Something
public text v1 · immutable_enemy = (_this select 0)
_numbers = units _enemy
_i= count _numbers
#loop
if (_i <= 2) then
{
hint "only a few enemys left!";
goto "end";
}
else
{
~1;
goto "loop";
};
#end_enemy = (_this select 0)
_numbers = units _enemy
_i= count _numbers
#loop
if (_i <= 2) then
{
hint "only a few enemys left!";
goto "end";
}
else
{
~1;
goto "loop";
};
#end