All pastes #370278 Raw Edit

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public text v1 · immutable
#370278 ·published 2007-02-24 12:49 UTC
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Index: src/game/BattleGroundMgr.cpp
===================================================================
--- src/game/BattleGroundMgr.cpp	(revision 79)
+++ src/game/BattleGroundMgr.cpp	(working copy)
@@ -161,76 +161,23 @@
 }
 
 void BattleGroundMgr::CreateInitialBattleGrounds()
-{
-    float AStartLoc[4];
-    float HStartLoc[4];
-    uint32 bg_ID;
+{	
+    int MAX_B = 7;
     BattlemasterListEntry const* bl;
-
-    // Create BG, Alterac Valley
-    bg_ID = 1;
-    bl = sBattlemasterListStore.LookupEntry(bg_ID);
-    AStartLoc[0] = 750.134f;
-    AStartLoc[1] = -485.181f;
-    AStartLoc[2] = 91.1357f;
-    AStartLoc[3] = 2.72532f;
- 
-    HStartLoc[0] = -888.637f;
-    HStartLoc[1] = -534.253f;
-    HStartLoc[2] = 54.8074f;
-    HStartLoc[3] = 2.27452f;
- 
-    sLog.outDetail("Creating battleground %s, %u-%u", bl->name, bl->minlvl, bl->maxlvl);
-    CreateBattleGround(bg_ID,bl->maxplayers, bl->minlvl, bl->maxlvl, bl->name, bl->mapid1, AStartLoc[0], AStartLoc[1], AStartLoc[2], AStartLoc[3], HStartLoc[0], HStartLoc[1], HStartLoc[2], HStartLoc[3]);
-
-    // Create BG, Warsong Gulch
-    bg_ID = 2;
-    bl = sBattlemasterListStore.LookupEntry(bg_ID);
-    AStartLoc[0] = 1519.530273f;
-    AStartLoc[1] = 1481.868408f;
-    AStartLoc[2] = 352.023743f;
-    AStartLoc[3] = 3.141593f;
-
-    HStartLoc[0] = 933.989685f;
-    HStartLoc[1] = 1430.735840f;
-    HStartLoc[2] = 345.537140f;
-    HStartLoc[3] = 3.141593f;
-
-    sLog.outDetail("Creating battleground %s, %u-%u", bl->name, bl->minlvl, bl->maxlvl);
-    CreateBattleGround(bg_ID, bl->maxplayers, bl->minlvl, bl->maxlvl, bl->name, bl->mapid1, AStartLoc[0], AStartLoc[1], AStartLoc[2], AStartLoc[3], HStartLoc[0], HStartLoc[1], HStartLoc[2], HStartLoc[3]);
-
-    // Create BG, Arathi Basin
-    bg_ID = 3;
-    bl = sBattlemasterListStore.LookupEntry(bg_ID);
-    AStartLoc[0] = 1351.55f;
-    AStartLoc[1] = 1289.99f;
-    AStartLoc[2] = -12.1946f;
-    AStartLoc[3] = 3.40156f;
- 
-    HStartLoc[0] = 665.942f;
-    HStartLoc[1] = 706.139f;
-    HStartLoc[2] = -14.4749f;
-    HStartLoc[3] = 0.263892f;
-    
-    sLog.outDetail("Creating battleground %s, %u-%u", bl->name, bl->minlvl, bl->maxlvl);
-    CreateBattleGround(bg_ID,bl->maxplayers, bl->minlvl, bl->maxlvl, bl->name, bl->mapid1, AStartLoc[0], AStartLoc[1], AStartLoc[2], AStartLoc[3], HStartLoc[0], HStartLoc[1], HStartLoc[2], HStartLoc[3]);
-
-    // Create BG, Eye of the Storm
-    bg_ID = 7;
-    bl = sBattlemasterListStore.LookupEntry(bg_ID);
-    AStartLoc[0] = 1351.55f; // todo: find coords
-    AStartLoc[1] = 1289.99f; // todo: find coords
-    AStartLoc[2] = -12.1946f; // todo: find coords
-    AStartLoc[3] = 3.40156f; // todo: find coords
- 
-    HStartLoc[0] = 665.942f; // todo: find coords
-    HStartLoc[1] = 706.139f; // todo: find coords
-    HStartLoc[2] = -14.4749f; // todo: find coords
-    HStartLoc[3] = 0.263892f; // todo: find coords
-    
-    sLog.outDetail("Creating battleground %s, %u-%u", bl->name, bl->minlvl, bl->maxlvl);
-    CreateBattleGround(bg_ID,bl->maxplayers, bl->minlvl, bl->maxlvl, bl->name, bl->mapid1, AStartLoc[0], AStartLoc[1], AStartLoc[2], AStartLoc[3], HStartLoc[0], HStartLoc[1], HStartLoc[2], HStartLoc[3]);
-
+    for (int i =1;i<=MAX_B;i++)
+    {
+        bl = sBattlemasterListStore.LookupEntry(i);
+        if (bl->type == 3)
+        {	
+            if (QueryResult *result = sDatabase.PQuery("SELECT `AStartLoc_x`, `AStartLoc_y`, `AStartLoc_z`, `AStartLoc_o`, `HStartLoc_x`, `HStartLoc_y`, `HStartLoc_z`, `HStartLoc_o` FROM `bg_locations` WHERE `bgid` = '%d';",bl->id))
+            {	
+                Field *fields = result->Fetch(); 
+                CreateBattleGround(i, bl->maxplayers, bl->minlvl, bl->maxlvl, bl->name, bl->mapid1, fields[0].GetFloat(), fields[1].GetFloat(), fields[2].GetFloat(), fields[3].GetFloat(), fields[4].GetFloat(), fields[5].GetFloat(), fields[6].GetFloat(), fields[7].GetFloat());
+                sLog.outDetail("Creating battleground %s, %u-%u", bl->name, bl->minlvl, bl->maxlvl);
+                delete result; 
+            }
+        }
+    }
     sLog.outDetail("Created initial battlegrounds.");
 }



!!!and base!!!

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  `bgid` int(10) unsigned NOT NULL auto_increment,
  `AStartLoc_x` float NOT NULL default '0',
  `AStartLoc_y` float NOT NULL default '0',
  `AStartLoc_z` float NOT NULL default '0',
  `AStartLoc_o` float NOT NULL default '0',
  `HStartLoc_x` float NOT NULL default '0',
  `HStartLoc_y` float NOT NULL default '0',
  `HStartLoc_z` float NOT NULL default '0',
  `HStartLoc_o` float NOT NULL default '0',
  `BGName` varchar(45) NOT NULL default '',
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 (1,750.134,-485.181,91.1357,2.72532,-888.637,-534.253,54.8074,2.27452,'Alterac Valley'),
 (2,1519.53,1481.87,352.024,3.14159,933.99,1430.74,345.537,3.14159,'Warsong Gulch'),
 (3,1351.55,1289.99,-12.1946,3.40156,665.942,706.139,-14.4749,0.263892,'Arathi Basin'),
 (7,1351.55,1289.99,-12.1946,3.40156,665.942,706.139,-14.4749,0.263892,'Eye of the Storm');
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