The bonus of the "Wrath of Air" totem now applies to healing spells
   as well.
   
Warlock
-  "Demonic Tactics" now grants increased critical strike chance to you
   and your demon pet, instead of increased damage.
   
Warriors
-  The rage normalization equation has been adjusted to grant more rage.
   The typical warrior should see an increase of 15% to 20% in their 
   rage generation.
-  All warriors had their critical strike chance adjusted upward 
   slightly (about 1%).
-  "Thunder Clap" is now useable in Defensive Stance. In addition, the
   tooltip has been adjusted to indicate it causes additional threat.
-  The cooldown on "Victory Rush" has been removed, and it can now be 
   used up to 20 seconds after killing an enemy.
-  "Unbridled Wrath" has been modified so that rather than a fixed 
   chance to grant rage, it has an increased chance when using slower
   weapons.
-  Increased the health bonus from "Commanding Shout" by 50%.
-  "Improved Battle Shout" talent renamed to "Commanding Presence" and
   now increases the health bonus from "Commanding Shout" in addition
   to increasing the melee attack power from "Battle Shout".
   
Items
-  The threat generated from the spell effect on "Thunderfury" has been
   substantially reduced.
-  The bonus to "Swipe" from the "Idol of Brutality" has been reduced 
   from 50 to 10.
-  "Alchemist's Stone" will no longer increase healing and mana gained 
   from items which are not potions.
-  The cost of sockets in high end items has been adjusted slightly, 
   the result is that most high end epic items should see an increase 
   in stats.
-  Corrected many items that had incorrect stat values assigned to them.
-  The rewards from the "Fel Embers" quest are now superior items as 
   intended.
-  Reduced the damage dealt by "The Lightning Capacitor".
-  Corrected the level requirement of the "Fist of Reckoning".
-  "Necklace of Trophies" has been corrected to increase Hit Rating 
   instead of Hit Avoidance.
-  "Burnoose of Shifting Ages" can now be disenchanted.
-  "Nethershrike" now has the proper sell value and can be disenchanted.
-  Corrected the level of "Marksman's Bow" to be in line with other 
   epic reputation rewards.
-  The "Marksman's Bow" now has the proper damage range.
-  "Hourglass of the Unraveller" will now properly increase ranged 
   attack power.
-  Corrected the socket bonus for "Soul-Collar of the Incarnate".
-  Corrected a typo in the set bonus of "Warbringer Armor".
-  "Ruby Slippers" now properly have a cast time.
-  Corrected the min use level of "Terokk's Shadowstaff".
-  "Warpscale Leggings" have had their Crit Rating updated to the 
   intended Dodge Rating.
-  "Warmaul Slayer's Band" no longer has critical strike rating. 
   However, its agility and attack power have been increased.
-  "Ancient Draenei War Talisman" now shares a cooldown with all 
   trinkets that temporarily increase damage done.
-  "Ancient Draenei Arcane Relic" shares a cooldown with all trinkets
   that temporarily increase damage done.
-  "Aldor Guardian Rifle" now has a range correctly set on it.
-  The effect on "Void Star Talisman" was incorrectly set to On Use. 
   It is now set to On Equip.
-  The critical strike rating on "Cilice of Suffering" has been changed
   to spell critical strike rating.
-  The cooldown for "Glimmering Mithril Insignia" has been increased 
   from 10 minutes to 20 minutes.
-  The slowing affect from the "Mug 'O Hurt" is now considered a snare,
   so snare removal and immunity affects will now work on it. 
   
Raids and Dungeons
-  Creatures in Tempest Keep:Botanica, Tempest Keep: Mechanar, and 
   Tempest Keep:Arcatraz no longer respawn as rapidly.
-  Shadow Labyrinth
   Reduced the chance of a Cabal Assassin ambush.
-  Hellfire Citadel:Shattered Halls
   Removed a problematic chest.
   The "Resist Shadow" spell cast by Shadowmoon Acolyte's in Shattered
   Halls will now be removed if a player leaves the zone.
   Shattered Hand Gladiators will no longer break players' stealth when
   pulled.
-  Serpentshrine Cavern
   Boss creatures have received additional tuning and polish.
-  Tempest Keep:Arcatraz
   Warder and Defender Corpses are now immune to spell effects that 
   could cause the Protean Spawn to not spawn.
   Protean Spawn now deal less damage.
   Wrath-Scryer Soccothrates "Immolation" aura has had its damage 
   reduced.
   Wrath-Scryer Soccothrates "Knock Away" has had its damage reduced.
-  Auchindoun Shadow
   Cabal Zealots are now more threatening while under the effect of 
   Shape of the Beast.
-  Tempest Keep: Botanica
   Sunseeker Gene-Splicers' Death and Decay now deals significantly 
   less damage and casts less frequently.
   Mutate Fleshlashers now deal a bit less damage.
   Mutate Horrors and Fear-Shriekers now have less health.
   Sunseeker Researchers will now cast shocks less frequently.
   Sunseeker Chemists are now Paladin type instead of Warrior type.
   The Blue Seedlings in the High Botanist Freywinn encounter now slow 
   players instead of rooting them.
   High Botanist Freywinn will now plant seedlings at a slightly 
   reduced rate.
-  Tempest Keep Mechanar
   Gatewatcher Iron-Hand now wields a Jackhammer.
   Gatewatcher Iron-Hand is now more vocal when perfoming his Jackhammer
   attack.
   Mechanar Drillers, Wreckers, and Crushers in Tempest Keep: The 
   Mechanar may no longer be enslaved when in Heroic mode.
-  Caverns of Time
   Captain Skarloc in Caverns of Time: Escape from Durnholde is no
   longer susceptible to disarm, and does not slow down when wounded.
   A defeat in the Caverns of Time: Opening of the Dark Portal 
   instance will no longer despawn unlooted bosses with loot.
   Occasionally after players are defeated in the Caverns of Time: 
   Opening of the Dark Portal encounter on Heroic difficulty, the 
   placeholder versions of the bosses that appear in future attempts 
   that day would not spawn. The proper placeholders will now spawn 
   instead of Rift Lords and Rift Keepers.
   Boss creatures in Caverns of Time: Opening of the Dark Portal will 
   now dispel all nearby Time Keepers instead of one at a time.
-  Karazhan
   Maiden of Virtue's "Holy Wrath" has been slightly retuned to try and
   allow additional melee attackers to be used against her.
   Maiden of Virtue's "Holy Fire" has been adjusted to prevent a 
   possible range exploit.
   Maiden of Virtue will no longer "Holy Fire" players under the effect
   of "Repentance".
   Midnight is no longer susceptible to Bleed effects, since he's a 
   skeletal horse.
   Nightbane's Restless Skeletons are now immune to non-holy magical 
   damage.
   Restless Skeletons no longer have immolation.
   Nightbane's Bone Shard Spray can no longer be interrupted by using 
   an immunity effect.
   Some minor issues with the Library Tomes have been corrected.
   Shade of Aran's "Flame Wreath" no longer procs off of "Divine Shield"
   , "Cloak of Shadows" or "Ice Block".
   Added the summon player spell to the skeletons that they'll cast when
   they fail pathing.
   Changed the damage mod on the restless skeletons to 7 from 3
   Changed the bellowing roar cooldown to be exactly 35 seconds.
   
Bug Fixes
-  Fixed the credits to display properly.