01:13:55,734 - [MAIN] - ERROR - DOL.Language.LanguageMgr - Language file : .\Languages\Language-EN.txt not found !
01:13:55,906 - [MAIN] - ERROR - DOL.Language.LanguageMgr - Default Language file : .\Languages\Language-EN.txt missing !! Server can't start without !
01:13:55,906 - [MAIN] - ERROR - DOL.Language.LanguageMgr - Language file : .\Languages\Language-FR.txt not found !
01:13:55,906 - [MAIN] - ERROR - DOL.Language.LanguageMgr - Language file : .\Languages\Language-DE.txt not found !
01:13:55,906 - [MAIN] - ERROR - DOL.Language.LanguageMgr - Language file : .\Languages\Language-ES.txt not found !
01:13:55,906 - [MAIN] - ERROR - DOL.Language.LanguageMgr - Language file : .\Languages\Language-CZ.txt not found !
01:13:55,906 - [MAIN] - ERROR - DOL.Language.LanguageMgr - Language file : .\Languages\Language-IT.txt not found !
01:24:13,312 - [1376] - ERROR - DOL.GS.GameClient - LoadPlayer
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at DOL.Language.LanguageMgr.NameToLangs(String abrev) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\language\LanguageMgr.cs:line 111
at DOL.Language.LanguageMgr.GetTranslation(String lang, String TranslationID, Object[] args) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\language\LanguageMgr.cs:line 128
at DOL.GS.GamePlayer.SwitchQuiver(eActiveQuiverSlot slot, Boolean forced) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\gameobjects\GamePlayer.cs:line 4574
at DOL.GS.GamePlayer.LoadFromDatabase(DataObject obj) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\gameobjects\GamePlayer.cs:line 9427
at DOL.GS.GamePlayer..ctor(GameClient client, Character theChar) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\gameobjects\GamePlayer.cs:line 11655
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeConstructor(Object[] args, SignatureStruct& signature, IntPtr declaringType)
at System.RuntimeMethodHandle.InvokeConstructor(Object[] args, SignatureStruct signature, RuntimeTypeHandle declaringType)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
at DOL.GS.GameClient.LoadPlayer(Int32 accountindex) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\GameClient.cs:line 205
01:24:13,406 - [1376] - ERROR - DOL.GS.PacketHandler.PacketProcessor - Error while processing packet (handler=DOL.GS.PacketHandler.Client.v168.CharacterSelectRequestHandler client: Version187 pakLib:DOL.GS.PacketHandler.PacketLib187 type:4(Catacombs) addons:bit4, bit5, Foundations, NewFrontiers state:CharScreen IP:74.115.42.253:1229 session:1 acc:kane char:null class:null)
System.NullReferenceException: Object reference not set to an instance of an object.
at DOL.Language.LanguageMgr.NameToLangs(String abrev) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\language\LanguageMgr.cs:line 111
at DOL.Language.LanguageMgr.GetTranslation(String lang, String TranslationID, Object[] args) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\language\LanguageMgr.cs:line 128
at DOL.GS.GamePlayer.SwitchQuiver(eActiveQuiverSlot slot, Boolean forced) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\gameobjects\GamePlayer.cs:line 4574
at DOL.GS.GamePlayer.LoadFromDatabase(DataObject obj) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\gameobjects\GamePlayer.cs:line 9427
at DOL.GS.GamePlayer..ctor(GameClient client, Character theChar) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\gameobjects\GamePlayer.cs:line 11655
at DOL.GS.GameClient.LoadPlayer(Int32 accountindex) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\GameClient.cs:line 231
at DOL.GS.PacketHandler.Client.v168.CharacterSelectRequestHandler.HandlePacket(GameClient client, GSPacketIn packet) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\packets\Client\168\CharacterSelectRequestHandler.cs:line 69
at DOL.GS.PacketHandler.PacketProcessor.HandlePacket(GSPacketIn packet) in E:\Documents and Settings\Kane Hart\My Documents\SVN\DOL\GameServer\packets\Server\PacketProcessor.cs:line 940