rendered paste body for (var i =0; i < 2; i++) { var tempBus = makeBus(i);tempBus.translate (i * 175, 0, 0) _global.theBus.push(tempBus) } function makeBus(busNumber){ var aCylinder = createCylinder("aCylinder"+busNumber, 15, 15, 10, color(0,255,0)); aCylinder.translate(80,15,0) aCylinder.rotate(0,0,-90) var bCylinder = createCylinder("bCylinder"+busNumber, 15, 15, 10, color(0,255,0)); bCylinder.translate(120,15,0) bCylinder.rotate(0,0,-90) var cCylinder = createCylinder("cCylinder"+busNumber, 15, 15, 10, color(0,255,0)); cCylinder.translate(80,15,100) cCylinder.rotate(0,0,-90) var dCylinder = createCylinder("dCylinder"+busNumber, 15, 15, 10, color(0,255,0)); dCylinder.translate(120,15,100) dCylinder.rotate(0,0,-90) var carCube=createBox("carCube"+busNumber,30,40,160,color(255,0,0)); carCube.translate(100,30,50) var aBus = _global.scene.newGroup("aBus"+busNumber); aBus.addChild(aCylinder) aBus.addChild(bCylinder)aBus.addChild(cCylinder)aBus.addChild(dCylinder)aBus.addChild(carCube)return aBus;}